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alright troop attack that sqaud, then they proceed to kill one of the sqaud and walk further without a care that they are getting massacerd by the enemy army... you really need to change the code a bit. I expect my troop to kill the sqaud i said they needed to kill before wandering off to who knows where
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My soldiers freeze in the middle of a path, serious problem here. using Firefox last update. Some maps are unplayable like this. Somebody else got the same?
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i have some ideas: tank(human). range: 160. hp: 5000. armor: 15. dm: 500. attack speed: 0(the 0 of the game, which is not a non-attacker. movement speed: 25. cooldown: 60 sec. food needed: 10. gold needed: 2500. dragoons:(they are OP already) undead: normal skeletons:(4 of them) 40 hp, 8 dm, 1 attack speed. 40 speed. no armor. 32 range(melee) cooldown: 4 sec. food: 0. money: 10. undead: reaper: 1000 hp, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999dm. 50 range. no armour. speed:30. attack speed: 1. cooldown: 60 sec. food: 20. gold: 2000. heals 50hp if it attacks a unit. well that where my update ideas. if you like the ideas click +. if not: - (please do +)
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holy shit, my units are out of control. you know something is wrong when my units just stop walking and stand there... or some units go down the wrong path out of only two paths to pick from... my units are fully retarded.
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If you made the control of units like Starcraft or Warcraft then this would be a much better game. It's good and has a lot of content, but the movement of units is too much to ignore.
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I like Infectionator's Survivor. Make all your games on Steam, with updates and touch ups TOGE! I'll give you my money xD
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The AI is terrible. Your own units have a tendency to walk right past enemy units, allowing themselves to be killed. Completely without your input. It wouldn't be so bad if manually ordering your troops around wasn't such a pain in the ass. They're like lemmings.
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-Day 7 Necromancer: "Time to invade these puny weaklings, attack!" Soldier march until they meet a fork in the road and go only one way. Necromancer: "What are you guys doing!? Go the other way!" Skeleton: "What do you want us to do? attack, move, or cancel the order?" Necromancer: "Move the other way now!!!" Elves quickly flank the undead legion and destroy the Hellgate Portal. Necromancer *Facepalm* "Sigh...."
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Necromancer against Humans. -Day 2:Human Soldier: "The undead legions are coming. Sir, what is our battle strategy?" Human Commander: "I want everyone to run around in random directions" Soldier: "But sir... The Togetanica continent did that strategy some time ago and all got murdered" Human Commander: "I said the civilians run in random directions. Not the soldiers" Human Soldier: "but technically won't we be feeding the undead legions? Plus what is with the bags of money that we are carrying" Human Commander: "You ask too many questions, soldier. Please just leave this to the professionals."
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are the majapahits coming out yet? no? ok i'll keep waiting then....i guess...oh well guess i can play through all the campaigns again then...eh i have no complaints..............yet
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The game will not save. Every time I quit and restart, I have to start over from scratch choosing a new banner and race.
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Getting EXTREMELY frustrated with this unit control, zombies just run away from your enemies and go attack some house ... they need to attack people not houses!
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The paths are way too glitchy. Units will get stuck in the middle of a straight road unable to move any further without manual intervention, which is extremely frustrating.