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great game, just great, i had about 1 hour i think ( idk didn't keep track maybe 1 and a half?) of fun the story is amazing but as on rew can i see it all in one big moovie like? also after i unlock hardcore mode is there any other content?
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1.01: Still terribly unresponsive. The issue appears to occur when you hit another button. To specify if you hit shift + arrow + jump, one of those three will not activate. There is a .2 or so second delay before keys will register after being hit in quick succession. Playing it on low quality does not fix this. There is some carry over with the internet explorer 'continuous movement' bug, that might be the cause. It might be a simple programming fix, and it might not. Too bad. It seemed like a good game otherwise.
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The control system towards the end of the game (the butcher levels) is impossible... the hog will jump, walk or run whenever he wants... its a shame because the game has so much potential. If you fix this let me know please.
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Wow, walljump mechanics are bad. You have to time it so precisely. Developer: Try making it so that, if you were hanging on the wall anytime in the last 1/2 second, you can walljump. That way, if the player pressed the direction button a bit too early, they still get the intended action. (And thanks for adding W/up for jump)
We've just updated the game (v1.0.2), now the wall jumping and the keyboard input lags should be improved. Please tell us if you're still having issues. And sorry for any inconvenience! Thanks! =)
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Well, well, well... the game is good, but, come on ! the control is horrible ! Sometime, the pig jumped 1 second after i press the space bar, or he's just moving too far or not enough... it's just implayable for the later level.
We've just updated the game (v1.0.2), now the wall jumping and the keyboard input lags should be improved. Please tell us if you're still having issues. And sorry for any inconvenience! Thanks! =)
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Enjoyable level design, but terrible jumping controls. That pig should jump instantly when a button is pressed. Speaking of which, there is no good reason to use the shift and space bar for your controls in a game like this.
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I think the biggest issue for me as running away from spikes as a text bubble appears, I either die trying to read it and only get some of the message, or skip it and feel like I may have missed some important information.
Pause the game with a text bubble or just omit them from the dangerous parts of the maps.
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Wow, I havent seen this many babies in a nursery. If the game is as good as everyone says, then the controls won't be able to ruin amirite?
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I like the game, it's really nice....overall, but when it doesnt jump arrrrgh i think the pig's death is what he deserves! LOL
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Sorry to see such a potentially good game to be pretty much unplayable because of the sloppy keys. I would have given it a 5, has a nice feel to it, but come on, every so often the keys stop working, or, literally, the pig goes left, when I press right (happened twice so far). I would give it 3 now, but going to wait, maybe the developer will fix it. And it really looks like a lot of effort has been given into it, so let's hope they make it better.
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You could do some new levels because the end didn't told a lot. Like in the fact that we don't know if he got his revenge or not, but everthing else of this game is amazing 10/5 stars
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Really disappointing. Looked like it was going to be a great game, but the controls are unforgivable. Even turning the quality down and sound off, you cannot get the controls to respond in the way you want them to. Could so easily have been a great game. Now its just frustrating and needs work. 2 stars as it stands.
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Wow! It's been a while since I had a good platformer challenge. Great game. Three areas for improvement: 1) Controls. Sometimes the "jump" key won't respond, and I want a quick way to unstick myself from walls without having to jump. 2) In Hardcore mode, include the "Bad Memory" pieces; some levels are a joke without them. 3) Make the "map" show on which levels I've completed Reverse and Hardcore mode (and Hardcore + Bad Memory, if you add that). I'd like to know which level to work on at a glance without having to highlight each one. I love that you're making proper aggravating platformers, and I like even more that you've included checkpoints in normal mode so we can practice the tough spots.
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Well almost played it through 2 levels to go (butcher) still 5/5 and i love the difficulty level :)
also love the jokes ( abillity walk climb) Spider pig :P (simpsons) deserves higher rating imo all those noobs who rage quit, ah wel thats what you get with the new generation dindt play mario games on nes and snes :D
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Thank you very much good game until you get near the end. Then you have to start wall jumping, witch is a complete pain in this game. Ill play it again when you fix that big problem.
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I can't help but feel that I'm missing out on a really good game because the controls are just not up to par for it. I know you say you've fixed the input lag with the new version, but that just isn't the case. Jumping seconds after I hit the up arrow, sitting still while I'm frantically tapping the left and right arrows to try and move. It just makes it nearly impossible to play the game. I dealt with it up to level 10, but it's just too frustrating to even bother with it after that. Great concept and story, lots of potential, just have to make it playable.
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I hate Mr. Bree so much. Controlling him is like driving a cow. I actually enjoy watching him die now. Screw you, you porky bastard.
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For the sake of pointing out the obvious, this game wasn't that hard, even before the 'rebalance'. Did I die a lot? Yes. Did it ever feel unfair enough to rage quit? No. Played it all the way through on the first sitting. You want hard? Revisit 'Meatboy' or 'Spikes Tend To Kill You'.
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I am still having issues with mr. bree not jumping when i press jump. The same goes for the climb wall thing. Angry player quit number one million. And its too bad since this seems so fun.
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This is a great game, but as others have said, the controls does make the game a bit more difficult than it needs to be. The wall hugging for example tends to be a killing blow, since you can't "cancel" it. Aereal moving also is a little inaccurate, turning jumps that should be easy something hard. But other than that, everything else int the game was simply perfect.
Hey Trekgeek, could you inform us on PM what's your pc/brower/flash player info, please? That would be very appreciated!
Also, we've updated the game. Could you check if the issues are smaller now?
Thanks! =)
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I'm leaving this game for now with a 5/5 for two reasons. First, the game is phenomenal, barring a few annoyances. Second, the developer seems to be reading these comments and actively improving the game.
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I'd like to see this game made into a hack & slash adventure game, with the butcher as the end boss or one of the boss's. With a full story :)
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I, for some reason, get the feeling that if all livestock ran around wearing funny little outfits that PETA would have significantly more success recruiting members. Actually, that's not even true; PETA wouldn't even need to exist because nobody would be a threat to something that rocks a cape as awesome as that.
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Great game! Just beat it. BUT! It's missing somethings like a place to watch all the cut-scenes and i'd like if you could do your double jump after just walking/falling off a platform. (Also can't get the change quality achievement... Could get it after a refresh.)
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This is the best game ive ever played on kongregate :3 It's really interesting BUT kind of hard.. But its still fun :D
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The game's damn good. The only complaint I have is the wall jumping. That auto cling to the wall was annoying and it's the main reason for most of my deaths. Other than that I enjoyed it. Don't see why everyone says it's hard though...
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Any game that has badges for flawless levels must provide fast and convenient ways for restarting a level. Here you can press R, that returns you to the last checkpoint and does not reset the death count (which is okay), then you can also press Esc and click Restart level, that returns you to the beginning of the level, but does not reset the death count either (but it really should). So if you're after the flawless badges, you'll have to quit the level and select it again every time you die, otherwise it won't count. There, I've got the badge for melting all blocks on level 17, naturally this can only be done if you don't die because dying brings the melted blocks back, so I beat the level without dying, but my "least deaths" count is 20 because of this reset problem.
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Not much criticism to add other than what everyone else has said, I think the failing is the game engine, and would take too much to correct. Looks nice, doesnt play nice.