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The unit control is just garbage and makes the whole game shit. The units never do what you order them, every few seconds the are stuck and they attack enemy units in a very dumb way. It's just unplayeble especially in later levels. It's a shame because it could be so much more than this if it would be fixed. Also a new class is 'coming soon' for over a year now =p
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If the humans were wise, they would put a patch of green grass around their base with a don't step on grass sign, and then they would be good...
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at the units selection in the bottom right corner a hero that dont needs point hire and TADA you have your first hero......santa claus the hero
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Fourth fight against the undead in the dragon campaign seems impossible. I have been playing only on hard, and every mission prior to this one seems like a walk in the park in comparison. My problem seems to be that I can't defend and attack at the same time fast enough even with maxed money and food. I played the mission for two days and still can't beat it. Any pointers before I put my mouse through my screen? Excellent game BTW.
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The pathfinding in this game is just atrocious. Any fun that could be had is lost when you're forced to micromanage because you're units get stuck on the path, or decide trying to take the town behind the tower killing them would be more productive.
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I also want a proper map of togetanica, because the map in Necrontor 1 its different. And Togetanica is also a spin off Tolkien's universe of Lord of the Rings. 1.There's even a reference to Sauron and the ring of power in the Nazgul's description and even them are part of LOTR. 2. There's elves and Orcs which are from Tolkien. 3. On the map there's a "Kal'Mordor"
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I LOVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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The unit controls are terrible, it was better when you had to use the x key to command a unit to attack. Instead, now you have to click on a unit, and try not to click on the unit you want to attack or else your just then looking at the enemy unit and not attacking. The pop-up button is useless also, why put that in when all you can do is just click some where on the map and your units move there? Highly frustrating after the first stage. Great game otherwise, but the control are terrible. Please fix them.
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I think it's a great game overall but there are bugs in it that need to be sorted out. Like units that dance about while a battle is going on. However there is one issue that I find particularly annoying and that's with some of the achievements. If an achievement instruct the player to survive for a certain amount of time and he beats that level before that time has been reached, he doesn't get any points! Why is that? Should he get the point anyway for exceeding that goal? Its really frustrating however when you finding yourself trying not to win on purpose so you can achieve that goal especially in the harder levels of any campaign
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don't you hate when developers make a shïtty game and then say "please feed us!!" i would gice you money if you made a good game; there are plenty of devs that make MUCH better games and don't shove premiun stuff on our throths.
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Can you give a option to turn of the special mouse it makes my game lag a lot even with graphics on low. Thanks for reading!