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ok my thoughts to make the game better is defenatly make more new weapons i dont think you should have raged ones and the enemy should beable to pick up powerups beacause thats a unfair advantage for you and you should get a boss every 3 lvls not all at the end thats like not fun
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i just beat the game without dying once,score:173242079,and the butcher is suprisingly weak because the AI doesnt understand the tactic of putting their giant weapons TOWARDS the enemy,especially if i cant even move the butchers butcher knives with my royal sword,meaning if they put it away from me i can get a clear stab right in their head,but if they put it infront of me it will lead to a frenzy and then i will most likely lose the frenzy(winning a frenzy means that you pushed your enemy across the room/get alot of stabs in,losing one means that you get knocked across the room and lose about a quarter to a half of ur hp,or sometimes even all of it.)
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the insane guy isnt much more powerful then the woodcutter,infact insane is easier then woodcutter because hes easier to get in a lockdown and then frenzy.(lockdown meaning getting him in the corner,and frenzy meaning bash the crap out of him.)
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the perfect way to win is to use the alternating spin technique,you keep going towards ur target,u hold left for about a second,then u let go and hold right for about a second,alternating between the two and moving towards your target.
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In your next game, I would like to make a few suggestions: 1.More and harder weapons to get: By this i mean Like In some battles,your have a certain% of getting weapons upon winning or winning theme in *cough*pvp matches*cough*,2. More Ability of weapons: By this i mean like, For maces against swords- Maces should be able to have more Force applying that,it would send enemys far and swords Would do more damage or perhaps there could be more damage types,this would improve mixing weapons together.
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If you dont hold down the spin button, it looks like a birds eye view of 2 people actually fighting. Using a weird spinning style of fighting.