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haha ok, i'll ease up - for 2 months, this is great =)
I got to level 30 the first time around, and i'll hit it up again if gerg decides to give it badges.
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If anyone is interested, my latest play through the entire game took me 73 deaths. Even as the creator I can't keep it under 50... ha
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also have to say wall/corner spikes on the bottom of level 33 are a bit hash, cant really jump over the floor snake to land on the green jump thing with out hitting the spikes
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@wattro: the game refreshed or your browser? Either way, it should save it; I'm very surprised it did not. Also, I did forget to bother to place a mute button. I'm not very experienced in Flash yet, so I don't exactly know how to do that, but I'll try to figure it out. I've only been programming in it for about 2 months : /
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@mastercool: Good work! You're the first to mention it on here :) @thesaint: I'm thinking I'll make it non-collidable for the next version; I was going to make it useful at some point, but it never came to fruition and now it's just a pain.
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that green bug thing that when you land on makes you bounce sucks, half the time it's hidden and ends up bouncing me to my death
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also, seriously, please make the obstacles slightly more obvious. The spikes look like decorations, the ground worms are hidden in the grass, a lot of the time I honestly don't realize there's something there to kill me. Fake Difficulty, you know?
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Quietus is actually a euphemism for death, rather than a level of sound ;) It should have ambient music, I just need to find some. @Gatherer: you know, I have that too, but I figured it was my computer since nobody mentions it. I have a feeling it's because each chomper plays the sound, and it kind of overloads it a little bit. I'll try to reduce that, thanks for mentioning it! @Mastercool: I won't do it lightly; I will do it eventually, but it will be only for substantial updates.
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since it looks like the dev reads the comments, I'm getting really weird lag I think is related to either the chompers or the lava splashes (or both?). Not quite a gaming rig but my comp can handle DDO, EVE Online, City of Heroes, etc just fine. But lags on this game. Makes certain jumps VERY hard. Only on levels with lots of splashing lava or chompers, that I've noticed.
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It's not impossible, man, it's been sometime since i've been chalenged like this :) 5/5 , don't ease it up just because some p****** gave up! im at lvl 26 and not giving up!
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I'm sorry, but everyone's save files will be removed, but I have added the ability to skip the death animation by pressing Space when you die, and changes have been made to levels 20, 26, and 29 to make them easier (many have complained about each).
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Quick suggestion.. Maybe add an option somewhere to turn off the death effect so you restart the level more quickly after dying. It becomes a bit of a pain after having a lot of deaths and having to wait so often :P
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@ralkij: It does need music. I can't seem to find anyone who can make me any, however : / If anyone can, please let me know. I'm looking for something dark and mysterious. I'll be uploading an easier version later on tonight.
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Judging from the frustration level I'm seeing, would anyone be opposed to me easing it up by removing a few of the more difficult parts of certain levels?
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hard to the point of annoyance. i couldnt get past lvl 20 because the timing was so randomly impossible i got sick of it.