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Tho this would be like Necronator 1, I wanted to play something like that, not another kinda tower defense-like game...
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Getting EXTREMELY frustrated with this unit control, zombies just run away from your enemies and go attack some house ... they need to attack people not houses!
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There are many grammatical errors to be seen, though that is a very small problem. The thing that really takes away from the fun of the game is the fact that units are very difficult to control. Drag selecting them doesn't always work, and they often become deselected when you try to make them attack an enemy or structure. Still, a fun little game to pass the time. Improve the control had over the units and you'd have a 4/5, but not being able to control lowers playability, giving it a 3/5.
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sometimes the controls are ALL types of weird. I can't seem to get santa to do anything i want. Not even something simple like move somewhere. He just does his own thing. Needs alot of work, but good concept. 3/5 for issues, potential for 4.5/5 at least if you add things like groups and ways to move units together, regardless of speed (so the fast weak guys don't run ahead and die)
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-Day 7 Necromancer: "Time to invade these puny weaklings, attack!" Soldier march until they meet a fork in the road and go only one way. Necromancer: "What are you guys doing!? Go the other way!" Skeleton: "What do you want us to do? attack, move, or cancel the order?" Necromancer: "Move the other way now!!!" Elves quickly flank the undead legion and destroy the Hellgate Portal. Necromancer *Facepalm* "Sigh...."
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there is to much lag: i send my troops to go to a place close to the enemy castle but they prefer to go back and attack the civilians!
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I order my troops to attack a unit. They just walk on and attack a tower which is farther away, getting slaughtered along the way. I tell my mages to stop. Instead, they engage in the melee. I tell my knights to attack a certain unit. They kill one member, then walk on towards some tower. This kind of stuff makes it too frustrating.
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When you have a team mate (such as the last level on the man campain) they should be auto-controlled. if there castle falls then the game still goes on. rate this up if you think this might be a good idea
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Was starting off great, but AI of your units need alot of improvement. For example: castle is under attack and i have a bunch of mounted archers, which need to pass an intersection on their way back. And guess what? When i order them to kill the attackers, they suddenly take the wrong turn and start recapturing some damn house. How lame is that?
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AI is a dumbass. Zombies seem obsessed with travelling in a conga line, and often follow this when ordered to move:
Is there an obstruction?
Yes: Walk up to it and stare at it!
No: Spin in a circle or vibrate like your fap-fap-fap-ing.
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soldier: why don't we just walk across the grass straight to their base
officer: NO! we will walk along the path through the enemies' turrets and units to get to the base. idiot!
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Ouch, machine translation much? Game would benefit greatly from being translated by someone who has a competent grasp of English.
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Lot of typos i sees like on the breifing for medewald, it says "we must thread carefully and push forward" I assume it means tread unless you are actually threading through some cloth.
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I noticed that my archers refuse to fire until the enemy is within stabbing range whenever they're too close to a building. This kinda sucks for me since I mostly use archers, plus it makes it that much harder to hold on to a building I just captured.
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I want to echo the comments about the controls. They REALLY need an overhaul. Still, this game is 4 stars for me but could be great if I had any chance of controlling anything.
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so sad that the unit control makes some levels unplayable. this has the potential to be one of the best games on the site.
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This game is ridiculous. It is NOT Necronator if you aren't zombies,(don't say it.) All the time. The controls are frustrating and glitchy, and they gameplay is ridiculously hard because of it.
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I would have played this game a lot longer if there were more to shoot for. I enjoyed it, but after all the badges were won I had no reason to go further. And there was plenty more that could have been accomplished!
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Game seems really interesting but the pathing and movement....wow I havn't seen anything this bad. I create an army of range units and send them with attack me or an attack command. They either get stuck and just stand there or they walk face first into the enemy swords men and die for free. I honestly can't figure out how you are suppose to play this game....
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For BOTD and the medium badge: just use Elves, and the Archer Cavalry. Once they exp up to 3rd level and you spend your shields on upgrades (atk, defense, meat, gold) they'll pretty much steamroll the map for you.
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mm what loyal citizens... keeping off the grass... i mean, zombies and orcs are better mannered than most teenagers today, i mean sheesh
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All you have to do is aim for the experience, gold and food upgrades first in that order and the rest of the game is a breeze. Also helps if you get Santa Claus.
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Despite the insanely shitty movement system I really wanted to like this game I even sprung for the premium version because I liked their previous games and thats rare but it was a total let down. One or two upgrades and units and all of two new maps I feel cheated.