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I had to mute it, before I start whistle the repeating music for days non-stop.
Also, R.I.P. spy. But at least now I have to fight a little :P
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After playing it for a while, and this is my opinion: Its dumbed down from previous versions. There is just something missing that the other three games had. I didn't like the fact you made troop/vehicle selections so high priced. They weren't $5000 per unit in the previous games. I did enjoy the challenge with moving enemies.
The flame thrower unit is pointless, its the same as the bazooka, instead it just shoots out bombs that explode and then catch fire to objects. And explosions mechanic is off in this game. It doesn't matter where my placement is, if I'm caught near an explosion, its a one hit kill, no matter how high my troops health/rank is. In previous games, it felt like there was a threshold in the distance you had to be away to not die in an explosion but only sustain minimal health loss.
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Awesome music. :)) The game-play is a bit easy for bigger kids. ;~)
Despite this looking a lot different then "city" siege it has nice graphics and is fun to play.
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Tips and suggestions:
Replay valuable lvls that are also easy.
jetpack can last forever if you give it small taps instead of holding the jump down,
Suggestions: Undeploy troops, to not include them in group or focefire because I usually use smartbomb to clear out the civilians, but then I can't use force fire without it dieing
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Cheat for Jetpack Trooper - Unlimited Fuel.
Instead of holding, just keep tapping then you will still go up and your fuel with go down incredibly slow.
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Goal 1, get a lot of money by replying a valuable level. Goal 2, buy a mech. Goal 3, upgrade said mech to highest level. Goal 4, obliterate everything in your path. Goal 5, win. (For me, it almost was that simple.) Great game, but feels very different from the previous ones in the series. In both good and bad ways.
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This don't really feel like a city siege game. Was fairly disappointing. It was okay but, nothing like what I was hoping for.
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awww....I loved the stealth unit (the spy) from the previous installments. Still this is a fun game, but I find it more forgiving, suchas f one of my units die, I canabort the mission, and they have full health. I also noticed that the telsa grenade unit attack does not get noticed by the enemy just wonderng if that is meant to be. On a different note, I hope to see more installments, as I enjoy this series very much.
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Also, just found a glitch on the mech and jet troop. You can go up infinitely if you mash. Which is kind of nice but obviously not intended.
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It's just.. Not the same. I can't place it, but it isn't coming off at the same fun level. Still a solid game but... It feels more like it should be a spin off than the next sequel.
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Not balanced as usual. If you want to save money and time - grind levels around 6-7 several times with buggy, and buy R-Wing. It is extremely fast, and has unreal firepower, and it fly, yes. Robot just isn't good for anything - too slow, not enough damage - easy target for underground cannons. Tesla and flame are fun, but too easy to kill civs, and lose gems.
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It's amazing, the grouping function makes the classes work together and cooperate as one for the mission, also allows you to quickly sweep characters.
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The developer should so make a Medieval one of these, with an option to turn having civs on or off. + So they can see this message
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I know it is a really trifling matter, but by the third game I was downright sick of the same music over and over, and now its just flat out annoying. And honestly, this game lacks so much more than the other games. I mean, yes, the graphics and new scenery is sort of refreshing, but people are going to miss killing the badies instead of aliens. Plus, there are only 20 levels as compared to the 4 or so of the other games. And lastly, that annoying "click to deploy, select which to deploy, select which to play as" is quite annoying. I feel like this is a bit of a step back from the last game, which even though it had its bugs, was altogether quite fun.
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The last one I played through a number of times. This one doesn't have that draw to it. In the previous game I would use multiple units working together to solve the problems. Here I'm too busy chasing crystals to be able to put together a plan. Also, I finished the first 6 levels with just the starter unit. Nothing else was needed. And that starting to every level. Going through the same motions every time. Yes I want to start the next level, no I don't want to buy anything else, yes start level, yes deploy, yes deploy all. Why? I doubt I'm going to finish playing this game at all unless there are achievements. No fun in it.