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How I beat challenges 4 and 5:
4. Let Shield follow Dragon, keep distance with Sword. When Dragon attacks Shield, close in with Sword (not too close, so you can escape when attacked), and attack Dragon.
5. Keep going from corner to corner. At the beginning, go into the top-right corner and go down from there. Try to stay as close as possible to the walls, but not too close, or else your robot will screw up when turning. They will hit you when changing directions, but you should survive it. Try to keep your red bar above their blue bar.
Rate + to bump this to the top!
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Pre-set commands would make this game excellent. For example: Follow Target [Close/Mid/Far], Move: To here [And halt or resume previous], Standard AI: Attack/Run/Heal/Assist.
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Where is the in game pause/menu button? Where are the hotkeys? Why can you only use drag commands? If the career mode weren't so easy, (relying strictly on upgrades) this game would be more frustrating then fun. Just a tip, always send all your bots to one enemy bot at a time or you'll get annihilated on some of the later levels.
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10 for the cool idea, -4 for the horrible ai and controls, -4 for the lack of restart option, -1 because I'm pissed of with the above reasons
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worst challenge is the distraction one where you have to try directing this idiot shield at just the right distance while trying to keep the sword within shooting distance but still slightly further with these horrid controls. The shield keeps following too close when you set follow and the sword doesn't keep distance like follow is supposed to do.
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This game earned a 1 in my book. Very frustrating, hardly fun. If not for the achievements I wouldn't have played it at all. The controls are crap and if you take those away or if you don't even bother trying to control them, then there's no point in even watching the fight. This game needs a major overhaul of the controls.
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A few suggestions.
1) make challenges 4 and 5 less difficult. In 4 the enemy just ignores the shield and shoots at the sword.
2) Add a fast forward button.
3) add a restart or resign button.
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i see no one gave some hints so i will try:Challenge 2 is hard, first move up, to get them together then move down und circle around the arena, from corner to corner. 3 is easy too, move from corner to corner and you can win.4 is the hardest one, let the shield follow the dragon and take control over the soldier. Keep your distanz from the dragon until the dragon starts shooting on the shield, he will shoot at him until he reachs a wall, move your soldier away then. I guess you need a hole lot of luck too. Challenge 5 is like the second challenge, move up then down and then from corner to corner, do not issue the next order to soon or they wont line up proberly, if they even follow you.6: This one isnt too hard either, order your soldier to attack and take control over the medic, run away with the medic. Depending on the situation draw your soldier at 75%-50% away to the medic and run away with both until he is healed. Then attack again. Hope i could help.
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interesting concept of a game, directed fighting bot, this would be a good game except that the AI is ... well, short on the bell curve.
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Love the concept, right clicking on a Mac sucks. Though from reading other's comments it doesn't look like it's much easier with an actual rightclick button.
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what is the button to break up if the battle is as good as lost?
in challenge 4, you really beg your shield dies already if
you dont have the sword anymore
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I actually have a suggestion rather than a complaint. How about before a match starts, a last-minute prep period is given, allowing you to set priority targets? And maybe a setting dictating how close your bots should get to their target?
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its a great game concept and i don't mind the whole click and drag thing, but the weight limit is what was killing me.
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Challenge 6 is the best one ever. Especially when, against the commands I was giving it, the medic decided it would be a wonderful idea to lodge himself between the soldier and the commander quickly killing himself and losing me the match.
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I think that it would be a better idea to be able to click on one bot as your main player and being able to control him with the WASD keys so that instead of drap and dropping them everywhere you would also be able to control a specific bot and just use the others as decoys...
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As other have said, the robots are far to hard to control, the career path is however doable, by implying some strategy.