Magic Color Infection

Magic Color Infection

by tapir
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Magic Color Infection

Rating:
3.2
Released: July 17, 2013
Last updated: November 25, 2014
Developer: tapir

Tags for Magic Color Infection

Description

The goal of the game is to infect all yellow balls with brown color by colliding them with brown balls but keep green balls uninfected.

How to Play

Click the woods with grains to remove them.

Developer Updates

Jul 18, 2013 9:46am

I just uploaded a new version to fix a fatal bug. This may clear your game save. If this is true, I’m very sorry for this.

Comments

0/1000
mendelde avatar

mendelde

Jul. 18, 2013

3
0

On Scale two, drop the stone ball and hit it with the green ball so the stone ball goes left and the green ball goes right. Then do the same with two plus balls. You should now have a ramp that safely guides the brown ball to the target. Scale 3 is even easier, because it doesn't even depend on timing if you know how to do it right.

mendelde avatar

mendelde

Jul. 18, 2013

4
0

Magic Color Infection is the sequel to tapir's other color infection games. So what's new? There are some new mechanics (I love the "pinball" levels), and it's become more difficult. Once you have done the first level of a row of puzzles and learned a new mechanic, the whole row opens up, so if you get stuck, try another level or even another row. Or go back to one of the earlier games, if you haven't already played them!

tapir
tapir Developer

Thanks for this review!

Calphyrion avatar

Calphyrion

Jul. 18, 2013

0
1

Hi Tapir, no, you don't have to stop it completely, but perhaps the gap under the moving parts should be bigger. Also it is more or less luck if you get a ball between the moving parts. The "separator (lift)" spits the balls out at at a wrong time and if you try the other route, ... as I say much luck needed. I took at least 50 Times to get a Ball between the moving parts but then it was stuck as described before.

tapir
tapir Developer

as @mendelde says, level "scale 3" is not a timing level. :)

Calphyrion avatar

Calphyrion

Jul. 18, 2013

2
1

Scale 2: First let the stone ball drop and a "+" fall on it. It should get enough speed to fill the gap left of the stone block. Then try to do the same with the brown ball. But it took me several tries until the brown ball had enough speed from the "+" hitting him to roll to the left.

tapir
tapir Developer

This is a unexpected solution! :)

Calphyrion avatar

Calphyrion

Jul. 17, 2013

1
1

There is a bug in lvl 3: The moving parts at the bottom dont let anything fall through because they move too fast. The ball gets stuck between them because everytime it passes the hole in the middle, it only bounces back up from the edge. There has to be more time for the balls to fall in.

tapir
tapir Developer

scale 3? will it be easier if the moving part is stopped? :)