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Comments for The Deeplight Expedition

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kr82

Feb. 09, 2011

Under rating threshold (show) 4/5 and no more because the movement, control and speed of the character are very hard and uncomfortable. Ah, the moving platforms on the lava zone are discordinated enough to be insanely hard. Nice game anyways.

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(7)

CDArena

Jan. 29, 2011

Under rating threshold (show) An exercise in frustration. Everything seems too small, and the control response is "off" compared to most other side scrollers - it's almost like there are variable delays before the movement kicks in. This makes it very hard to time your jumps in the later maps. I gave up trying because it just wasn't fun.

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(4)

Vizuna

Jan. 20, 2011

Under rating threshold (show) Nice game, but the idea isn't very creative an also the hitbox is larger than your character. Sometimes I'm standing on a ledge and something whizzes past me and I have to start all over. 4/5.

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(2)

Koitenshin

Jan. 19, 2011

Under rating threshold (show) I can't even count the number of times I've died due to the wall jump. I can be sitting on the ground next to a wall and my character will think "Yeah, let's kill myself."

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(6)

Cesue

Jan. 15, 2011

Under rating threshold (show) Needs a sequel called "The Deepthroat Expedition."

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(1)

JenovaSYNTHESE

Dec. 16, 2010

Under rating threshold (show) cool game. i hope they give it some budges to make it more popular <3 5/5

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(1)

toan987

Dec. 12, 2010

Under rating threshold (show) i think it needs badges :)

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(1)

jodybrai

Dec. 08, 2010

Under rating threshold (show)

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(-9)

Edeslash

Oct. 31, 2010

Under rating threshold (show) TaintedDeity, I don't think it's because of the game. Try tapping that arrow key a couple of times and it should get fixed.

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(0)

TaintedDeity

Sep. 17, 2010

Under rating threshold (show)

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(-3)

spacejanitor

Sep. 13, 2010

Under rating threshold (show) I like it a lot. The game has a pretty steep learning curve, but that's alright, and it stays challenging allthroughout the game (those damn lava fountains at the end drove me crazy until I figured it out :D).

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(0)

ThemePark

Sep. 12, 2010

Under rating threshold (show) I really enjoy this game and gave it 5/5, but I have a minor quibble. In Sandstone Chamber, you need to turn off the minimap to avoid dying at the very beginning. But each time I die, the minimap is turned back on. It would be nice if the game rememebered whether or not the minimap was turned on or off throughout the game.

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(2)

allispaul

Sep. 12, 2010

Under rating threshold (show) I'm enjoying this so far, just noticed a slight visual bug -- when you enter the Winding Tunnels from the Twisting Way, the screen begins panned far to the right so you can see the "void" behind you, and then quickly pans to the correct position.

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(1)

catpaw

Sep. 11, 2010

Under rating threshold (show) 2 seconds music loop suck...

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(1)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Just wanted to write in: WasabiProject, could you please add a mute button for the music? Or is there a key that I missed?

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(0)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Why can't all games have wall-jumping like this!? It's so obvious in retrospect!

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(3)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Needs badges...

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(0)

Gedelgo2

Sep. 10, 2010

Under rating threshold (show) 100 percented woot! I love this sort of thing and the difficulty isn`t nearly as bad as the comments suggest.

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(0)

s_glasgow99

Sep. 09, 2010

Under rating threshold (show) kay... I'm gonna go ahead and call this Ragequit: The Game. I absolutely LOVE exploratory platformers, Within A Dark Forest and Knytt being some of my faves. This game absolutely does insult to them. With insta deaths coming from tight jumps to the point that I don't know when I'm doing it wrong, or if I just suck! I hate it when games get this testy! I want to love it, but I can't!

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(-2)

Jez79

Sep. 07, 2010

Under rating threshold (show) Here's the map: http://jez79.deviantart.com/#/d2y7f43

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(0)

zstick

Sep. 07, 2010

Under rating threshold (show) Excellent game. Just what it should be! Pure exploration and platforming. Doesn't get distracted with "U gots lazorz!" and "Now u gots biggar lazorz!" Beautiful and simple. Easily earns a 5/5!

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(2)

Jez79

Sep. 06, 2010

Under rating threshold (show) i got lost for a little while and decided to make a map. should I post it somewhere?

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(0)

Greymoose

Sep. 03, 2010

Under rating threshold (show) Very fun game but the controls can be infuriating sometimes. Some areas require you to be pixel perfect in your movements to avoid spikes, fireballs, etc. but you are hindered by slightly laggy and inconsistent movement. Tapping lightly to go forward will sometimes move you ahead a little then the next tap moves you nearly twice as far and often kills you.

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(2)

fakeplasticmeat

Sep. 03, 2010

Under rating threshold (show) Found a bad glitch. I fell off one of the circling platforms while trying to get the 3rd or 4th rune (its the one in the slime room). I didn't die when I fell in the slime, and it moved my exploration % from somewhere in the 80's to 100%. Love the game, but this sucks.

