Comments for Ultimate Tank War

avatar for DCarrier
DCarrier

Sep. 11, 2014

Under rating threshold (show) The unit limit should be stated explicitly. If we can only have a hundred tanks on the board, then it's at least good to know when to use something more powerful than a gun.

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(0)

avatar for Legionnaire_
Legionnaire_

Aug. 6, 2014

Under rating threshold (show) I don't even...

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(0)

avatar for jcsman10
jcsman10

May. 2, 2014

Under rating threshold (show) Scratch SteelMike's comment. Jut upgrade gun and you will be fine.

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(-1)

avatar for USA3
USA3

Apr. 26, 2014

Under rating threshold (show) AWFUL GAME- SUPER SLOW!

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(-2)

avatar for erthad
erthad

Feb. 20, 2014

Under rating threshold (show) It is a rework of classic "capture galaxy" game on tank battlefield. Not very balanced game, besides the AI is too dumb.

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(-1)

avatar for zorg35
zorg35

Feb. 18, 2014

Under rating threshold (show) lol gatling is spelled gutling. =| The upgrades are a little un balanced.

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(0)

avatar for nimrodplanete
nimrodplanete

Feb. 7, 2014

Under rating threshold (show) Controls are bad (Capture base only one???), unit overflow causes wasted money, can't send units to attack enemy units/form line of defence, the funny units (all except gun) are useless => 2/5. sad, could have been a very good game but due to lack of idunnologic bad. really bad

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(2)

avatar for plazmapoop
plazmapoop

Feb. 2, 2014

Under rating threshold (show) easy

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(0)

avatar for kmy26
kmy26

Oct. 26, 2013

Under rating threshold (show) l-am terminat

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(-2)

avatar for AnTi90d
AnTi90d

Sep. 11, 2013

Under rating threshold (show) If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.

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(2)

avatar for ryantank2
ryantank2

Jun. 26, 2013

Under rating threshold (show) pro tip upgrade the basic units and money gen along with the production speed then only make basic units they are op in numbers that you can create easy

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(3)

avatar for JAKEkyle
JAKEkyle

Apr. 30, 2013

Under rating threshold (show) this is epicly amsome my enemy have fallen to theri nenes its almost like the enemy is saying have murcy on our sole

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(-1)

avatar for billfj4045
billfj4045

Apr. 17, 2013

Under rating threshold (show) The "auto build" feature doesn't seem to work?

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(1)

avatar for TurnerW
TurnerW

Apr. 13, 2013

Under rating threshold (show) shit this needs a quality btton

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(0)

avatar for Chamberland
Chamberland

Apr. 6, 2013

Under rating threshold (show) This game defiantly needs some work. The fact the game gets overloaded so quickly that its not funny. Please get a beta tester to point all the areas that are going wrong.

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(5)

avatar for andreic10
andreic10

Apr. 4, 2013

Under rating threshold (show) Well, this games is really good but it's really unfair on this level (i forgot what level) i only end up with one base and enemies get like, 4 bases and i think i could'nt beat that level. And i also wish you can make tanks go to a spot instead of just enemies and bases

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(1)

avatar for MoratGurgeh
MoratGurgeh

Apr. 3, 2013

Under rating threshold (show) Potentially a monster hit if done right, but the Ultimate xxx series doesn't lend itself well to this kind of mod. There's little point in building the awesome Teslas when you A) Can't tell the tanks apart B) Can't select unit groups or types and C) They're worth just the same as a basic gun tank against enemy base defence (i.e. 1 point) even though they cost 7 times as much. As it is, as SteelMike said, upgrade Regen, Build Speed and Gun, then rush everything. Given the ability to position units and select groups or types of units, this would be a 5/5 and favourited, but as it is it's more of an Ultimate Army 3.

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(3)

avatar for EB11
EB11

Apr. 3, 2013

Under rating threshold (show) on level 16 its like impossible.

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(1)

avatar for badbot1
badbot1

Mar. 31, 2013

Under rating threshold (show) base capture tank point should vary with tank strenth now gun =1 tesla =1 you should be able to move and station guns on the map more upgrades, more specs damage/range stats

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(2)

avatar for intellectualnoob
intellectualnoob

Mar. 30, 2013

Under rating threshold (show) simple.

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(2)

avatar for BrendenS6
BrendenS6

Mar. 30, 2013

Under rating threshold (show) They should let you save your progress

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(0)

avatar for Scram
Scram

Mar. 30, 2013

Under rating threshold (show) Fun game, lots of potential. The AI is really slow off the starting gun tho -- I can have 3 bases taken before they even move. And I haven't used the other units yet -- swarming seems too effective.

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(1)

avatar for eagle17
eagle17

Mar. 30, 2013

Under rating threshold (show) This game is pretty easy and kinda fun. But all that is ruined because it becomes lagtastic in later levels.

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(-2)

avatar for chaosguard
chaosguard

Mar. 29, 2013

Under rating threshold (show) Should be able to send units to one of your camps for defense. Game/movement should pause while youre in the build screen. And as others have said... shouldnt require all black bases to win, units shouldnt head back to "home base" after conquering a town.

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(3)

avatar for Toastmaster
Toastmaster

Mar. 29, 2013

Under rating threshold (show) Gameplay mechanics are messed up. Takes 1 tank to reduce base defense by 1, no matter how expensive the tank is. The only strategy is to go with the fastest, cheapest tanks.

