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Comments for Jelly Escape

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vegitrunks

Jul. 19, 2012

Under rating threshold (show)

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(-3)

Riolu5566

Jul. 19, 2012

Under rating threshold (show)

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(-3)

Riolu5566

Jul. 19, 2012

Under rating threshold (show) Is there a mute button?

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(-2)

Ded543

Jul. 18, 2012

Under rating threshold (show) @Mito This seems to be a bug in Flash Player 11.3. I had the same problem (with some other games too). After downgrading to 10.2 it worked again.

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(1)

DylanS32

Jul. 18, 2012

Under rating threshold (show) hard but its awesome

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(1)

Mito_Owned

Jul. 17, 2012

Under rating threshold (show) Great game, but I still didin't figure how to save it. Anyone passing for the same trouble?

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(0)

enemski

Jul. 17, 2012

Under rating threshold (show) really nice game. nice movement, nice graphics AND THE MUSIC is just perfect. 5/5

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(1)

tfoote

Jul. 17, 2012

Under rating threshold (show) Level 47 is totally possible if you realize you can do the red and green gates before yellow.

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(0)

BuN007

Jul. 16, 2012

Under rating threshold (show) why the best for far doesn't show a number ? and it's a shame you can't view stats on bonus levels... Great game !

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(-1)

minkinoid

Jul. 16, 2012

Under rating threshold (show) I somehow managed to paint wall behind a flame and not die. HOW DID I DID IT?

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(-1)

darkicarus234

Jul. 11, 2012

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(-4)

Sparkyboy6

Jul. 11, 2012

Under rating threshold (show) I love it! The skins you can unlock look awesome and I love the fact you leave slime whenever you touch something.

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(6)

Slayerer

Jul. 10, 2012

Under rating threshold (show) Still playing it, loving it! Meatboy'esque. Love the learning curve, but also the precision it takes. Keep it up!!

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(5)

abdominalsnowman

Jul. 10, 2012

Under rating threshold (show) Oh, the tragic life of a slime...

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(3)

Saxophan

Jul. 09, 2012

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(-5)

brainisdead

Jul. 08, 2012

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(-5)

Barcodeplane

Jul. 08, 2012

Under rating threshold (show) The intro reminds me of Kid Chameleon from Sega Genesis.

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(0)

JKnolling

Jul. 07, 2012

Under rating threshold (show) Super Meat Boy, but with controls that aren't nearly as tight.

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(-1)

Squishybrick

Jul. 06, 2012

Under rating threshold (show) This game reminds me a lot of meat-boy.. Which was by far, the game I had the most fun playing to get an impossible badge. Just for that, 4/5.. But 5/5 since the game is pretty fun and simple.

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SoftHard

Jul. 05, 2012

Under rating threshold (show) This game stinks like jelly on a stick.

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(0)

Coulbe

Jul. 05, 2012

Under rating threshold (show) 42 done now. *cracks knuckles*

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(2)

JacobS67

Jul. 05, 2012

Under rating threshold (show) U Jelly Bro?

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(0)

SecretYoosh

Jul. 04, 2012

Under rating threshold (show) Level 42 is a perfectly valid reason why this should be an impossible badge. =_= I would love to meet the man who designed that level, shake his hand, break his arm off and beat him to death with it... metaphorically of course. >.>

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(5)

purge2202

Jul. 04, 2012

Under rating threshold (show) THIS IS JELLY!!!!!!!!!!!

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(1)

Stevan

Jul. 04, 2012

Under rating threshold (show) Thumbs up if you noticed the Super Mario Bros Level 1-1 on Level 80!

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(3)

PawDragmire

Jul. 03, 2012

Under rating threshold (show) Captain Viridian :O!

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(0)

troglodytic

Jul. 03, 2012

Under rating threshold (show) I'd say 30 belongs on pldl's list. was harder for me than 47, 53 or 70.

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(0)

13jacole

Jul. 03, 2012

Under rating threshold (show) I'm hitting the finish line on level 30, and it's not passing me. Why?

