Under rating threshold (hideshow)
I killed the rat, I thought nothing of it. I saw the bunny, and I was skeptical. I saw the cat, and looked for a run option. I checked the "secret place", and nope'd my way out of there.
Under rating threshold (hideshow)
what kind of a sick bastard goes into the woods everyday and kills random animals,buries them in woods, comes home, and eats then starts his next day the same way?!
Under rating threshold (hideshow)
You have a good concept, but you need to push the idea further. You can make the fighting scene more challenging, so there is actually a probability it fails. The player should have the ability to respond to the parents (even just "...", it still allows identification). If the game was being played on a week rather than a day, and you could for exemple choose to stay in your room, to prepare dinner with your mother, or more, and thus develop an interactive fiction about the boy.
Under rating threshold (hideshow)
i was in a messed up mood when i played this and it ended up making me cry. sooo in short, you achieved the vibe you were going for!
Under rating threshold (hideshow)
As soon as i saw the cat, i looked for the flee button. The lack of one made the realization of the true nature of the game dawn on me.
Under rating threshold (hideshow)
Yup, when I finished this for the first time, I restarted the game to see if there was a "flee" option, perhaps to see if I could undo the damage.