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i think in city siege 3 *wink, wink* there should be a sniper unit who had high damage and the bullets dont sink as much but a long reload
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I have an idea. Give the spy a knife, or a short-range pistol. If you shoot with pistol, you're detected for a short time. Also reduce see range of baddies from full 360 degrees to about 135 deegres. It could be more realistic, and also if i go to red detection zone behind a baddie, nothing happens. So reducing their see will also improve preformance, not only make this more fair.
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This really needs a reset button for levels so we don't have to keep reloading. This is why I don't rescue hostages if I have a choice.
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The only thing that irritates me about this game is the fact that you have to completely start from the selection screen if you have to restart.
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This is just a thought: What if, following accidental civilian casualties, nearby civilians were to look visibly concerned?
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Enemy: "Okay men, we're going to take over the beach. But because we're real gentlemen, don't destroy anything." Me: "Okay men, because we now have clearance to use weapons in a public space, bomb everything. But save the civilians; I want medals for bombing everything."
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Interesting game, definitely fun, and easy to beat everything, I literally got up to mission 14 with just the rifleman and a spy. The only other unit I bought was the artillery so I could make taking out helicopters easier. Big game blunder for me is the horrible aiming system, and misleading text. The "long range" missiles don't have a longer range, I could kill helicopters and units from off the main screen with the rifleman with no fear of blowing myself up with the ridiculous range of missile damage. But that leads to another issue, most, if not all enemies have perfect pinpoint accuracy and will hit you unless you are moving, this makes aiming where you try to stay out of radar a pain because upon moving it centers back on your character, and if you stop moving, it starts to move the screen again. It's an infuriatingly stupid system. Almost as bad as the whole riflemen are better than missile launcher units because you can be aiming off screen with no fear of blowing myself up.
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Alright men, here's the plan: save everyone and then blow up everything. And this time in that order! God the taxpayers must hate us.
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"sir we have found a spy ,should I destroy her""no just aim your gun at her until she gets within two feet""but sir why not shoot her"" BECAUSE SHE'S A SPY IDIOT, WE DON'T KNOW SHE'S THERE"the privet slowly walks away muttering "but ... bbut ...but...bbut"
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If you are wondering, then yes, I did just sneak a helicopter up right behind you and shoot you point blank in the head.
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Anyone else think that the briefing man is lie-ing to us? Because, we "save" civilians by.... running into them with a car... and I don't know if everyone's starting character is the same. but mine is "Badman"........ I think we are helping the bad guys... it's pokemon all over again =D
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great game, though the music is glitching on me where it is starting a new song every second after I finish a level and muting only resets it to starting all over again and doesn't actually shut the music off.
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The easiest way to gain stars is to keep redoing Baddie Bunker 1. It's seven stars and it loads quicker and it's retartedly easy.
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I don't get how people think spies are too weak when it's nearly impossible to win with all medals without using them every time.
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Very good game, all it needs is a level restart that doesn't involve loading the whole level again which is rather tiresome. Other than that, top stuff!
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Pretty addictive and fun game, it's shame that there is no restart button. Aborting then having the level load again is pretty tedious. Other than that, it's a different games and I liked it. 5/5 ;D
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Baddie 1: OMG did you see that spy!?!?!
Baddie 2: Ya WE HAVE TO TELL EVERYONE!
Baddie 1: Wait, I don't see the spy anymore.
Baddie 2: oh, nevermind then.
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baddie 1: I just saw a few explosions over there should we go check it out? baddie 2: nah its probably just nothing baddie 1: *dies* baddie 2: its probably nothing still
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i just thought of this, how about improved abilities with improved ranks? like the rifleman at a star rank of 30 get a sniper. Also secondary weapons with their own pros and cons, like the spy getting a pistol, but when its fired, is an automatic spy detection. just another thought
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baddie1: hmmm, who's that person in a black ninja outfit running around? baddie2: oh, it's probably nothing. baddie1: wait, what did she just throw at us, OH MY GOD! IS THAT A BOMB! WHAT DO WE DO?! baddie2: just calm down and stay completely still and we'll be alright.
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I used a spy to bump into a civilian, effectively evacuating her. In the process, the civilian bumped an enemy soldier. Said soldier fell over and died. Now THAT is bad a**.