Under rating threshold (hideshow)
1) Put a health warning before the game starts. (About seeing a physician if one has a history of epilepsy. You don't want to get sued over a flash game if some kid ends up spasming and convulsing in his room...)
2) Crappy controls, I always overshoot, even if I have mad reflexes... Give a mouse option or something.
3)I had fun even if I died after 5 secoonds.
3/5 stars
Under rating threshold (hideshow)
This game had 100k plays since FEBRUARY, and a rating 3.40. Why on Earth was it badged? It's not popular, it's not well-rated, and it's not good. Between this game and escapex40, are you that hard-pressed to find non-MMO games to badge these days?
Under rating threshold (hideshow)
For a game that relies entirely on the challenge to be interesting (not like it wins any points on graphics...) the challenge feels very artificial. Battling wonky controls and the distracting flashing and spinning isn't what I would call fun.
Under rating threshold (hideshow)
It seems hard but you can get the feel pretty quickly if you focus on the music tempo and how long it takes to move the cursor out of the way for the incoming shape. I think the hardest ones to master are the full 360 and the 180 - pause - 180. once you master that, you can easily do over 30 sec every time.
Under rating threshold (hideshow)
I think this game would be dramatically improved if the controls were such that the arrow keys moved you from one side to another instead of loosely around the shape. Then the trick is recognizing which side you need to be on and timing it correctly instead of accidentally overshooting or undershooting thanks to the loose controls.
Under rating threshold (hideshow)
It really is quite fun once you get a hang of it, which, like most arcade games, actually TAKES TIME. For this maybe thirty minutes max, then you'll be grooving instinctively into those gaps with next to problem at all. Pretty much sums up the saying 'easy to play, hard to master' except it's...almost kind of the other way around now that I think of it...
Under rating threshold (hideshow)
Guys, at least be happy this game is badges instead of an other MMO. Although the hard badge is hard, a little practice will do it for all of you. I suck at this game - don't get higher than 20 seconds - but at least I don't complain because this game is actually about skills, instead of luck/time/money at MMO's. 5/5 for this game, because I kinda feel sorry for the decreasement of the game rating.
Under rating threshold (hideshow)
The developer takes a concept that would not be interesting nor innovative 20 years ago and does an excellent job making it significantly worse with unnecessary pulsing and childish light shows. It reminds me of a poorly made power point presentation that no one should ever be subjected to. 1/5
Under rating threshold (hideshow)
I don't understand why the triangle isn't always in the center of the panel it's in. The entire concept of the game is being in an empty panel, yet it's hard to tell which one we're in. Not sure how this qualifies as a game.
Under rating threshold (hideshow)
Given Terry Cavanagh's normal standard of games (really excellent! VVVVVV, Don't Look Back, and Xoldiers for example were phenomenal) this is a bit of a step down. Loose controls, not much to the game at all. Still looking forward to your next game though :)
Under rating threshold (hideshow)
Well, it seems I'm going to being playing this for a while... In fact, 'twere it not for the music, I might actually have a bit of trouble playing it. Good game, though.
Under rating threshold (hideshow)
Tip: Keep an eye out for the "rays" the hex has on its each side. The shapes usually follow the ray's track. The shape shrinks when it is progressing towards the hex,so keep track of the rays of the hex to guide you. + if this helped :D
Under rating threshold (hideshow)
This game is pointlessly difficult. A huge part of a fun game is the difficulty ramp. A player should feel as though more progress is possible. This one starts senselessly difficult and gets worse and the problem is that I can't even be bothered to try for the hard badge. What is the point? Maybe if I could get a "life" with each level, or see more of the field so I could plan better, or have some time to get power ups to slow rotation or something, but this game is just difficult and boring. Sorry. 2/5
Under rating threshold (hideshow)
Ok, line's "easy"... Triangle should be medium, square should be hard, pentagon should be impossible and hexagon... well, I'd like to report 206 ppl as hackers
Under rating threshold (hideshow)
The controls were hard to get used to, but after a while I got better at it, and made it to the 60 sec. mark! I give it a 3/5 because of the mind f**k I had to sustain during game-play.
Under rating threshold (hideshow)
what? 60 seconds? No problem... *playing for few seconds*... OMFG... This game is not designed for human. It's for god (4/5)