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there should be a sniper one who couldn't be detected and whose bullets travel farther and some camo thumps this up so the developer can see
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The tesla tank can only shoot when enemies are in range. Basically, the tesla tank has an 'invisible circle' as its range, and it cannot shoot anyone unless they are in this 'circle'. To be honest, the tesla tank's range and price make it a unit that I tend to shy away from. But again, it can shoot through walls and it has high firepower.
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Don't underestimate the rifleman. I found him pretty essential for clearing out level 19 with causing mass carnage for civs and VIPs. He's got some of the most accurate aiming.
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I really wish I had learned about the transport heli earlier. It makes putting my spy in the right place so much easier. Then you just use a rocket heli to clean up the rest.
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@Gabecb9, You are a genius. There should be a sniper class. Anyway some missions do say "Sharpshooting may be needed". Sniper class for the win!!!
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they should make a jougernaught unit with high health and low speed and they should make be able to put your units into jeeps and stuff thumbs up for that
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Fun game, but a bit repetitive. One quibble is that you can get helicopters stuck on terrain, where you can go in but not out (ran into this once on lv29 when trying to get the VIP near the right end behind a rock -- got stuck between the rock and the ceiling!).
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I'm so glad you guys made more units. What would be cool for a next game is more units like shotgunners, Snipers, or an Assassin (which would be like the Spy, but has a stronger melee attack). More vacant positions would be awesome as well.
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these people are strong and brave since they can rescue wild puma's elephant's hippo's and risking there lives to do this
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Protip for high scores: combos multiply the base score of the enemy by the number of the combo, thus rising exponentially, and only reset when you fire a shot. So, let explosive enemies (bazookas and rocket helicopters) blow up allies and themselves, and save the most expensive foes for last.
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this is to easy some times with the spy but it still great to save everyone and then send in the helli-r and blow everything up
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*Two baddies* Baddie 1 gets shot, he stands behind Baddie 2. Baddie 2: Did I hear my friend B1 screaming and did I hear a pistol? Shall I look behind me to see what it is? Nah, I'll just keep standing here.