Comments for Contract Wars

avatar for Felicss

Jun. 15, 2013

Under rating threshold (show) I suggest that a firing range is added where you can test weapons that you don't have or the weapons you have so a person can experience the fire rate and/or get used to the iron sight and practice aiming with guns from unlocked sets. This could help players determine what gun to buy.

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avatar for GoodGun5

Feb. 10, 2014

Under rating threshold (show) The chances of getting something other than nothing and CR should increase the more consecutive days we log on.

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avatar for ErikohlsReborns

Dec. 9, 2013

Under rating threshold (show) 1. Need a way to create you own game room. 2. Need a way to compare 2 weapons. 3. Make longshots count as headshots in contracts. 4. Add the climb up ladders skill on skill tree. 5. Need a 'tutorial' to explain wath are ragekill, stormkill, longshots, etc. Click + if you agree. 5/5 game

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avatar for reukies

Sep. 14, 2013

Under rating threshold (show) How about a feature that can be used to compare 2 different guns?..i am tired of scrolling over guns to see their stats

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avatar for AllanD14

May. 13, 2013

Under rating threshold (show) I think a new idea for expanding on the Clans would have to be adding a messaging area, where you can leave inbox messages to your clan mates or personally message specific people in your clan. It would lead to better communication about EXP. Sharing and heck, even congratulating them on the position you finished in during the Clan wars

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Developer response from tfender

this is planned. thanks! also there will be unique clan skill system, weapons and camo

avatar for jmora_s

Mar. 17, 2013

Under rating threshold (show) Minor suggestions: 1. Let the preferred firemode be stored in the weapon set profile DB as well: if you set full auto/single shot during a game, it will remember, so you don't have to go switching all the time - which by the way, is bugged (won't always change firemode, must press the assigned key many times); 2. I'm sure you've thought of this, but taking into account the remote chance you haven't hehe: isn't it possible to let players create their own rooms? (decide on room name, map, game mode, number of players, password, etc..) 3. W-tasks are great, but it'd be good if you had for the same weapon, more than one W-Task - I mean, a different W-Task for a different weapon modification. Example: HK416c - w-task1=collimator=70longshots, wtask2=silencer=20 doublekills, wtask3=... etc. [I obviously haven't gone through all the suggestions already made, so I apologise if I'm repeating any]

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Developer response from tfender

thanks for your suggestions 1. cando 2. not now, but it'll be possible later 3. there will be weapon customization feature

avatar for GameBuilder15

Sep. 6, 2013

Under rating threshold (show) You should be able to see if the server fills up while waiting for the map to load. Seriously.

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avatar for Wildfighter812

Apr. 15, 2013

Under rating threshold (show) Here an ideal for the contracts if you don't complete the contract in a 3 to 5 days period the contract will change so you don't have to stare at the screen wondering how I will complete this contract

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Developer response from tfender

we'll think about this

avatar for Godunited

May. 23, 2013

Under rating threshold (show) There should be a GP award if you log in every day for a week.

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avatar for Thierteen

Oct. 3, 2013

Under rating threshold (show) To devs: Contracts should rotate at the same skill level... im tired of seeing the same contracts that I cant complete becasue I dont have GP

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avatar for Dregamus

Feb. 26, 2013

Under rating threshold (show) *BRAINEXPLODE* I'm now stuck on the 15th bronze contract --- get 4 ragekills on the parkside_dm map. How am I supposed to do this with the anti-farming countermeasures? Every ragekill i get on that map now fails. At first i was happy to see the devs trying to counter the farming problem. I hated hopping into a game and having everybody tell me they're farming. I do everything legit and now that the anti-farm stuff affecting me, i hate it. I'd almost rather have half of the maps full people farming again. This seriously makes me regret spending kreds on this game, and I kind of want to take down my youtube vids of it and quit playing now. AT LEAST change the contracts so that they don't conflict with the anti-farming countermeasures.

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avatar for HaywireBear

Apr. 8, 2013

Under rating threshold (show) Good game. However, I think there needs to be a mode called; Firing Range. Where you can set up weapons, test them out to see if you'll save up to buy them, or ignore their existence. That, and to test the W-rank parts [The additional gun add-ons for basic GP Purchased guns] Keep up the good work!

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avatar for titoun111

Apr. 10, 2014

Under rating threshold (show) its good

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avatar for Serene518

Mar. 28, 2014

Under rating threshold (show) The sync in this game needs fixed. It seems that when I am being shot at, I get hit even after I have already ran behind thick cover. Please + if you experience the same thing so that I know I'm not the only one. Btw, I am playing on a server with 32 ping when this happens.

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avatar for BedrockBreaker

Apr. 2, 2014

Under rating threshold (show) After my fifth day in a row log in I got a double "nothing" at the roulette. What a waste of ogging in daily when you can't be sure to get something descent after at least 5 days.

