Comments for Bridge

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Scone

Jul. 2, 2010

Under rating threshold (show) I sort of wish we weren't limited to two transitions before returning to the menu.

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mecaps123

May. 17, 2012

Under rating threshold (show) What the @#%! was that!

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GregH27

Sep. 7, 2015

Under rating threshold (show) card games

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tomatopipps

Oct. 8, 2013

Under rating threshold (show) i got happy kitten ending :)

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Rezonance

Nov. 30, 2012

Under rating threshold (show) its prolly presenting the sides of human culture..?poor people , rich people ...dunno.

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guilherme404

Jul. 7, 2010

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Brettersson

Nov. 15, 2010

Under rating threshold (show) how...how do I make it go?

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PrivetDonut

Feb. 23, 2010

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25russianbear25

Feb. 23, 2010

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undefined1

Mar. 12, 2010

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gsklee

Feb. 23, 2010

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kissmyfarmer

Oct. 10, 2010

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links121995

Jan. 16, 2010

Under rating threshold (show) Black and white take to long to document.Red:Dead End sign,Weird guy.Purple:High Voltage/Cliff Top sign STAY AWAY graffiti.Green:Guy looking as if to say"You there!" and a strange blob along with a gas station and a sad woman.Blue:Happy looking guy,Condemned sign,A thing that looks kind of bikeish and a load of letters.Yellow:good looking car big skyscraper type building and no idea about the next one.

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Fopenplop

Jan. 15, 2010

Under rating threshold (show) What are the grey bars?

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Zack_G

Jan. 15, 2010

Under rating threshold (show) o i get it it changes your mood right? it is interesting most of it kind of feels depressing except for wight

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Zack_G

Jan. 15, 2010

Under rating threshold (show) it is a cool idea but... i have no freeking clue what i am doing

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Hilgy2911

Jan. 15, 2010

Under rating threshold (show) wat am i doing???

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Starshooter123

Jan. 15, 2010

Under rating threshold (show) Cool

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Fabdlnltc

Jan. 15, 2010

Under rating threshold (show) ... Dont like it =/

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zachwlewis

Jan. 15, 2010

Under rating threshold (show) Interesting concept. I know it was for TIGJam, but I wish you explained what I should be expecting or some of the simple mechanics. I didn't find the learning playthroughs fun at all—the real interest came from exploring the music and images that create the "mood". Some games are great when everything "clicks", but the moment of realization here wasn't a "wow" but more of an "oh". Enjoyed the time spent exploring the game, and I really liked the music. Share more. :Y

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Fopenplop

Jan. 15, 2010

Under rating threshold (show) Clever idea, but a big problem, perhaps a problem in most of your games, is you explain almost nothing. Is the story set, or is it completely different each time? How do the mood changers work? What is going on? Is the player supposed to craft their own story around the pictures? Is the color meant to affect this, or is it just an aesthetic choice?

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Maglor

Jan. 16, 2010

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lugnuts85

Jan. 16, 2010

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