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There are some issues here that look like something was not finished: I lost a spell while dragging and dropping, other spells were obviously supposed to cost money but there is none and the demon i can summon looks like a teddy bear from pixel hell (maybe thats intended, i dunno.) It works though and overall I had fun.
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Idk why people hate it so much. I like how there were more added functions such as the Q W E to select while you also simplified the upgrades. New features such as they attack each other if they intersect. They also swim in the water if they are supposed to cross it. There are more enemies and different spells. It was weird how it said to choose your hero with one guy to choose but it's alright. More time was dedicated to the story at first glance too. I haven't even gotten to the frog but things looks alright.
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you know, the graphics were just fine.
also the level layouts, skills and stuff were all fine.
no need to create a completely different system that is much worse than the previous one.
same for map. i cant distuingish stuff from other stuff.
in the first game, the map design was simpler but better.
one good thing I like is finally the ability to call units from all houses.
cause it was a pain , before every attack, to drag the mouse over every single house.
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Where are the graphics options? My computer keeps getting bogged down by the needless animations, and I can't find the settings to turn them off, like in the first game. It's making play really difficult and boring to wait for everything to.
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I just finished playing the first one, as it is one of my favourite games on Kong. So when I found out this was here, I had to try it out.
I made it past the frog, before I quit. Not being able to 3 star the maps as I play, the constant ambushes that were way too easy to give the game anything uniqe. The terrain blocking the way and sliding screen made me quit.
The game lost some of the fun stuff, while keeping the tedious and adding in annoyances.
2/5
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Sadly, this not an improvement on the first one. My soldiers are WAY too over powered - even at level 2, 10 seem to be able to take over a building with plus 20 in. Levels are the same, the victory videos are annoying and a sore on the eyes and brain! seems to be all aesthetic improvements and no game play improvements. Loved the first one, not a fan of this one.
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Why is there only a demo on kongregate?
And why is the full civ wars 2 called civ wars 3 on that map advertisement when on bubblebox its civ wars 2?
And everybody don't bother with this game the epic one on bubblebox is much better
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First one was good, this one is worse. Feels like a demo instead of the real game. The link in game to play Civ Wars 3 doesn't go to that, it goes to Civ Wars 2 Epic. Which doesn't seem all that epic. It does allow you to pick from 3 heroes there, but beyond that, same game. Not sure I am even going to bother with 3 when it does really come out.
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why do you even let us do skill points? each lvl up you get exactly enough skill points for what skill lvl ups you unlock its kind of redundant
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i like you added story but game play isnt improved at all a slider bar for how many troops we want to send would be nice and a select all button for my houses would be nice also maybe make diffrent win methods like only needing to kill one of the teams or just survive for x amount of time or take 1 building in particular or add an upgrade feature in battle so i can improve buildings and towers for a cost of the people inside it would be very nice then you could ramp up the difficulty
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i will continue to play the game to see if it improves at the last stages. Guys seriously, RE-make the game. the general idea is good, the execution is not. I dont say i could do it better, i say that you could do it better !!
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Fight the frog, but apparently there is an unmentioned time limit. Frog goes berzerk, kills me, I am defeated. Move back in the map, am ambushed, win. The frog has been defeated.... This game is so buggy!