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avatar for imoner

Jan. 31, 2013

Under rating threshold (show) You could add a weapon comparison option.

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Developer response from tfender

we'll do it later

avatar for TheForcer

Dec. 28, 2012

Under rating threshold (show) Have you considerd putting in a testing game mode where we can test out guns before buying them???

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Developer response from tfender

yes, it's planned

avatar for mudtrooper

Feb. 25, 2013

Under rating threshold (show) I just want to say that the indicators for the vip and the conquest stuff blocks the view of enemy. My only suggestion is to either find a way to make them transparent when you are aiming in that direction or raise them to be above the person or area

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Developer response from tfender

it'll be fixed in nearest update

avatar for Dilwo

Nov. 25, 2013

Under rating threshold (show) Please for the love of god. Make longshots count as headshots towards contracts.

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avatar for xcldx

Jan. 8, 2014

Under rating threshold (show) Awesome game. I would definitely want to have the ability for private games (for friendly games or clan practices). Like others have said, a comparison feature and a practice range for stuff you already own and what you plan on getting is a plus. Also, I definitely would like to be able to add custom attachments on the areas I want, instead of pre-bundled mod sets. Also, the fact that you can't make a short-ranged sprint in-game is another thing to add. Other than that, it's a great game with really nice gameplay.

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avatar for mooneyesoul

Mar. 18, 2013

Under rating threshold (show) How about the longer you stay the VIP the more EXP you gain

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Developer response from tfender

that's a good suggestion thanks

avatar for Crankoa

Dec. 26, 2012

Under rating threshold (show) Should fix the ladder, Its really risky going down it

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Developer response from tfender

we'll fix it a bit later

avatar for wolfplayer0

Apr. 15, 2014

Under rating threshold (show) Say you spent your 3 requests on clans. Say, after a long time, you don't like those clans anymore, so you go to the clan list and search for those clans to remove your requests. But you can't find them among the sea of new clans that have come to existence. What I want, as a player, is a new feature where we can see the statuses of our current requests on clans we wanted to join, and be able to remove those requests from that page... or tab... you decide. :P

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avatar for PhilippineFury

Apr. 1, 2013

Under rating threshold (show) Suggestions: 1. We should be able to buy character skins and clothes to be able to blend into the surroundings. 2.We should be able to sell old weapon. and 3. Weapon Modifications

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avatar for anubmx

Oct. 9, 2013

Under rating threshold (show) please let us make private matches i want to 1v1 people but then when i try to people join my match and ruin it

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avatar for Awesomeshooters

May. 9, 2013

Under rating threshold (show) Capture The Flag would be awesome!

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avatar for troopdude

Nov. 29, 2013

Under rating threshold (show) Can we PLEASE have a contract refresh button? Something where we can refresh our contracts once a week or something. It took me FOREVER to do the contract I just did, and I feel like if I could have refreshed it, I could have completed a lot of other contracts.

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avatar for catholicboss

Aug. 18, 2013

Under rating threshold (show) the contract should change every 3 - 5 days bc some of the contracts r so hard

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avatar for notmyid

May. 14, 2013

Under rating threshold (show) Here's an idea: Give out a daily trial period for any premium gun, like one game or 30 minutes, and when you've tried all the guns, you can't try anymore. Doesn't harm anybody and will SURELY increase your revenue. +No more rants about weapons being crappy. If you support this idea, you know what do, Kongre-gators, unite!

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avatar for Dalorian

Feb. 26, 2013

Under rating threshold (show) I want to sell My Crap Weapons!

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Developer response from tfender

ok we got it

avatar for taufpate

Aug. 8, 2013

Under rating threshold (show) Hi, I also think that you should extend time to do contracts, since some are impossible to complete in one day for some people due to time constraints. Overall I have been really enjoying the game! Keep up the work.

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avatar for Agrastas

Feb. 13, 2014

Under rating threshold (show) best game

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avatar for Strym

May. 4, 2013

Under rating threshold (show) there should be a way to skip a contract instead of looking at all day with a crossed eyebrows and thinking how the hell am i gonna finish this... this is ridiculous

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avatar for skullhead51

Apr. 22, 2013

Under rating threshold (show) @Karoka, lol gameplay feels fast and intense when you are close to a prokill. Or when you stumble upon the whole enemy team and go into an intense gunfight ducking behind cover and popping out to shoot a few bullets.

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avatar for CleanBaldy

Feb. 24, 2013

Under rating threshold (show) The Devs response to the issues created with anti-farming: "you need to play on full server or better - on team gamemodes (there is NO anti-farm measures there) - TFENDER (DEV)" That's the response to the ridiculous contract changes, making it dumb to even play for contracts? Playing legitimate just isn't working, but... Dev: "Make sure your game is full and don't play in deathmatch." I'm sorry, I didn't realize we had the ability to summon up people in the map of our choice, like LAKE, or certain maps that we need our contracts in. Also, why should we have to adjust how we want to play legitimately, just to get a contract complete? Change it back. Who cares if a few people are farming? The rest of us want to play OUR way. I've actually stopped playing because of this crap. When I see FAILED when I'm actually on a roll, getting Rage and Stormkills, I want to throw my mouse through a window.

