Comments for Polygon Apocalypse

avatar for marioas64
marioas64

Apr. 28, 2013

Under rating threshold (show) I killed the creator!!

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(3)

avatar for marioas64
marioas64

Apr. 28, 2013

Under rating threshold (show) I defeated the final boss? NOOO my weapons!!!

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(1)

avatar for qwertyuiopazs
qwertyuiopazs

Mar. 29, 2013

Under rating threshold (show) The respawn system would be nice... but the fact is, if you don't lose your combo at the final boss (by the end I still had like 180), the last kill gives you so many points everything before it is pretty much worthless. So respawning has no negitive effect.

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(1)

avatar for DeathBone2006
DeathBone2006

Jan. 25, 2013

Under rating threshold (show) So I tried to hoard some squares up, then proceeded to shoot them with the acid gun. leaving me so laggy I couldn't move without sliding to the end of the map.

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(0)

avatar for MrFucky
MrFucky

Jan. 16, 2013

Under rating threshold (show) You accidentally kill one little square and everyone gets bent out of "shape"

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(4)

avatar for typemaster
typemaster

Jan. 9, 2013

Under rating threshold (show) of course they gave the missile shooters a shield >:(

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(1)

avatar for kiyoko1
kiyoko1

Jan. 5, 2013

Under rating threshold (show) a brief invincibilty period after respawing would be nice.

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(2)

avatar for kiyoko1
kiyoko1

Jan. 5, 2013

Under rating threshold (show) Shotgun rockets.... heh

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(1)

avatar for nhoojn
nhoojn

Dec. 25, 2012

Under rating threshold (show) I died 5 times at level 20 -.-

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(0)

avatar for LordBucket
LordBucket

Dec. 18, 2012

Under rating threshold (show) So a square loves us and wants to play and we kill it. Clearly we are the villain in this game.

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(1)

avatar for RyanDestro
RyanDestro

Oct. 23, 2012

Under rating threshold (show) Took me forever to find out that i had to stop avoiding the first square and kill it. I thought it wanted to make babies with its hearts and all, and i didnt want any triangles to come out.

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(2)

avatar for Alphap
Alphap

Oct. 13, 2012

Under rating threshold (show) It's a bit laggy, but wow, really nice game. The bosses were a little lacking since they were single-phase deals, and the fact that creator is composed of zeroes, which are not polygons, also bugs me. Apart from that, this is a game with a lot of potential.

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(1)

avatar for Darkcloak
Darkcloak

Sep. 20, 2012

Under rating threshold (show) TAKE THAT HIGH SCHOOL GEOMETRY TEACHER!!! >:D

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(7)

avatar for nukydel
nukydel

Sep. 14, 2012

Under rating threshold (show) ughh the game keeps freezing my computer ITS TOO LAGGY

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(-1)

avatar for nukydel
nukydel

Sep. 14, 2012

Under rating threshold (show) this thing keeps crashing my keyboard

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(-1)

avatar for Rishav2000
Rishav2000

Aug. 4, 2012

Under rating threshold (show)

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(-3)

avatar for ALIKS12
ALIKS12

Jul. 16, 2012

Under rating threshold (show)

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(-3)

avatar for ALIKS12
ALIKS12

Jul. 16, 2012

Under rating threshold (show)

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(-3)

avatar for stingray7000
stingray7000

Jul. 9, 2012

Under rating threshold (show) I LOVE THIS GAME

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(0)

avatar for Somerandomguy
Somerandomguy

Jun. 7, 2012

Under rating threshold (show) 4/5 because I can't use the laser in story mode

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(0)

avatar for 042austin3
042austin3

May. 27, 2012

Under rating threshold (show) "You think you've won? how do you fight without weapons" "weapons deleted" I still have the minigun... Which is the only gun i've been using... so....