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(4)

avatar for legoyoda9
legoyoda9

Mar. 29, 2013

Under rating threshold (show) great concept easy game

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(0)

avatar for OmegaBlue0231
OmegaBlue0231

Mar. 29, 2013

Under rating threshold (show) Easy is a bit too easy, but other than that it's fun.

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(1)

avatar for Korso
Korso

Mar. 29, 2013

Under rating threshold (show) in theory good game, but at the last levels it just becomes a lag battle to see who can produce the most tanks and take over the most bases when your tanks don't even produce 100% of the time yet take resources...i was producing gun tanks for swarm attacks and the progress bar would light up 5 or 6 times before it finally produced a tank and as a result the enemy which was producing tanks much more quickly than i was, was able to force me into a stalemate as we traded bases back and forth, after about 30 minutes of this, i said screw it and quit the game

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(0)

avatar for Fuzzyfsh
Fuzzyfsh

Mar. 29, 2013

Under rating threshold (show) should be called Ultimate Lag War, after a while bases stop building cause of the lag

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(0)

avatar for Myst1
Myst1

Mar. 29, 2013

Under rating threshold (show) Crap game is crap and a waste of my time. The ending was very disappointing and the levels were easy to beat but dragged out for ages.

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(-1)

avatar for AkumaKanashii
AkumaKanashii

Mar. 29, 2013

Under rating threshold (show) Anyone else remembers the tactics of the zerg here? They sure taught us, how to overwhelm the enemy in numbers...

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(-1)

avatar for Myst1
Myst1

Mar. 29, 2013

Under rating threshold (show) This is way too easy I can just send gatlings t subdue a base and then swarm everything with gunners.

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(-1)

avatar for bjhamer
bjhamer

Mar. 29, 2013

Under rating threshold (show) need to be able to send tanks to mid field and at specific enemies

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(1)

avatar for jarikbaenrae
jarikbaenrae

Mar. 29, 2013

Under rating threshold (show) tell me why it is that after i've destroyed my opposition i have to go around capturing the other bases........ i've already won

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(3)

avatar for bjhamer
bjhamer

Mar. 29, 2013

Under rating threshold (show) why such a low maximum number of tanks...?

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(1)

avatar for miopic
miopic

Mar. 29, 2013

Under rating threshold (show) the ai stinks

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(4)

avatar for ultramichael1
ultramichael1

Mar. 29, 2013

Under rating threshold (show) Gutling?

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(-2)

avatar for ccccol
ccccol

Mar. 29, 2013

Under rating threshold (show) 1. should be able to send tanks to a location, not just attack 2. tanks shouldn't turn around and go home after conquering a base 3. it's almost impossible to select a group of tanks near the edge, if your mouse goes off screen the selection doesn't work 4. different tank models are unexplained and superfluous 5. too easy overall

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(3)

avatar for kanon82
kanon82

Mar. 29, 2013

Under rating threshold (show) this game is for kid.. win in hard mode only whit the 1th tank... bah

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(1)

avatar for FatCat9395
FatCat9395

Mar. 29, 2013

Under rating threshold (show) needs badges and the black bases should have there own units

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(-1)

avatar for Aurense
Aurense

Mar. 29, 2013

Under rating threshold (show) too laggy :(

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(3)

avatar for zeldata
zeldata

Mar. 29, 2013

Under rating threshold (show) Ultimate tank war.... Ultimate tank VICTORY... Ah? ......

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(0)

avatar for fupe
fupe

Mar. 29, 2013

Under rating threshold (show) its too easy if you chose easy and it is laggy

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(1)

avatar for Theunamed
Theunamed

Mar. 29, 2013

Under rating threshold (show) OK. So. 1st: Implement a unit cap. This'll fix mass-low = win, and require micromanagement. Perhaps nerf regen, and add +10 to +20 per base. 2: HOW MANY GODDAMN UNITS DO I HAVE SELECTED? Seriously? Add a counter... 3: Optimize. Seriously. 4: Make "points" skillbased; Add requirements/tasks to get points. Make challege "bases" with hard units and a smarter AI. 5: Fix your damn AI in general. I was able to win without losing a base at all. It's a "point + click" AI, no smart to it. It's pathetic. Harder difficulty just adds superficial benefits to the enemies, and nerfs to your starting bases. For shame.

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(0)

avatar for ninjasarecool
ninjasarecool

Mar. 29, 2013

Under rating threshold (show)

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(-5)

avatar for morslene
morslene

Mar. 29, 2013

Under rating threshold (show) Waaaaaaaaaaay too laggy to play. No reason to build anything but basic gun tank.

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(2)

avatar for OutlawZz
OutlawZz

Mar. 29, 2013

Under rating threshold (show) Lag Is Ridiculous.

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(4)

avatar for godofwins
godofwins

Mar. 29, 2013

Under rating threshold (show) wow this seems too easy.

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(3)

avatar for Patrykos94
Patrykos94

Mar. 29, 2013

Under rating threshold (show) "You win if all bases are belong to you" :D

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(1)

avatar for badjoker121
badjoker121

Mar. 29, 2013

Under rating threshold (show) too easy , boring i had so many tanks the game started to lag

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(1)

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