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Lmao, the first butchery level looks like the tip of... a male appendage before it's revealed it's the chef's head...
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Soooo many bugs 'bout the jump control!
No way to fix it?
It's such a good game but impossibile to finish with that jump-bug!
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It has the same feeling with Demon/Dark Souls. SO much ragequit and yet the urge to finish it. And how it feels when you get to the end of that level
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Realy liked this game . Rage quited sometimes and closed the tab but its one of those where you HAVE to come back and play it t!
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As others have said: potentially great game, but with several problems. Speech bubbles block your view. Controls are not great. Save spaces sometimes just before the hard bits - infuriating. But still fun. 3/5 for now...
Hey Trekgeek, could you inform us on PM what's your pc/brower/flash player info, please? That would be very appreciated!
Also, we've updated the game. Could you check if the issues are smaller now?
Thanks! =)
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Alright so you asked me where extra checkpoints should be. Lv 8 getting to the red memory piece is a pain in the ass already with all the insane timing it takes having to do it 10 times is really frustrating maybe put one right below it? Lv 12 again right after getting the red memory one accidental slip up on your way to the one checkpoint thats not completely out of the way and you have to do that madness all over again. Oh and one final thing i think that butcher level 4 should be moved to slot 2 and the others moved down accordingly because 4 is alot easier than 2 and 3. Oh and i forgot to mention fantastic job with butcher lv 5 i loved the start of it "Gotcha" XD
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Found 2 bugs, one in the level 20, on the 4th block on the top, one background block actually blocks the way and cant pass through. The other is on the level select map, the last of the butcher puzzle (his leg) keep showing shining effect (which should only happen when you finish the level) whenever you come back to lvl select screen
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quality on low, control lag is still pretty bad.Walks when releasing the keys, doesn't move when key is pressed fix this please.
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I love how the game makes you feel like you really need to escape. Through the whole game I was thinking "Got to get out, got to find my family" and every time I died my heart ached a little. Great game and wonderful setting. Keep up the good work and you will have heaps of followers.
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jump on wall, press space bar ,works. jump on wall, need to use it to cross gap away from wall, can never get it down,effffff
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XP sp3; Pentium D 2.8GHz; Firefox 10.0.1; Flash 11.1.102.62;
Game ran great for first 3 levels. Tried out lvl 16, and movement/jumping is all badly lagged/desynched with keyboard.
Very disappointing because it seemed interesting, and I'm seeing great reviews from those not experiencing extreme lag. Also love a tough platformer, so hoping you can get the bugs worked out.
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I often grab onto a wall but when I jump I do a double jump instead of a wall jump. It kills me every time and is very frustrating.
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Love it! and also, BEST TWIST-ENDING EVER! The story alone with the ending needs 5/5. The gameplay and the control are very responsive and feel quite natural. Challenge is good enough, not too crazy, Reverse and Hardcore mode should suffice for those requiring higher difficulty! all in all, really good and solid game, keep it up!
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Automatic 10/10 Just beat level three, and played butchery level greates game ive played on the web. No other game like it.
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I need to practice on something a little bit easier like Dark Souls before I finish this game. *rage*. very nice game though, I love a challenge.
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for some reason i cannot start lvls 17-20 in reverse mode :/ can't get the last achievements because of that...i check reverse and click any of those levels and the buttons darken out, but nothing else happens
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Even on low quality, lags so badly it's impossible. Could be fun, but I have 8 GB of ram, dual core processors, and STILL can't play this game? come on, seriously.
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Key lag. Oh man, key lag. For a game that needs you to be up and running as soon as you've spawned, key lag is a killer. Maybe a couple seconds of respawn animation would help give the game time to get everything it needs running?
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Very nice game. A few things to note though. 1) The wall hug that allows you to jump off walls sometimes gets in the way of what your trying to do in an intense moment. 2) The ending was a little dissapointing, the way the game was flowing i was kinda in the mind set that something terrible would be revealed at the end. Now although that didnt happen, the actual ending just didn't have enough to it i was kinda hopeing to see him actually rejoin with his family instead of it just implying he did. 3) Maybe add a few checkpoints in the really difficult areas. I mean one reason that i almost stopped playing a few times is that i would do some really crazy shit and then have to redo it cause i accidentaly screwed up before there was another checkpoint. 4) Forget #2 while typing this the credits were rolling and i heard the music shift so i looked up at the game screen. Ending is no longer dissapointing at all =D