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It wasn't until after I got 0 deaths on lvls 1-72 that I saw it doesn't have to be all those levels... Well, I feel better knowing that I did the impossible.
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Guys... What does level 67 look like to you? To me it looks like its celebrating the 25th anniversary of the Legend of Zelda...
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Almost finished the game last night, opened the game again today...my progress wasn't saved...second time it has happened, really?
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great game, very challanging. 5/5. just one thing: maybe consider adding a "reset mode"? that is, a mode in which the level - including the death count - resets. it could be activated with a button ("r" or something), and would surely make attemting a level 50 times less frustrating :-)
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I'd rather have a puzzle platformer with some puzzles in it rather than simply trying over and over again to get a flawless execution with very flawed controls...such lag!
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There should be a "reload from checkpoint" command so we aren't constantly trying to complete the same levels over and over again by simply pressing 'R'. Great game though! :D
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I'm sorry, but I couldn't get past level 2. The lag was just too frustrating and difficult to deal with. I'll be back if the lag subsides.
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It would be a great game, but the effing LAG ruins it completely. For being this simple in controls and appearance something is definitely up in the code somewhere, if only to judge by the amount of other comments mentioning the same lag. Such a waste.
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Forget 72 levels without dying. There should be a badge for playing more than 10 levels without therapy. The laggy/sticky controls mean I never know how or when the jelly will move - sometimes i push a key, and it barely moves (or doesn't), other times, i push the same key the same way, the jelly goes dashing off. Pretty much uncontrollable :(
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The lag makes the game essentially unplayable. I don't have the patience to play for 15 seconds, wait 20 seconds while the screen freezes, queued-up key commands process in the background, die, and wait while the jelly finally respawns and everything moves normally again, latherrinserepeat.
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Once I turned off sound effects and music and played on low level the controls were okay. Would have been better with effects but still fun.
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pretty decent game.. some of the levels are completely stupid hard though. i mean a spot just barely big enough for the slime and surrounded by spike everywhere.. its a little rediculas. but doable i gave 4 stars
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no lag first time I played it came back an hour later and it was lag city, for any not understanding all the lag comments.
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lag is rough which i can't really understand but whatever, still a fun game and difficult enough to keep interest 4/5
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I could go into an analysis of why I liked and disliked this game... But I'll leave it with THAT ANNOUNCER IS AWESOME.
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I remember playing this game like a year ago. I finally beat it today. Also, something tells me you like Edmund McMillan with two references to his games. Also, I love the Mario homage level. Thank you for making such a great game.
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Finally get the hard badge, after ~4 hours of intense gaming ...
There is not so much advices to give, it's just "try and die" (and pray). And for those who complain about lags, I haven't any of them in all levels so ... check the quality of the game, or your computers :S
And a suggestion, please do a "one life" mode or somenthing like that in which there is no checkpoints but deaths are not increasing. It's just annoying (and too long !) to have to restart every time I die ^^
Very good game, 5/5 ;)