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Comments for The Deeplight Expedition

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Sheltem

Aug. 19, 2011

Under rating threshold (show) I liked the game at first, but it looks like I ragequitted on the Burning Hollow Level. But to increase my torture I forgot about it so I am here again for a big cup of frustration .... x_X

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(0)

abelkeith

Aug. 03, 2011

Under rating threshold (show) Ah, this scratches my difficult platforming itch.

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(0)

phyre

Jul. 27, 2011

Under rating threshold (show)

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(-4)

AshCroftLegacy

Jul. 19, 2011

Under rating threshold (show) Wall jumps need to be worked on. Otherwise, excellent game!

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(1)

CrystalShadow

Jun. 04, 2011

Under rating threshold (show)

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(-3)

SNIPERDOMINATE

May. 24, 2011

Under rating threshold (show) I dont get it...this guy can cross an indefinitely long labyrinth filled with spike traps, lava, pits, ect BUT HE CANT SWIM?!?!

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(13)

minaimo

Apr. 22, 2011

Under rating threshold (show)

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(-3)

NBreidenbaugh

Apr. 17, 2011

Under rating threshold (show) I just updated my rating to five stars. This is a great little adventure game, and quite the breath of fresh air for those of us who miss the days when games didn't have to have leveling, upgrades and endless lists of achievements.

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(-1)

karlwithak

Mar. 26, 2011

Under rating threshold (show) You should be able to control how high you jump and maybe make wall jumping less "accidental." This is a great game, however, and does deserve badges.

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(3)

karlwithak

Mar. 26, 2011

Under rating threshold (show) Why do the tops of the spike traps kill you?

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(78)

theorified

Mar. 14, 2011

Under rating threshold (show) It is possible to miss a key permanently. There is at least 1 locked door which if you don't open it and get the key within, and use that key elsewhere, you will never be able to get the key achievement without starting over.

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(74)

terrorpeach

Mar. 13, 2011

Under rating threshold (show) BAWWWW jump isn't really working. Shame 'cos it looks awes.

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(1)

kr82

Feb. 09, 2011

Under rating threshold (show) 4/5 and no more because the movement, control and speed of the character are very hard and uncomfortable. Ah, the moving platforms on the lava zone are discordinated enough to be insanely hard. Nice game anyways.

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(7)

CDArena

Jan. 29, 2011

Under rating threshold (show) An exercise in frustration. Everything seems too small, and the control response is "off" compared to most other side scrollers - it's almost like there are variable delays before the movement kicks in. This makes it very hard to time your jumps in the later maps. I gave up trying because it just wasn't fun.

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(4)

Vizuna

Jan. 20, 2011

Under rating threshold (show) Nice game, but the idea isn't very creative an also the hitbox is larger than your character. Sometimes I'm standing on a ledge and something whizzes past me and I have to start all over. 4/5.

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(2)

Koitenshin

Jan. 19, 2011

Under rating threshold (show) I can't even count the number of times I've died due to the wall jump. I can be sitting on the ground next to a wall and my character will think "Yeah, let's kill myself."

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(6)

Cesue

Jan. 15, 2011

Under rating threshold (show) Needs a sequel called "The Deepthroat Expedition."

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(1)

JenovaSYNTHESE

Dec. 16, 2010

Under rating threshold (show) cool game. i hope they give it some budges to make it more popular <3 5/5

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(1)

toan987

Dec. 12, 2010

Under rating threshold (show) i think it needs badges :)

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(1)

jodybrai

Dec. 08, 2010

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(-9)

Edeslash

Oct. 31, 2010

Under rating threshold (show) TaintedDeity, I don't think it's because of the game. Try tapping that arrow key a couple of times and it should get fixed.

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(0)

TaintedDeity

Sep. 17, 2010

Under rating threshold (show)

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(-3)

spacejanitor

Sep. 13, 2010

Under rating threshold (show) I like it a lot. The game has a pretty steep learning curve, but that's alright, and it stays challenging allthroughout the game (those damn lava fountains at the end drove me crazy until I figured it out :D).

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(0)

ThemePark

Sep. 12, 2010

Under rating threshold (show) I really enjoy this game and gave it 5/5, but I have a minor quibble. In Sandstone Chamber, you need to turn off the minimap to avoid dying at the very beginning. But each time I die, the minimap is turned back on. It would be nice if the game rememebered whether or not the minimap was turned on or off throughout the game.

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(2)

allispaul

Sep. 12, 2010

Under rating threshold (show) I'm enjoying this so far, just noticed a slight visual bug -- when you enter the Winding Tunnels from the Twisting Way, the screen begins panned far to the right so you can see the "void" behind you, and then quickly pans to the correct position.

