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Well at least I got the BoD. The rest of the badges can remain forever ungotten. Just can't figure out why Kongreagte would put badges on games like these. Isn't the idea of "playing games" suppose to be FUN and not some ordeal?
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So, how exactly does a pyromaniac with no charisma and whose only battle tactic is to charge in, flinging Molotov cocktails at his enemies become a general?
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Mission 1 Clear.
Score 300
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Mission Succesful (+$1000)
Ammo Cost: $140
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Gold Medal Awarded (+$1000)
Final Mission Score: $2160
Total Funds: $4730
Total Score: $46271 (+0)
' ' '
Level Select Retry Level Next Level o o o
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Fun game, but a bit repetitive. One quibble is that you can get helicopters stuck on terrain, where you can go in but not out (ran into this once on lv29 when trying to get the VIP near the right end behind a rock -- got stuck between the rock and the ceiling!).
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Molotovs are veeerrry powerful... I like this. Unfortunately the same can't be said for the 5 baddies, the VIP, and the civillian I killed with one >_>
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When you loose one of your team, refresh the page before finishing the mission or anything else. Your save will let you start over on the level and your dead person will be alive for no cost.
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no point using the bazzoka the round drops so fast you kill yourself unless you over shoot which is pointless of course
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I don't know why, but the derivative of all me soldiers' names is Bob. I think it's fun to put a generic name and try to name all your soldiers based off that one name.
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am I the only one who gets to the end of the first training mission after killing the three bad guys, and just sits there forever waiting for the mission to complete?
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The bazooka guy is great for airstrikes on a heavy defended building. Just point up in the air with a slight angle towards your destination and it'll rain bombs
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@kappapi99 Bazooka only fire while not moving horizontally meaning you can only be standing still or jumping straight up and still be able to shoot.
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The Spy is great, but the enemy soldiers still look up and down at her even when she is undetected. Something you might want to consider in the future is making them only look when discovered.
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I think there should be male and female variations on the units, it'd be more fun to come up with stories for characters if there were more female units.
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So, there's a pretty frustrating thing here. Enemies in lava don't die unless they touch something that caught on fire. This can cause problems especially on the last level.
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What does Heli T do different from Heli G, I can't find the answer anywhere, except that it maybe drops bombs and shoots, but I can't use the bomb if there is one? Help please!
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You guys know how the spy spins when she jumps, right? So, I jumped off a building right after I killed the last bad guys, and the mission ended. But, the spy just kept on spinning in mid-air, it was weird.
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Don't underestimate the rifleman. I found him pretty essential for clearing out level 19 with causing mass carnage for civs and VIPs. He's got some of the most accurate aiming.
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I really loved the game.... exept when the game made my main chopper unit enter a rock formation and then get stuck there, just to get zapped to death by a tesla coil close by... so yeah... you should probibly check that up
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This has always been a favorite of mine, especially as I like to give the characters their own little back-stories. It makes me kinda depressed when they die though. Like one time, the spy was escaping a collapsed building, placing bombs behind her as she left (this was in #2, when she had bombs still) All of a sudden, a block fell, trapping her. My mouse went towards the evac button, but it was two late. Her bombs went off, and she died, completing the mission. R.I.P. General Sally
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Horrible instructions! No explanation of "if you die you loose or how to heal or what troop to buy or what stars do. Oh and bullets do not actually shoot where you aim them unless you are point blank. 1/5