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The problem with this is usually one or both parents are abusive or there is some sort of other unusual trauma going on in the kid's life. Kids in good situations are not like this.
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"Ho Ho! I wonder what sort of mischief you got up to today?" I killed a cat, a bunny or two. That's what mischief I got up to today dad...
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Short, darkly humorous, thought provoking piece that explores how a game changes our perception of actions and their context. Well done.
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If I had that sort of battle music while killing the happy animals of nowheresville, I think I'd also become a mass murderer.
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SolarLune:
I don't think that for example in the city you could murder animals and bury them near your house without anyone noticing do you?
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It was interesting, though it could easily be seen coming with the only abilities being offensive, and the animals being weak. It was interesting, though the ending could take place anywhere, not just away from others in the country.
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Good theme, amazing music and 8-bit(ish) graphics. To build something good like that within only 2 hours means you are really a master at both flash game making.
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I am not sure qhat striked me more: the fact that it took me 5 minutes to finish the game, the fact that killing a cat brings me to level 8 or the fact I loved the old zelda like game with anuimal killing ... Anyway, that is good start for something amazing
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Oh my. Should I worry how this amuses me?
@Everyone: I don't wanna be "that guy", but this game took a lot more than 2 hours.
http://distractionware.com/blog/2011/08/heros-adventure/
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Regarding Klik of the month: "Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged." Thumbs down if you think you can create a better game from scratch in less than two hours.
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Surprising number of "too short" comments here! This game is exactly as long as I wanted it to be. Go play something else if you're looking for a timesink.
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Ok, so anyone needs a walkthrough, this is it: Just like, move through the forest, and press space whenever you get an encounter. Congratulations, you won!