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avatar for ragefang

Dec. 20, 2012

Under rating threshold (show) Maybe you could make it less P2P based? since payers are twice stronger than non payers in matches [what isnt very fair in other games they're like 20% tougher only].and were forced to have weapons with durability,even although they're already weaker.and those skill reset costs..ugh unbearable, ive just resetted twice,yeh newbies make poor decisions what can i say?maybe what about an option to reset out characters to lv 1 with 4kcr and 110GP back?or give some special little GP or gun reward as for first's beta afterall so were kind of.. beta testers dont you think we deserve some respect and not mercilessly try to perforate last cash from our pockets?-I completely understand you need to earn yourself and upkeep servers,updates,the stuff but do know how many great games have been ruined due to greed.

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Developer response from tfender

ok! we'll reconsider some of the premium features. you're right - it's beta and we need to balance the game together - developers&players UPD1: reduced costs of skill reset (in GP & SP) UPD2: increased the amount of GP added by kreds transactions (by 50%) ALSO: you can earn a premium gun in daily bonus, on 10-th, 20-th, 30-th level of progress, you can earn GP in contracts and in daily bonus too AND in nearest future update there will be a system of packages-boxes, where you'll be able to rent some of premium weapons for credits

avatar for AntWorker

Dec. 28, 2012

Under rating threshold (show) There are two things I noted while playing this game. 1. Fall Damage. I know that we aren't supposed to be god-almighty superhumans, but if falling from a 5-foot height is enough to take away 3/4 of one's health, then how is anyone supposed to move quickly? 2. Stairs and ladders. It seems that our walk speed is so fast, that the character gets a little air time, and ends up losing health. Ladders appear to be a one-way trip, which is extremely detrimental to any person trying to move out of the way of mortar-fire and such. The solution? Implement a decrease in fall damage, make stairs wider and less steep, and take example from Begone. Begone has been able to implement even vertical ladders., and they use a mechanic where the climbers just move up and down. Use that for an example for future ladders.

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Developer response from tfender

ok, for now we alter the fall damage

avatar for xxoppyxx

Jan. 30, 2014

Under rating threshold (show) Very very good! Fantastic games!

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avatar for doctorwho8

Sep. 11, 2013

Under rating threshold (show) The Fall damage is way to high.

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avatar for darknezs

Feb. 20, 2013

Under rating threshold (show) seems better at this point in time to ignore contracts.... no kills count if you get on any sort of roll...... God help anyone with a multikill assignment

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Developer response from tfender

you need to play on full servers or better - on team gamemodes (there is NO anti-farm measures there)

avatar for GoodGun5

Feb. 1, 2014

Under rating threshold (show) Rather than fall damage, could we just get stunned or something? Being damage by a 3 foot fall is not realistic.

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avatar for Dudlak

Jan. 4, 2014

Under rating threshold (show) Is it possible to fix a "bug" when operators can go trought each other? it is not fair enought in close-combat :-(

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avatar for kaginwarrior

Aug. 26, 2013

Under rating threshold (show) i think there should be more tatical conquest maps

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avatar for xXBestGuyXx

Feb. 9, 2014

Under rating threshold (show) What about 2 new commands? The commans are "Watch out" and "I'm injured!" Player will shout for the "Watch out" command on Russian: "Watch out" and "Be cautious!". For the "I'm injured" command the Player will shout "I'm injured!" and "I'm hit!". It would be really useful to have these two commands in the game. Also there should be a medic class

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avatar for GuterMann

Feb. 19, 2014

Under rating threshold (show) I really need a function "join match" for when a clan member is already playing and I want to join his match! Would be much easier like this.

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avatar for Cheesyman37

Jan. 20, 2014

Under rating threshold (show) they should make the kick for inactivity longer because sometimes it takes a long time for the guns to load and i get kicked before it loads

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avatar for EXFusion900

Nov. 30, 2013

Under rating threshold (show) Suggestion: A large portion of your audience wants all quests to rotate. I suggest they all rotate every week but they don't repeat. This will make the game fair and balanced. I am tired of trying to complete a quest but cant because for whatever reason. Please change your contract system.

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avatar for troopdude

Oct. 28, 2013

Under rating threshold (show) That feeling when you open your daily contract tab and think, "Oh crap. I guess I'll be staring at this one for a few weeks..."

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avatar for lXGravityXl

Dec. 7, 2013

Under rating threshold (show) A Way To Get Down Ladders ,Yeah...

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avatar for NibsTheGreat

Feb. 5, 2014

Under rating threshold (show) It's somehow so satisfying when you hit someone in the head with a sniper and you see them flying backwards :D

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