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I'm generally in agreement with everyone else, better tech tree with more effective upgrades would be awesome and a repair all button.
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Same here...could have been a favorite but no...upgrades way to minimal and the fact towers stop firing while being repaired making the repair completely useless, your gonna loose the tower any which way. Even just getting more energy from each kill would make game a lot more rewarding. Would look forward to a #2.
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Only a very small suggestion, Make the "call next wave" button brighter, or another brighter color. Just so newbs like me get used to it during the fray.
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This game is fun up until the levels become stupid. I hate when the developers limit your placement of towers. Why only allow 3% of the map to be built upon. It takes away from the most compelling strategy aspect of the game. Trying different placements of different towers, without being inhibited by blue glow on the ground ... two stars, for what could have been a very game.
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Great game, colourful, interesting, and I always love a good TD. A good array of enemies and turrets, and an neat TD concept. 4/5.
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I generally like this game. I think it would be more interesting if there was research that upgraded the weapon types - something requiring the player to make a decision about specialty (like choosing between faster fire rate and more damage).
Also, I can't agree with people who want the speed button to be toggled. If I'm doing things in the game, I want the game to be slow. And if I have nothing to do, then my cursor may as well be over the speed button. Toggling would just complicate things more.
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This was a good game, the only real problem is that most levels were a bit too easy and that there is no point to gaining XP after about halfway through the game. Which means there is also no real reason to complete levels on Ultimate mode, etc. Otherwise it was a pretty cool game.
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I've got no idea what happened, but all out of sudden, i lost almost everything on screen exept background and game overally went all slowish :( All i can see is 1 turret and some random bullets sometimes..
Hard to play if i cant see anything. 2/5 for this... otherwise 3.5/5 = 4
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Some early levels are too hard, and then some late levels are too easy, the upgrades are really the most shitty upgrades i've never seen. It's a great game, but needs more work, 3/5.
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Spent some good hours with it. Anyway with all maxed out beating LVL12 at normal is beyond me and I'm a hardcore TD gamer. Any advice?
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I must say one thing klopies ur a fcking idiot cause you don't have to time to play the games cause if you did you notice everything you say is a lie besides story and upgrades cause thats ture. lol
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WAAAAAYYYY too little storyline, i mean, sure! I get it! its hard to make a good storyline for an already bad game, but HOLY CRAP! this game aint on meh to-do list! hated it, 1 out of 5, bad all over.
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This game is bad. The monsters need a serious nerfing on their damage, and the towers need to have a noticeable damage output with each upgrade, along with what has already been said by other people. The game has potential, but as it stands: it's bad.
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Only way to beat some of these are to sell your (almost) entire set up in exchange for weapons to match the stage. It's refreshing to see a game that doesn't rely on upgrades so much and relies more on adjusting your gameplay to meet the challenge.
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Started out as a great game, I was ready to give it a 5. It got way too difficult way too fast though. I can't get past level 5 at all! I even went back and did the grind on level 1 until I could buy every upgrade...still can't get past level 5. The game has huge potential - needs to be fine tuned though. Balance the difficulty, add more turrets, and make the fast forward button on/off!