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The game might be a bit frustrating, but it's good for practicing reaction time. I think I'll give it a 3/5 - liked it.
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You know that something is badly, badly wrong with a game when there's an achievement for "survive ten seconds". The controls are absolutely dire: the game wants you to aim through a narrow gap but the pointer rotates so quickly that it's impossible to position with any precision at all. This game is a natural for mouse control; without it, it's completely unplayable. I come to Kongregate to have fun, not to get frustrated. Over and out.
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@GenericJoe - artificial difficulty is when the things that make the game difficult are not related to the intended challenge of the game. This is genuine difficulty - the whole point of the game is to deal with the fast movement and distracting visuals.
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This may be a long comment: Fair warning. I absolutely LOVE this game. From the first few seconds onwards. The game itself is very streamlined. No real 'hit box' excuses or 'laggy graphics' to blame a loss on. If you lose, you lost by your own fault. That is a very good element to a game that I love to see. On the subject of graphics, they weren't super intensive, and they didn't need to be. Not going out of your way to needless spiff up the hexagonal blocks coming inwards was doing us the favor of having such petty distractions that would be ultimately pointless. Simple, straightforward, and easy to grasp. The entire gameplay to this is extraordinarily easy to understand; easy controls, clear and concise game objectives, and even the level system contributed to that aspect. The fun in the game is testing yourself, trying to reach that ever so elusive goal, and in the process, improving. It's not about how far you initially make it, but how much you can grow from your experiences.
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Okay, some tips: 1. Learn the movements! Practice! You should realize that movements don't change much over the minute. The speed is an optical illusion of the rotation - you will hold down the arrow a certain amount of time for a certain distance no matter what. 2. In the beginning, focus on moving to empty spaces. As you progress, focus on moving to avoid what is coming. The difference is how far ahead you are looking. 3. Learn the spirals! Like 1, practice. The choppy one requires one held spin, the smooth one requires a pause. 4. Don't get stuck on one position, movement length, or movement direction. Keep it varied to keep yourself on edge. 5. Don't get distracted. Play around with things like audio, distance from screen or sitting comfort to make sure you are focused. NEVER look at your time. 6. Don't get frustrated. Take breaks, even if it's only for a minute (so you retain practice). But losing shouldn't make you negative - focus on the goal and nothing else. Good Luck!
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lol, you can downrate me and others all you want, but... http://oi48.tinypic.com/eg96x3.jpg 700+ people including myself have managed with the game's movements. This game is perfectly possible WITHOUT strict movement controls - instead of begging to make it easier, try practicing until you get it. Only took me about an hour, so... I think I've proved my point. I'm about to make a comment with some tips, so I hope it helps.
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I am amazed by all the people who are so used to games being easy, that they 'minus' the comments that talk about finally achieving the hard badge and note that the players actually ENJOYED the game.
Those who do this, you're doing something very, very wrong.
I do agree that it needs a "seizure alert" but the colors don't actually bug me, in fact I think "Vox populi vox dei" was worse with its flickering white to black flashing, yet no one complains over there.
In short, LEARN HOW TO PLAY AND IT WILL WORK OUT! If you feel sick from playing, then you really shouldn't force it, though.
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dont take me wrong, but game is pretty bad. Way too sensitive coursors at some points. If i had to rate it honestly it would be 1/5 for graphics, 1/5 for music ( thank god for this mute button ), 2/5 gameplay. So overal i am a nice guy so i will give 2
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Warning:do not play for long periods of time;may result in nausea, blinking and seeing of green,red and yellow flashes, may give you headaches, your self-steem may also go down.These are some of the side affects that may result in critcial conditions of this game. + if you felt any of these symptoms :)