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Auto mode is a disappointment.... I tell everyone to kill everything and they cant even take out a single building...... Where is the games logic?
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better game than the second in my opinion gives you the feeling that you have an amazing murdous power mwhahahahahahahaha they will all die at my hands!
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I'm going old school necro. Using only skeleton warriors and the resurrect spell with the undead knight hero. Nothing beats building your forces up for a little while and then steamrolling everything. Holy knights get boned!
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It'd be really useful if the units were keybound, I kept finding myself pressing 1 and 2 to summon and then being confused when I had no units!
Also, the click and drag method is clunky, perhaps being able to command all of one type of unit would work? I ended up just using Z constantly as click and drag invariably didn't work and I ended up summoning all the units to the area that I was attempting to do it!
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I turned off the sound in the options, yet it still starts playing once I start the game. And there appears to be no way of skipping tutorial.
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The "AUTO" mode should be reworked. Units just randomly run around which doesnt allow you to get the time stopper achievement for most towns.
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Um, not cool. Updating Zombie to Level 10 just increased the mana cost by 10 with no stat increases! WTH! I had assumed it was going to give me 100% infection rate as that had been the pattern for at least 6 upgrades. Total waste of 25,000 souls, and I'm going to have to grind again. Now I'm afraid to max out any units/cards! If you're gonna do that crap to people, then at least allow an "undo" option before a person leaves the upgrade screen. Or is this a bug?
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skeleton archers... a lot, wait until they've killed some, sumon alice, heroes as needed, more archers and THEN, activate auto-mode
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For anyone wondering (i.e. no one), my endgame strategy was to summon Doggar, Orcs, and crepeloads of Skeleton Archers (all maxed out). Resummon as needed and focus on picking off heroes and anyone heading for your portal first; support from Blizzard and Meteor works wonders. After you've built up some corpses, summon Alice Jeezebel for even MORE reinforcements - and if it's unlocked, the Diablo spell is a nice finishing touch. I turn on Auto-movement after I've gotten a good offensive going, but as long as you keep a steady stream of reinforcements coming and keep enemies away from the portal, you can wear even the Abyss down to nothing.
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It would be nice if whenever the cursor hovers over the "level up" for the summons that the next level's stats would show so it is easier to know who to level up when. This already happens for spells.