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Game doesn't work (clicking 'New games' does nothing), so 1/5.
Please make the game work without the need to turn on the flash option 'Allow third-party Flash content to store data on your computer'.
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Good game, but a 4/5 for me, for those reasons:
- lack of shortcut possibilities
- great game, but a bit too much like infectonator (which was great as well), so I would say not enough improvement
- the deselect-unit button is an absolute priority
- the automatic fight option is kinda useless, because the units don't react to anything. What would be great, is that if they are attacked by some knight, they strike back...
- I have a feeling that every battle goes like the same scheme: I make troops, destroy like half of them, then they destroy almost al of my troops (especialy when heroes are involved) and I make new ones, and I win. Bit too repetitive, more then Infectonator
Still, great game, the upgrading system is good, maybe an upgrade with some little changes would be nice. Hope you read this ;)
Sensei
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Lots of minor annoyances make this game really frustrating to play. Simple AI to the point where if you don't have them on auto move, they won't move even when being attacked. If you have units selected while using a spell, the units go to where you cast the spell, impossible to leave any units on guard, so more often than not your portal gets destroyed by a single enemy that happens to sneak through. It tries to improve on infectonator, but every single "improvement" makes the game worse. 2/5
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Good game, although the skeletons AI is frustratingly retarded. On numerous occasions I've put auto just to watch the skeletons wonder of the entire map.
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Personnally, this is a big down for me. I got the thrill of excitement to cause chaotic rampage of zombies running everywhere in a click or two, but now everything is pretty much organized, and the thrill has lowered, because to win more efficiently, you have to manage things. In infectonator, you need strategy too, where to start the infection, what special zombie to use when. I love the infectonator's series. I love rts games (Starcraft,Warcraft,etc.). An "infectonator" rts, no. I just hoped for something different, thats all. 3/5
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Well, besides the characters movements, and a bit of the menu(after winning/losing a level), I don't see where the rip off is, but hell... it sure is a nice inovating game, keep up the good... no wait, great work! 5/5
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A lot of fun, but I'm having a lot of problems with the controls. Selecting units manually is a painful affair, I'd like it if you could "add" another unit to an already selected group by holding shift for example, like so many other RTS games. Also it's hard to actually click on a person to attack them, half the time all my units try to move to where the target was rather than attacking the target.
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So wait... Unless I'm mistaken, the final upgrade for zombie increases the mana cost by 10 but doesn't make it any stronger. Is this a bug? I'd think the intent would be to increase the infection rate to 100%, not make them harder to make...
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Few suggestions:
Health bar automatically shows up when a unit is under 100% health
Scrolls when you move your mouse on the edge.
Really nice game. Youve made alot of improvment. 5/5
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Lots of interesting facts at the news menu. Now I have a reason not to like peanut butter.
About the game I thought it was rather easy, except for the time challenges but I'm not really bothered doing those.
4,5/5
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Wow, this brings back memories of strugging to get Ultima VI to run, then having no idea how to win once I do get it working.
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Nice game, but it seems like it was finished in a hurry because there are a few typos and other errors. For example, when you destroy a town it says you get $5000 instead of 5000 souls. And some of the text on the unit stats in the lab wraps (Why is it a lab anyways? Shouldn't it be a grimoire or necronomicon or something?), and apparently the reward for doing 8 time achievements is only 8 souls.
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I enjoyed the Infectonator series, and this one seems more like an RTS than the click-and-hope-stuff-happens-right that Infectonator was.
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great game but a few bad things: the text on the back of the upgrade cards for the units are messed up. sometimes if you click a city to attack it it would say kill 1 heroes but other than that great game 5/5
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when i put the monsters on auto mode they act like they have effing ADD or something, they step away from HOUSES and normal people, and go to corners and stuff like that..
shouldn't auto mode make them move TOWARDS targets instead of doing just the opposite..?
Other than that it's a good game 4\5