Under rating threshold (hideshow)
There were a pair of icicle right before you climbed that ledge! Why did you have to use the frozen remains of your friends!!!
Under rating threshold (hideshow)
Level 27: The introduction of the zipline block. The dibble's head launches from the body in the direction they are facing. The intestines extend out as the head flies, becoming a tightrope for the rest to walk across. As much lateral movement as possible without any vertical movement, though it attaches to the first wall it sees. If there is an obstacle (like spikes) in its way, then the head will stick but the next dibble to go through will hit the spikes. The intestine cannot be built on.
Under rating threshold (hideshow)
The last thing i hate in this game is the *TADAAAA* when you finish a level ! Just like a *Congratulations! You killed some innocents dibbles just for an useless king !* Why cant we just kill the king, freeze him and make him become a giant path who begin at the beginning and finish at th end... What an unjust world •_•
Under rating threshold (hideshow)
Holy shit this is the first game that made me feel terrible about winning. Generally puzzle games are like "Ah I solved it! Yay!" But this game made me want to close the tab and cry because the Dibbles are just too adorable to sacrificing themselves so happily.
Under rating threshold (hideshow)
kind of reminds me of the lemmings series... I'm not saying it copies it or anything, quite the contrary it adds to it immensely. I couldn't care less about exploding a lemming but when playing this I feel like the bad guy for killing those cute dibbles just to serve the king...I feel like such a tool of the elitist abusing the oppressed masses...and that beautifull but sad sad music make it even worse.
Great game 5/5
Under rating threshold (hideshow)
Really good a great improvement other the first 5/5 very fun and addictive and there are extremely clever ways of making the Dibbles cross land on there journey. But one question I have is how do you think of such creative level's anyway keep up the good work
Under rating threshold (hideshow)
This is probably the saddest game I have ever played, there is nothing more sad than seeing cute little creatures killing themselves just so their king can survive
Under rating threshold (hideshow)
Challenging Lemmings style game assuming you don't use walk through of course. Nice look to the game along with solid puzzles. 5 or 6 of the levels gave me fits, but once you figure them out you have that eureka light bulb moment that feels satisfying knowing you cracked the challenge. A true sense of puzzle solving involving some smarts, process of elimination, and a little luck.
Under rating threshold (hideshow)
That King is an evil, evil bastard. There needs to be a game where there's an uprising or something.
I liked the music - made the game depressing though...
Under rating threshold (hideshow)
Excellent music. I have not even started to play the game and am feeling nostalgic. I think that either me or one of my siblings sang this arrangement.
Under rating threshold (hideshow)
The way they start pouring out as soon as I touch the level makes me want to stomp them. I'm sorry. I'm not entirely sure why.
Under rating threshold (hideshow)
This is just such a well made game. Besides the fact that everything just works and looks good all the while, the details show that the creators of this game really cared. The build-up of snow on the Dibbles as they walk around, the way their antenna/ear things lay down when they walk under something, the fact that they shiver while the game is paused - so much attention to detail. Way to go.
Under rating threshold (hideshow)
sorry for the double post but who makes the command stones,the king?most of the time a different stone would make it kill less dibbles while the king still gets to his next resort igloo ,but we have already established that he is greedy and useless and probably wants the rest to die,but most are inconvienient and kill more than needed