Comments for Zombie Head Moon

avatar for donutboy224
donutboy224

Feb. 16, 2014

Under rating threshold (show) why does the zombie, who is dead and doesnt need to breathe, need a space helmet again?

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(0)

avatar for DrFrye
DrFrye

Apr. 16, 2013

Under rating threshold (show) Imagine if NASA were like this: "oh a bit of bird shit got on the window, we're gonna have to go back"

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(0)

avatar for count451
count451

Jan. 22, 2013

Under rating threshold (show) mouse and keybord back and forth suck. also i spent alot of getting upgrades that disapear, some notification would be nice. decent game but, spend some more time with it.

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(1)

avatar for tokloid
tokloid

Jan. 13, 2013

Under rating threshold (show) 90 nights

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(-1)

avatar for FuriousRage
FuriousRage

Dec. 15, 2012

Under rating threshold (show) Wheres the Fing mute?!

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(1)

avatar for Nephillim
Nephillim

Dec. 9, 2012

Under rating threshold (show) wtf is this shit? Oo

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(0)

avatar for Daverso
Daverso

Dec. 7, 2012

Under rating threshold (show) Almost a great game, just too slow though :(

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(4)

avatar for Daverso
Daverso

Dec. 7, 2012

Under rating threshold (show) The translation of this game is hillllarious

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(2)

avatar for goretus
goretus

Dec. 2, 2012

Under rating threshold (show) so poor effect of uppgrades, the first catapult is not that far in speed of the last uberrocketboosterfullupp.

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(2)

avatar for chdbtlrc
chdbtlrc

Nov. 4, 2012

Under rating threshold (show) 70

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(0)

avatar for cain2217
cain2217

Nov. 4, 2012

Under rating threshold (show) wow... 99 nights xD

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(0)

avatar for xyzzy1126
xyzzy1126

Nov. 4, 2012

Under rating threshold (show) Use keyboard to move between store and launch. Separate controls for sound and music. Hit box needs to be tweaked (why am I hitting obstacles with my jet fire?). Also, for these kinds of games, once the player has ALL the upgrades, it should be an almost guaranteed win on the launch. At that point, it shouldn't be dependent on the luck of obstacle/booster placements. Otherwise, fun "launch" game.

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(2)

avatar for Furinic
Furinic

Nov. 3, 2012

Under rating threshold (show) start the launch with spacebar or something. All this back and fourth from mouse to keyboard sucks

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(10)

avatar for zoofiilia
zoofiilia

Nov. 3, 2012

Under rating threshold (show) do not buy stamina too much too early .. or it will be howering like few mins and cant do anything lol

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(0)

avatar for Tenzhi
Tenzhi

Nov. 2, 2012

Under rating threshold (show) More of the upgrades need to be visual. Once you're enclosed in a rocketship you should be immune to onions. Boosters need to work independent of basic rockets.

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(0)

avatar for coolcars42
coolcars42

Nov. 1, 2012

Under rating threshold (show) awesome but a bit repetetive

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(0)

avatar for klopmand
klopmand

Oct. 30, 2012

Under rating threshold (show) not the best game of this genre, but still I took 74 days to make the moon. So I kinda enjoyed it, though armor and durability should be described as absorbing onion and ufos, not what I would call a collision.

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(0)

avatar for minmi
minmi

Oct. 30, 2012

Under rating threshold (show) PLEASE put the mute option on the first screen.

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(0)

avatar for jcursey
jcursey

Oct. 30, 2012

Under rating threshold (show) fun game needs a little bit more polish.

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(1)

avatar for lightswrath101
lightswrath101

Oct. 30, 2012

Under rating threshold (show) Needs a backstory a bigger plot for the zombie and some interesting upgrades like mutations.

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(11)

avatar for Dingo666
Dingo666

Oct. 30, 2012

Under rating threshold (show) The wind is driving me nuts. Apart from that: 4/5

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(-1)

avatar for blashyrk
blashyrk

Oct. 30, 2012

Under rating threshold (show) Alien's brains must be tastier...

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(8)

avatar for eddyrocks21212
eddyrocks21212

Oct. 29, 2012

Under rating threshold (show) BOOO~!!!!

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(0)

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