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(1)

catpaw

Sep. 11, 2010

Under rating threshold (show) 2 seconds music loop suck...

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(1)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Just wanted to write in: WasabiProject, could you please add a mute button for the music? Or is there a key that I missed?

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(0)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Why can't all games have wall-jumping like this!? It's so obvious in retrospect!

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(3)

ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Needs badges...

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(0)

Gedelgo2

Sep. 10, 2010

Under rating threshold (show) 100 percented woot! I love this sort of thing and the difficulty isn`t nearly as bad as the comments suggest.

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(0)

s_glasgow99

Sep. 09, 2010

Under rating threshold (show) kay... I'm gonna go ahead and call this Ragequit: The Game. I absolutely LOVE exploratory platformers, Within A Dark Forest and Knytt being some of my faves. This game absolutely does insult to them. With insta deaths coming from tight jumps to the point that I don't know when I'm doing it wrong, or if I just suck! I hate it when games get this testy! I want to love it, but I can't!

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(-2)

Jez79

Sep. 07, 2010

Under rating threshold (show) Here's the map: http://jez79.deviantart.com/#/d2y7f43

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(0)

zstick

Sep. 07, 2010

Under rating threshold (show) Excellent game. Just what it should be! Pure exploration and platforming. Doesn't get distracted with "U gots lazorz!" and "Now u gots biggar lazorz!" Beautiful and simple. Easily earns a 5/5!

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(2)

Jez79

Sep. 06, 2010

Under rating threshold (show) i got lost for a little while and decided to make a map. should I post it somewhere?

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(0)

Greymoose

Sep. 03, 2010

Under rating threshold (show) Very fun game but the controls can be infuriating sometimes. Some areas require you to be pixel perfect in your movements to avoid spikes, fireballs, etc. but you are hindered by slightly laggy and inconsistent movement. Tapping lightly to go forward will sometimes move you ahead a little then the next tap moves you nearly twice as far and often kills you.

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(2)

fakeplasticmeat

Sep. 03, 2010

Under rating threshold (show) Found a bad glitch. I fell off one of the circling platforms while trying to get the 3rd or 4th rune (its the one in the slime room). I didn't die when I fell in the slime, and it moved my exploration % from somewhere in the 80's to 100%. Love the game, but this sucks.

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(1)

Zxmbies

Sep. 02, 2010

Under rating threshold (show) 5/5. Challenging, but not too frustrating. 3+ hours of gameplay for me--which is excellent for a flash game. Great plot, wonderful delivery and an ending even I couldn't predict. Even the music was catchy. What more could be said?

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(-1)

olympusnl

Sep. 02, 2010

Under rating threshold (show) way to sensative :P

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(1)

cornhuskmaster

Sep. 02, 2010

Under rating threshold (show) so hard!!

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(2)

teechef

Sep. 02, 2010

Under rating threshold (show) tight controls . thanks

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(-1)

Rease

Sep. 02, 2010

Under rating threshold (show) Easily the best wall jump in any platform I've played. I just got the 4th rune and I had to give up on teh final rooms. 50 spike balls per room tends to give one a headache.

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(2)

DaveyCalifornia

Sep. 02, 2010

Under rating threshold (show) Not sure how to break the blocks made of ice or glass.

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(-1)

UselessMusic

Sep. 02, 2010

Under rating threshold (show) remind me a lot of IWBTG in some parts

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(0)

murf

Sep. 02, 2010

Under rating threshold (show) gotta love this metroid style exploring-games. though, respawning at the cave entrances is really annoying. i'd rather have 3 or so hitpoints before you respawn. anyway 4/5.

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(1)

Drizzt45

Sep. 02, 2010

Under rating threshold (show) The wall jump is well done...

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(0)

TickRaw

Sep. 02, 2010

Under rating threshold (show) plus it does not save the warp gates properly...

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(2)

TickRaw

Sep. 02, 2010

Under rating threshold (show) Way to hard, you should have lives of some sort, or energy. or more savepoints, not only the cave entrances. My keyboard is already short of one key (RETURN ;)) and I only have one spare...

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(2)

Ace_Blue

Sep. 02, 2010

Under rating threshold (show) This game needs more love, it's good!

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(0)

brainisdead

Sep. 02, 2010

Under rating threshold (show) wall jumping still needs fixing. fix it so that pressing up wont make you fall. its too instinctive to want to press up while walljumping so please fix this quickly.

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(4)

Vandervir

Sep. 02, 2010

Under rating threshold (show) pissing off game

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(0)

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