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the path is not random and is not fixed the ghosts fowlow you by going on the shortest path to you and when 2 ghosts collidethe code is changed to "trap" instead of chase mode in some areas other areas like the sides they will just fowwlow you you can till thier are not on an fixed motion because the fowwlow you if it was fixed you should be able to tail them and not have them turn around and it cant be an random "fixed" path because of the same reasons and if you see them go away from you its because they are in trap mode or going though the side portals i know what i am talking about i had to study the pacman code when i went to collage + me to keep this comment alive
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Me gusta mucho jugar Mis Pacman pero kongregate esta haciendo trampas demasiado tenemos un tremendo problema con el key board y ahora se suma las trampas si no quieren dejar que un jugador les gane limpiamente metanse su pacman al culo y si no pueden me avisan yo se los meto cabrones
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Game maker should look for Lee's Algorithm ... in order to make the ghost eyes reach faster at the center. Lee's Algorithm is a minium cost / shortest path in a graph algorithm.
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SMALL bug I found. At the start, Ms Pacman is facing right but as soon as you start she automatically changes direction and goes left. Great if you could fix it ;)
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PERFECT SCORE ALRIGHT!
*DANCES* O YA IN URFACES HA HA HA HA HA HA H A HA AH HA U HU U HU U HU U HU U HU HA HA LOL O YAA YAY