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1) Easier commands for units. (remove the menu, just make them move if ground is clicked, and have control click be attack or something).
2) Have an English speaker fix your text. (Grammar and spelling make a game polished)
3) Quick keys. (Push a certain button for stop, fast forward... etc.)
4) Love your games! Tons of fun.
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This is what i hate about a lot of games i have to wait forever for it to be down loading and then, guess what it dosent start but, it seems there are some screwed up controls anyways.
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Yes the unit control is a little frustrating but that's all part of the challenge. I really like this game and i can't wait to see what will come of it in the future. Great job guys.
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its noticeable that most complaining have chosen undead,whith the current unit control it is terrible.I prefered first necronator,but unit control didnt seem that terrible in human or elf campaign to me,even tho many times the units are stupid like going all way back to follow a second path when they could just go ahead and stop the attackers that are about to get a vilage or worse,an unit-spawning village.
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The unit movement issues with this game makes it painfully obvious that the developers did not learn the lessons that early RTS games did. First, units need to actually go where I tell them to, not off in a random direction. Second, single click = select squad double click = select all similar squads. Third, we need to be able to assign groups to hot-keys. And last, there needs to be a hold/guard position for when we need to block off a choke point.
This is a decent game, but the unit controls alone keep it from being a great game.
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I noticed that my archers refuse to fire until the enemy is within stabbing range whenever they're too close to a building. This kinda sucks for me since I mostly use archers, plus it makes it that much harder to hold on to a building I just captured.
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The Facebook and Twitter links don't seem to be working (i.e. I didn't get shields for any of them). I might have kept the "likes" and "follows" if they had been.
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dont stop making the old type of game where u click and spread zombie virus across the screen. those were goodass games
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So in Lasiroth, completely wiping out the enemy in 2mins doesn't qualify for the "survive for 3 minutes" shield. Pretty sure I'd survive if there was no-one trying to kill me??
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Though I realise how pedantic this is, the timed mission challenges should read "at most", not "at least". For example, "Win this level in at least 3 minutes" suggests that you will succeed in completing the challenge if you finish with the clock at 3:01 or above.
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Guy 1: OMG THERE ARE PEOPLE HERE TO ATTACK US!! Guy 2: What should we do?! Guy 1: I know! lets run and hide to a bush and hope they wont find us! Guy 2: Sure!
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You can win using only spamming riflemen then saving up for a Santa. No spells or other units necessary. I've done the whole undead campaign on hard like this. TIPS: TURN OFF AUTO MOVE, use the build flag to initially deploy your units.
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I don't know why devs tend to make custom mouse cursors for games. It only makes the cursor movement sluggish, people don't really care how it looks like.
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The updates made it worse. Controls are now terrible, no keyboard shortcut for speed/pause. While paused cannot use shortcuts, the money doesn't update if you click to buy, and if you scroll anywhere it doesn't show you what's there.
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Well, so the shields are bugged, too?
Playing one Level for the first time, getting 3 shields, but yet i have only 2? Seems legit.
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I love the first game in this series. Other than the music, there's absolutely nothing I like about this one. A game with a completely different feel shouldn't be made as a sequel. This is like the Highlander 2 of games.
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Advanced Training: Make soldiers can fight well in their war.
LOL. I guess this happens with such a big game. Sorry if some of you guys hate me for this, but I think it would be very good as a facebook game. It will certainly support their objective of getting lots of money :P
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This could be a great game, but the units act so bad I can't actually force myself to play it for more than 20 minutes. Sorry, 1/5.
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The facebook/twitter shields are buggy, doing different things for different factions and sometimes not counting. Those things always have been tricky to figure out, and are more or less proof you're a master developer if you can get them perfect. :)
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Also, a way to see what shield you're missing would be nice. I went back to do all the Elf campaign ones, but I'm still only at 105/119 after checking every level there is so it'd be nice to know what exactly I'm missing.