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(6)

avatar for 042austin3
042austin3

May. 27, 2012

Under rating threshold (show) @dracogames Ikr! And yeah, one of the rules of bullet hell games is to have homing rockets be the last upgrade, or it's really OP

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(1)

avatar for spivee
spivee

Apr. 6, 2012

Under rating threshold (show) why is it that half of the game lags independently of the other half? 4/5 for concept though

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(2)

avatar for jackawaka
jackawaka

Mar. 23, 2012

Under rating threshold (show) great game, its a shame about the freezing keys though :( nice work on the graphics!

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(2)

avatar for dracogame
dracogame

Mar. 23, 2012

Under rating threshold (show) One other thing, because you are able to still hurt things after you die you can kill the final boss, then have to lose half those points because you died. This also seems to cause a glitch, as in there is nothing there, but I haven't won, nor is anything more coming. My combo is just going down, a lot.

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(1)

avatar for dracogame
dracogame

Mar. 23, 2012

Under rating threshold (show) Okay, decent game. I have to say that the beginning levels are annoying though. The first boss is the hardest, which shouldn't happen, plus your weapons are way to weak to cope with much more than the squarse at that point. I do however concede that it gets better once you get the grenades. While yes there isn't an upgrade system, the enemies don't really upgrade either. I do however feel that the flamethrower, the sixth weapon, is extremely weak and has low range, while the two weapons granted before then are much better. What is really annoying though is how you can die, respawn, and die immediately after, so instead of losing half of my points I lost three fourths of my points. I also feel that after the homing rockets are given to you, later weapons mean nothing. I would give this game a 3/5, while it isn't amazing, it doesn't suck either.

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(2)

avatar for C0DESUB
C0DESUB

Mar. 14, 2012

Under rating threshold (show) Perhaps, Dragonscale, you should use the time slow the Creator gave us.

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(12)

avatar for taatuu25
taatuu25

Feb. 26, 2012

Under rating threshold (show) i am not moving, the polygon approaches me, and explodes when it touches me. and now its MY fault it died!

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(39)

avatar for dragonscale777
dragonscale777

Feb. 16, 2012

Under rating threshold (show) ..... and the monster killed me when it isnt even on the MAP??!?!?!?!? WTF

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(4)

avatar for dragonscale777
dragonscale777

Feb. 16, 2012

Under rating threshold (show)

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(-8)

avatar for zachattack13
zachattack13

Feb. 16, 2012

Under rating threshold (show) playing this to trippy dubstep blew my mind o.o

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(1)

avatar for Lyon_X
Lyon_X

Feb. 16, 2012

Under rating threshold (show) i just wanted to make the square my girlfriend,but she died D':

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(25)

avatar for threetoast
threetoast

Jan. 21, 2012

Under rating threshold (show) Sometimes the polys will be something like extremely light beige. Very difficult to see them. Maybe this is intentional.

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(2)

avatar for Subarashii7
Subarashii7

Jan. 20, 2012

Under rating threshold (show) i just wanted to hug that square =(

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(2)

avatar for Subarashii7
Subarashii7

Jan. 20, 2012

Under rating threshold (show) i don't hate polygons

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(4)

avatar for assasinscreedftw
assasinscreedftw

Jan. 15, 2012

Under rating threshold (show) that square died i good death a.k.a the second he was born lol

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(-1)

avatar for RafaleM
RafaleM

Dec. 12, 2011

Under rating threshold (show) It's simple, but it's cool! I liked the concept and the design (colors!). The homing missiles are the best weapon. You should not be concerned: only move and fire. Oh, it needs a cycle button (like Q and E) to switch the weapons, instead of only the numbers. 5/5 favorited!

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(26)

avatar for Xcrypt
Xcrypt

Dec. 2, 2011

Under rating threshold (show) Nice game but 2 aspects of the game I have to comment on: 1) graphics are a bit overwhelming at times, hard to see the forest through the trees 2) On level 10 or something you start saying the player is pro and that the end is nearing etc and it drags on to level 20 and possibly many more. I stopped there. Don't give false information like that. It's a good method to keep the player hooked, but you're overusing it. Well, the game itself was cool. A fun game with basic concepts ^^ Always fun to program eh. 4/5 bro ;)

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(1)

avatar for sohv
sohv

Nov. 30, 2011

Under rating threshold (show) best game ever!

