Comments for Kozachok

avatar for StrikerX22
StrikerX22

May. 8, 2014

Under rating threshold (show) Seems pretty rigged for blue (control-wise, but also certain stages seem to give a win when it doesn't seem like it should). Also, collisions taking points away from each player can make the game last forever, making it relatively easy for a losing player to hold on (or win) unless they get some bad stage luck. Game design seems like he's trolling, but it could potentially be something interesting if tweaked. Not sure if online play lag would be okay for such a speed/reaction-intensive game, but with rollback perhaps.

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(0)

avatar for rapidgame
rapidgame

Mar. 6, 2014

Under rating threshold (show) I would love if there was a cooldown time to watch the map, at least 1 second.

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(0)

avatar for Personifire
Personifire

May. 7, 2013

Under rating threshold (show) Oh, that music. That is some delicious music.

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(0)

avatar for Asharintoth
Asharintoth

Mar. 13, 2011

Under rating threshold (show) I give this a 5 out of 5. It's rare to see an actually original concept for this kind of game. I think this whole idea of two players having to strategically position themselves according to the other while the other does the same to be very unique.

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(0)

avatar for Tukkun
Tukkun

Jul. 23, 2010

Under rating threshold (show) Lies, you can't win the game.

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(6)

avatar for Scone
Scone

Jul. 2, 2010

Under rating threshold (show) Now I understand, you're the guy who made VVVVVV, among other fantastic things. Geez, even your small projects are beyond awesome.

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(6)

avatar for Blackcorn666
Blackcorn666

Jun. 4, 2010

Under rating threshold (show) I love the concept. Bounding opposite players is really a great idea.

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(7)

avatar for kralle777
kralle777

Jun. 1, 2010

Under rating threshold (show) Interesting game

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(0)

avatar for LazerBomb
LazerBomb

Apr. 30, 2010

Under rating threshold (show) Yet another gem from Mr. Cavanagh, an expert at game design I would say.

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(8)

avatar for Corgh
Corgh

Apr. 27, 2010

Under rating threshold (show) should make this game online two players, not just local two players

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(5)

avatar for YaGames
YaGames

Apr. 27, 2010

Under rating threshold (show) Interesting.

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(5)

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