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(0)

Shinigami720

Jul. 03, 2012

Under rating threshold (show) there should be a badge for how much area you paint

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(-2)

reversemidnight

Jul. 03, 2012

Under rating threshold (show) i love the twitter skins:) awesome game!

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(1)

willmkey

Jul. 03, 2012

Under rating threshold (show) great platformer!

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(1)

Kitten8u

Jul. 03, 2012

Under rating threshold (show) i was hoping the hard badge would be for getting all the energy. its a lot harder to not die on every level

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(2)

babyface_blues

Jul. 03, 2012

Under rating threshold (show)

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(-4)

Mythrilvael

Jul. 03, 2012

Under rating threshold (show) This game lags to hell just like Mr. Bree's. A shame because they both seemed like they'd be decent platformers.

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(1)

smartgal360

Jul. 02, 2012

Under rating threshold (show) Started playing on June 13th, just finished the hard badge today, July 2nd. It seriously felt like it took forever not to die on a few levels (especially level 63) but I'm super happy that it's done. This was a very well-made game, and I liked the challenging aspect of it. It made receiving the badge that much more rewarding. Kudos

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(2)

teuton

Jul. 02, 2012

Under rating threshold (show) I love the game, but I'm constantly having sticky keys! Otherwise, great and fun.

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(4)

evanw951

Jul. 01, 2012

Under rating threshold (show) There should be a badge for getting all the skins?

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(3)

Tikikala

Jul. 01, 2012

Under rating threshold (show) this game is much harder to play with faulty flash and firefox lol

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(1)

Tikikala

Jul. 01, 2012

Under rating threshold (show) On levels with too many flames, there should be an option to disable the animation.... >_> I have freakish lags in and out

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(2)

Tikikala

Jul. 01, 2012

Under rating threshold (show) I am getting this weird lag that slows down the game or speeds up the FPS... @_@ it's frustrating to go for hard badge like this

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(1)

CoderBro

Jul. 01, 2012

Under rating threshold (show) I only read that comment about doing two runs of each level when I was halfway through the Green Levels. At that point, I had done the game by getting all the bolts without dying, so I resolved to at least finish the Green Levels in the same manner, and then play the rest of the game using the two runs method. I succeeded at this, but level 30 was really painful compared to the levels preceeding it, and even the next couple of levels after it. Too steep a difficulty spike in my opinion, even if you were to use the two run method. One of the things that constantly gets me is how fast you move after getting the last bolt in a level. It's like the game instantly drinks a gallon of Red Bull, or something. Is the sudden speedup deliberate?

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(1)

AnotherDuck

Jul. 01, 2012

Under rating threshold (show) I think that the controls are a little too slippery, which along with not-so-generous hitboxes make the game more frustrating than hard. Also, too many obstacles are just "fall into this small gap between flames" or "repeat this part of the level", so it's more repetitive than it should be.

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(2)

The_Atari_Kid

Jul. 01, 2012

Under rating threshold (show) I'm getting weird lag in this game. Normally, I wouldn't play a game with lag but this game is pretty darn fun. Any idea what is causing the lag? My computer stats are decent (no issues running other games on Kong), updated flash, etc. Any help appreciated.

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(2)

Fourtunity

Jun. 30, 2012

Under rating threshold (show) ... Ujelly?

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(-2)

polar77rulz

Jun. 30, 2012

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adam1224

Jun. 30, 2012

Under rating threshold (show) Lvl 42 is incredibly hard to do without dying, every single time the slime just slides more then intended and dies :(

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(0)

minjune100

Jun. 30, 2012

Under rating threshold (show) OOHHHH

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(0)

Tikikala

Jun. 28, 2012

Under rating threshold (show) this is like, the squishy, sweet, flavored version of meatboy.. without the love story

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(1)

GritzManRod

Jun. 28, 2012

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(-9)

GritzManRod

Jun. 28, 2012

Under rating threshold (show)

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(-4)

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