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(-1)

avatar for jmh2000
jmh2000

Sep. 8, 2011

Under rating threshold (show) who needs slow time when you can shoot enemies and it lags up so bad that you can't control your mouse. that is PHSYCO that it lags so tremendously. the lag is worse than clash n' slash lag!

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(2)

avatar for sysy
sysy

Sep. 4, 2011

Under rating threshold (show) Strong basis for a good game.. just doesn't hit the mark. Needs an upgrade path and remove the damned narration. The combo feature needs a rework, it doesn't work like a combo should. Also, it would be nice if my health was somewhere near the ship and I could notice when I was low.

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(1)

avatar for DrFlubiver
DrFlubiver

Aug. 18, 2011

Under rating threshold (show) This game would've been easily a [4/5] if it wasn't for the last 2 bosses. As such for the difficulty leap from "relatively easy" to "hardcore" where you might as well start us off at 0 points since thats where we're headed anyways I'm giving this game a [2/5].

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(-1)

avatar for skippydoo
skippydoo

Aug. 18, 2011

Under rating threshold (show) (teacher) Bobby, why did you get an F on this assignment? (bobby) I dunno. (teacher) Bobby, if you ever get another F on a geometry assignment, Ill make you play polygon apocalypse for two straight hours. (Bobby) NOOOOOOOOOO!!!!!!! Bobby went on to become a successful astrophysicist with a healthy fear of polygons.... and his math teacher. Also, did anyone else think, :hey, this guys a circle, with a gun attached to him.... why didnt the first square see it coming?

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(1)

avatar for gebx
gebx

Jun. 27, 2011

Under rating threshold (show)

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(-11)

avatar for hehe435
hehe435

Mar. 30, 2011

Under rating threshold (show) i didin't kill the square it just tutched me and blowed up u should be abel to not kill the square and play with it

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(1)

avatar for xenophanez
xenophanez

Jul. 22, 2010

Under rating threshold (show) The third and final bosses... I'm not saying getting EMP'd is a bad idea to have for a boss, and i'm not saying huge 1-shot-kill lazers aren't a bad thing for a boss to have, but to have massive amounts of emp that stack uncontrollably when you're hit just once and then not being able to do anything about the lazers... i found that extremely irritating, especially since i lost about 99% of my score before i even got that boss to half health. The rest of the enemies, however, were pretty cool, especially the hexagons. 3/5 because the EMPs are unbearable

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(4)

avatar for Almost
Almost

Jul. 21, 2010

Under rating threshold (show) Well made, even if it is a simple concept. I liked the simple graphical style and interface, with the exception of the weapon name in the bottom that is unnecessary and the fact that the story text was cheesy/poorly done/inconsistent. If it seemed to have a purpose, it would've felt like a character, like GLaDoS. Also, gameplay doesn't change much over time, so it gets kind of boring. The boss fight and stuff was a nice change, though I think he had a bit much HP and could've done with soem more attack variety.

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(3)

avatar for QuakeZero27
QuakeZero27

Jul. 21, 2010

Under rating threshold (show) great game only one flaw why in gods name did you use very light colors on a white screen light blue and light pink are nigh impossible to see but once again great game 4/5

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(4)

avatar for SPPKnight
SPPKnight

Jul. 21, 2010

Under rating threshold (show) @silverfalcon07, EMPs don't last a long time, but if you're hit while already EMP'd it will stack. Normally they only last for half a second.

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(1)

avatar for armorbomb
armorbomb

Jul. 21, 2010

Under rating threshold (show) umm this game could use badges so everyone rate 4 cause when the game is 4 stars it may get badges!

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(1)

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