Under rating threshold (hideshow)
It would be nice to know why I can suddenly no longer produce new units. And like others said: the AI should at least involve defending oneself from attackers. Also, if you set Auto to Off, it is very annoying to see your units chase villagers well into harm's way regardless.
Under rating threshold (hideshow)
if you want to make some units without consuming mana, upgrade the zombies to max and doggar too. when you get into a stage, spawn in the doggar and 5 zombies. they will cause a rockus and create more zombies to aid in battle.
Under rating threshold (hideshow)
Was mostly through the game and was thinking that surely I had collected 500,000 souls by this point but decided to save up 500,000 and when I did no badge then I looked and noticed progress for cities destroyed was 6/26 so I went back to an old mission and destroyed over the amount of population I needed in addition go every single objective completed and still was at 6/26. Badges are busted on this game. It wasn't bad though kinda repetitive can be played without even looking at whats going on just by sitting there and clicking to spawn units no need for spells.
Under rating threshold (hideshow)
The end was rather good, but it leaves me to think of this theory: After the necromancer had conquered every city, and went to the abyss, it teleported him to reality or the present, and removed his powers too. Considering how crazy it would have been if he used his powers in present time is too much to think about, but it was also doing him a favor by taking those powers, since the modern world had guns and more that could easily kill him and his army. Still yet, we must ask ourselves: Why? Why take this necromancer from the past to present, and take his powers? Was it to save the past and/or present? Was it to get revenge via fate on the necromancer? We do not know yet, but the developer can make this story, like always. (+ if you want to keep this theory/awesome story up!)
Under rating threshold (hideshow)
What a bad game. Ok-ish voice acting, and a WHOLE lot of things are ripped straight from their other games. I love pixel graphic, but these pixel graphics made me want to puke. What a asinine experience.
Under rating threshold (hideshow)
Just beat the last level: As recommended by Zandera, I maxed Alice Jeezebel (Banshee) and the skel warriors & archers (also mana, regen, portal def) and unlocked Diablo spell. At the start of the round, quickly build up your units. When the enemy heroes spawn, use Diablo to keep them occupied. Enemy AI is such that they would like to kill Diablo first for some reason. Just keep spamming units and protect the portal. When Diablo dies, spawn him again. Once the enemy heroes are dead, you're home free. Good luck!
Under rating threshold (hideshow)
So I beat the last map a couple minutes after it said I'd lost. I managed to summon Diablo before it ended it, so it registered me as still having a unit, and didn't end it. I couldn't cast spells on the words, but I killed the last hero and Diablo mopped up the little guys.
Under rating threshold (hideshow)
Is there a way to tell my units to guard an area? You know, attack things that come close, but never get too far away from that spot?