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You start with spacebar and hover the cursor over turbo because your already clicking to do everythign else, and if you clicked to do those things too you guys would wine about doing them by accident. I swear people complain about everything.
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Nice to see a Badge Of The Day thats FUN and doesnt glitch after you put half the work into it or fail to register your completion of it... its been awhile
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i think there should be hot keys for the game to make faster commands for you wont have to keep going back down then placing the command and so on "+" if you agree
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Stupid comment but... I love the music! It's so nice and harmonic. Feels like I am a dibble, jumping arou.. WHAT?! This game has too nice music D: Well.. Almost :]
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Level 26 looked impossible. To the developers: If something doesn't make contact, then we're going to assume it doesn't stop it. So actually get your graphics right, and show them hitting the wall, if they are being stopped by that.
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You should make it so that the terminate can't kill the king and that you get points when a normal dibble gets to the little peach house (Which are very cute by the way <3)
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This is probably one of the easiest hard badges on the site. Fun, though, just like Lemmings. The only disappointment is the lack of quick keys, since it's a little harder on a laptop without a mouse.
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If this game had a level editor, I'd spend 2 minutes just to make a level where none of the Dibbles have to cut their own head off
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Having played Dibbles 2 a few days ago, I found this one much as interesting but easier (no need to overthink and no need for the walkthrough). Made me want to play Lemmings again.
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This made me reinstall WinUAE and start up Lemmings again. That game is twenty years old and, unfortunately, way better than this copy.
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Awesome game! I played Dibbles 2 for a few levels and decided to play Dibbles 1 first and then start a new game on Dibbles 2 for the best experience. I completed this game so I'm going to play Dibbles 2 now! :D 5/5
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+ If you wish the stones were supplies and the dibbles only build the stuff but it is unstable so the dibble has to hold it there or something.
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Thoroughly enjoyed the nice consistant logic that needed to be applied in order to solve the levels, and at a nice entertaining rather than frustrating level of difficulty. Excellent, thank you!