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(1)

Zxmbies

Sep. 02, 2010

Under rating threshold (show) 5/5. Challenging, but not too frustrating. 3+ hours of gameplay for me--which is excellent for a flash game. Great plot, wonderful delivery and an ending even I couldn't predict. Even the music was catchy. What more could be said?

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(-1)

olympusnl

Sep. 02, 2010

Under rating threshold (show) way to sensative :P

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(1)

cornhuskmaster

Sep. 02, 2010

Under rating threshold (show) so hard!!

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(2)

teechef

Sep. 02, 2010

Under rating threshold (show) tight controls . thanks

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(-1)

Rease

Sep. 02, 2010

Under rating threshold (show) Easily the best wall jump in any platform I've played. I just got the 4th rune and I had to give up on teh final rooms. 50 spike balls per room tends to give one a headache.

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(2)

DaveyCalifornia

Sep. 02, 2010

Under rating threshold (show) Not sure how to break the blocks made of ice or glass.

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(-1)

UselessMusic

Sep. 02, 2010

Under rating threshold (show) remind me a lot of IWBTG in some parts

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(0)

murf

Sep. 02, 2010

Under rating threshold (show) gotta love this metroid style exploring-games. though, respawning at the cave entrances is really annoying. i'd rather have 3 or so hitpoints before you respawn. anyway 4/5.

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(1)

Drizzt45

Sep. 02, 2010

Under rating threshold (show) The wall jump is well done...

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(0)

TickRaw

Sep. 02, 2010

Under rating threshold (show) plus it does not save the warp gates properly...

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(2)

TickRaw

Sep. 02, 2010

Under rating threshold (show) Way to hard, you should have lives of some sort, or energy. or more savepoints, not only the cave entrances. My keyboard is already short of one key (RETURN ;)) and I only have one spare...

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(2)

Ace_Blue

Sep. 02, 2010

Under rating threshold (show) This game needs more love, it's good!

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(0)

brainisdead

Sep. 02, 2010

Under rating threshold (show) wall jumping still needs fixing. fix it so that pressing up wont make you fall. its too instinctive to want to press up while walljumping so please fix this quickly.

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(4)

Vandervir

Sep. 02, 2010

Under rating threshold (show) pissing off game

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(0)

bambi231991

Sep. 01, 2010

Under rating threshold (show) wow just plain wow very nice idea to those complaining about getting the keys and tablets and getting out alive. get the tablet and hold m transports you back, yes you do have to backtrack to keep up but makes it very convenient not to get killed and have to do it again :) 5/5 great job keep it up will we see a sequel???

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(19)

ChaoticBrain

Sep. 01, 2010

Under rating threshold (show) 1 hour and 50 minutes well spent.

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(0)

Alator

Sep. 01, 2010

Under rating threshold (show) Wow these controls are touchy.

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(2)

CluelessWonder

Sep. 01, 2010

Under rating threshold (show) Was pretty unhappy about the various "get key/rune and *pray* you get out alive" rooms until I remembered that "c" warps you to the entrance/other gates... and saves your game, too. Makes the game much more fun, that way.

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(36)

Granite26

Sep. 01, 2010

Under rating threshold (show) PsshDavid et al. Remember you can always teleport back to the beginning (with C, I think). So if you get in and don't want to have to get out, just teleport.

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(65)

gandelfy

Sep. 01, 2010

Under rating threshold (show) On the sixth tablet, you misspelled "city-states"

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(0)

Tonysolo

Sep. 01, 2010

Under rating threshold (show) I give it a 5 great game, I just had on problem with it, the pop up messages were kind of annoying. Maybe if you make the trigger area smaller....?

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(2)

xthesaintx78

Sep. 01, 2010

Under rating threshold (show) needs to autosave when you pick up a key or tablet,

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(1)

Magaru

Sep. 01, 2010

Under rating threshold (show) the winding tunnels level is a bit glitchy, some times i fell trough the plattform that is moving up and down

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(1)

NBreidenbaugh

Sep. 01, 2010

Under rating threshold (show) Very nicely done! The wall jumping took a minute to get the hang of, but it was all go from then on. Some of the jumps are a bit difficult, but there are enough save points to where it doesn't get too frustrating. Keep them coming, Wasabi Project! 4/5

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(-1)

onejc89

Sep. 01, 2010

Under rating threshold (show) 2/5, would have had a higher score but everything was TOO little, i couldn't see half of what was on the screen.

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(0)

PsshDavid

Sep. 01, 2010

Under rating threshold (show) by the way..this one level especially pissed me off..the one where u have to get the key...and then come back alive...i got it..and i was like whew..and then i realised i have to go back...................................why is there no checkpoint there or something -.-

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(1)

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