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I think that daily rewards should increase with your level rising up. That way players who like to just do missions won't only afford gold packs.
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Come on Synapticon, don't leave on us. We have been putting alot of time and effort into this game. (Currently level 155), we need you to stay and support this game's growth. Its way better than TU, and if you kept this game up and running, which is way cheaper than TU, you will be making more money. If you cannot fulfill all the WMT Players wishes, just watch TU die away slowly.
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Is there a comprehensive guide for new players to follow? I don't have any real strategy other than rushing with quick-activating cards
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TU marketing strat, hey! we'll give you the crappiest legendary in the game because this is how much we appreciate your money problems :)
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Sad the game just got dead. TU is even more crap than this. And the package they gave me(1 Omega + 50 WB's)still bad for me.
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Games switching over to unity are more of a statement then for functional use. Even simple text programs are using unity. I would assume its to encourage flash to update its stuff.
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I will admit, the jam every 6 is nice bc you know when something is going to happen. we all know that the jam 50% of the time was never accurate. But the original tyrant is still better
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After three and a half years, the time has finally come for us to stop maintaining War Metal: Tyrant. That may come as little surprise given our poor communication and slow update cycle over the past several months. I apologize for the long "limbo" period we've been in this year. At this point, however, we simply don't have the resources to continue support.
We're aware that a small contingent of players is still actively and regularly playing, which is largely a testament to how awesome this community has been for fostering a fun environment and keeping people engaged even when the content updates became so infrequent. Because of this, we will keep our servers up for another year to allow players to continue enjoying WMT.
We want to do one final update. Currently, we're planning on: