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player is punished for leveling-up units: if units are too powerful, you cannot pay the summon price to bring them on the field.
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How can you say it's to easy?!?! Are you kiddin'???? If you play on easy - stfu - you selected easy so deal with it! But if you play on hard, this game sucks! !!ONE!! f.u.c.k.i.n unit of the enemy can easily kill an etire troup of my soldiers. This is WAY TO HARD! You stand no chance, even if you have upgraded troops. And another thing that sucks alot: Your upgraded troops are getting too expensive, so in the end, you can't afford them, and have no troops at all. This game needs a lot of fixing.
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I hate games where upgrading multiplies cost. Its actually faster not to upgrade so you can spam more units to enter enemy bases. awful balance. Poor development decisions. 1/5
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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like the idea but 20 units on the screen and you need a computer from the NASA to run the game. Mute button doesn't work
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No need for mute button !!! If you dont like the sounds then turn off your speakers. dont blame them they thought you people are smarter to know you need to turn off speakers to MUTE DUH!!!
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And another bug: If you send like 100 Troops of archers, and then build guards in the towers -> your archers dissapear! There just lost, without even seeing an enemy. This game really sucks!
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Stupidest. Game. Ever. There is no way to lose. The guard towers will shoot anything that gets too close. You could never click anything on this game and you would still win.
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My strategy, horse horse horse horse, they run faster than everyone, yeah against spears they're not as strong but they'll bunch up and go 2 or 3 to 1 and over power spears, they start hitting the enemy castle then you get more money, repeat. Just don't over level your horses otherwise they cost too much, max out your towers when possible, you don't pay for them anyways.
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I enjoyed it for a bit. Definitely a bit broken though. With the speed and length of the paths there's not reason to use anything but horses and Spears (they also seem to have the highest overall attacks). Towers get ridiculously OP. The higher cost of units per upgrade wouldn't be too bad if you could make more money (Say getting more gold for killing higher level NPC units). That was really the big thing for me. Having to wait 5 rounds to send 1 wave because all your units cost too much kills the fun.
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Towers are bad at prioritizing. would be nice to change that. also i am experiencing a glitch/thing where on a multibase map, one base lost all hp and i am now at a standstill. its rather annoying. also you seem to have a lacking in responsiveness to suggestions via comments.
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This game is pretty fun. The idea is awesome. It is pretty easy but its a good game if you just want to waste time and don't want a challenge.
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Hey, I don't think you could make this a top rated game, there is already one much better. However, I do think you could make the player need strategy by not letting him get gold by damaging opponent base.
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npc ai is hella dumb. The 'guard tower' guards will sprint to engage the enemy OUTSIDE of the tower archer's range. They get slaughtered without cover, and rarely are worth even the 5 money to purchase them.