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Level 4 is literally a dick, it's also the first level with ''white clouds'' in the background. Coincidence? I think not.
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I've got less clicks than the par in lvl 42 and 44. I am the only one or these lvls had a alternative solution better than the original?
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The hardest level is 39. It requires extremely fast and precise clicking. A most excellent game but for that one level.
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This game came out in 2009. The first iPad wasn't released until 2010. I don't think it's reasonable to expect a flash game to be compatible with a touch screen.
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Really splendid game, but ruined by the gameplay after level 40. There is no new puzzle element after that, but an extremely tedious exercise in practising the levels you've already solved until you can click in the right places in the dark (aided only by a small spotlight). This feels pointless and spoils what is an otherwise excellent game.
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Upon completion of the "hard" badge, I asked myself "Was that really worth it?". I saw the mounting piles of coursework and unwashed dishes, and thought, "Hell Yeah!"
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Look at those reds... they are actually happy when they fall into the abyss! I don't know if this is good or bad. After all it's a shape genocide.