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ah yes.... lvl 37 nothing like having the end of a level be precise jumps into a tiny slither at an annoying height and length away from you in a platformer with acceleration and deceleration.... fun
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Level 10, line up your mouse pointer on the block and press R to restart as many times as you need to, to click on the block straight away and then maneuver yourself on top of it.
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Finally the hard badge. Skipped levels 25 and 37. Really liked the game, 5/5. Level 40 needed a checkpoint or 5 though.
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Level 30+ were really disappointing. From what everyone was saying, level 40 seemed so tough, it wasn't. Levels 25, 26 and 36 were the most challenging for me. Levels 34, 35, 36 and 39 were really, REALLY disappointing.
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Game controls fail too much. Played without any of the accessories (hat, monocle), and it helped a lot. Only that way I was able to get the badge. So turn everything off, it may make things a lot easier
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Finally!!! got the hard badge, not sure if i got lucky but i beat level 40 within 10 tries, its all about rhythm, If you mess up at any time just restart
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After lots of deaths and, actually, completeing the last level, I forgot about all problems with the game. I realized the huge importance of level design - it can turn any game to enjoyable experience, even when controls are clunky like here. Not every level is good here, but I don't regret I completed everything and got the perfect level at the end. I really enjoyed that one. 5/5
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Comments made me think lvl 40 was really hard, i made it in 4th attempt.
What i did was actually bounce into stuff real hard, it slows you down completely and you can make some jump more easily.
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Box clever level pack: This sounds like an intelligent game. Ah with fancy monocles and hats and stick the character looks sophisticated. Level solution: Stand on tower, topple it while jumping off. Or just fall right and avoid the spikes on the right you see the last second. Why is this called clever again?
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Shitty sticky controls + bad physics (blocks behaves randomly, sometimes jumping carries momentum sometimes it doesnt) and timer (rising lava) makes this game a very subpar experience. Not very fun and I love platforming. 2 stars.
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If you create a game that it's necessary to the player to see the walkthrough to earn the easy badge, it's not a good game.
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130k people got the easy badge. 8k people got the hard badge, so 122k people don't have enough patience. Including me :P
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level 40 ok, hmm missing one second, missing one second, 10th try, missing one second, 50th try missing 1 second still at the same place wtf?
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Honestly though, the rising lava levels annoy me. Because this game is such a great platformer I would much rather enjoy the levels and the platforming and puzzles than play have to get a "perfect run" with no errors to beat a level
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I'm using a laptop and I beat levels 1-40 fine. Skipped 37/38. The last level requires you to understand the physics to maximize your speed.