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The game has a really dark theme. The guy wants revenge. So many people are dying. There is blood everywhere, with zombies and skeletons. Yet I still love the happy music!
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I loved to play, especially since I loved infectonator.. However I still wish there were a way to increase play speed. I sometimes get tired of sitting there waiting for them to finish off a building or finish a massive battle.
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It'd be really useful if the units were keybound, I kept finding myself pressing 1 and 2 to summon and then being confused when I had no units!
Also, the click and drag method is clunky, perhaps being able to command all of one type of unit would work? I ended up just using Z constantly as click and drag invariably didn't work and I ended up summoning all the units to the area that I was attempting to do it!
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It would be nice if whenever the cursor hovers over the "level up" for the summons that the next level's stats would show so it is easier to know who to level up when. This already happens for spells.
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I like this game, but after the couple hours spent playing it and I'm only 3/4 of the way through I'm starting to believe the measly fifteen points I'd get rewarded is a little annoying. I believe it should be bumped up to thirty on account of how time consuming it is to earn the badge.
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Sir, according to our scouts, 30 hostiles remain. This can't be correct though, only one building stands, and no one is coming out... [3 minutes later] Sir! The small shack has been destroyed, and we found 30+ bodies killed by the debris.
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Beautiful, start with 3 zombies and a hero... they destroyed my spawning... I ended the level 14 zombies and 1 hero strong... zombies are beautiful
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The story of Miranda Silverbow sounds very VERY much like the story behind Sylvanas Windrunner from the old Warcraft games. She also protected her homeland (a forest) from an evil (lich king) but lost. Her soul was then taken from her and she was turned into a "mindless puppet". The similarity is pretty interesting.
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Selecting units is EXTREMELY frustrating, especially when doing so near corners of the screen. Perhaps the ability to group into teams like in RTS games would be useful, or some form of hotkey. It gets hard to select units, tell them where to go and then select a new team by the portal. You lose a lot of valuable time
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Easy game.
1.) Max out skeleton archers.
2.) Max out orcs
3.) Max out mana regen
4.) Max out skeletons
5.) Max out first hereo
Rest are optional
Start game - Hero - Orc, Orc, Archer, Archer, Skeleton, Skeleton,
Spam Archers, then orcs when your archer count is on 3.
At 15+ towns destroys, only put auto on after 30 seconds.
I destroyed The Abyss at 2:25 (Diablo is a little OP)
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Alternate approach: Zombies, mana regen, and upkeep mainly (zombies convert victims into omore zombies, so you dont have to resummon any more.. also you can go afk if you need..)
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A helpful tip, for those who may not know: when an enemy hero comes onto the battlefield, play pauses temporarily (you'll see the "skip" button) While the battle is paused, you can still use queue spells though, and they will initiate casting when you press skip. You can use this tactic to line up blizzard and meteor on the heroes to take them out much faster.
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So i cant get the "all upgrades bought" extra score on kong because of the armorgames exclusive spell. Nice job numbnuts.