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I finally finished the axis campaign. The last mission on hard without support needed some trial and error. I used Helga and the Ubersoldat, fully upgraded. I would start with building Helga, with auto-move unchecked, and the waypoint just below the enemy spawnpoint in the lower left. This way Helga can kill the spawnpoint before the hero spawns, and you only have to deal with one of them. As soon as Helga spawns, check auto-move, move the waypoint back to the start, collect coins, and build a ubersoldat as soon as you can. Then just keep spamming ubersoldats, you'll soon have more than enough money. You need some luck with the enemy spawns at the start, too many robots and you might die no matter what. The key thing is to keep Helga alive, she has great dps, and takes long to respawn, if she dies you'll notice you'll get pushed back quick. To keep her alive, select her and move her back when she gets ahead of the pack, then press the 'forward' button to get her into the fight again.
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This game is broken because the armor rating on every single unit is 0, and the enemy armies have stupidly huge hitpoint pools. Instead of having to meet an armored opponent with an appropriate counter you can only win by simply massing more firepower than the enemy at any given point in time.
Units like the Mech are complete crap because of this, they die so fast to regular infantry that they aren't worth the investment.
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Here I was expecting a historical wargame, and then I start reading about ancient magical relics. It still seems like a good game though :p
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Okay, so I'm expected to believe that the allies stole a German mech, and then were able to deploy it within a few hours and it's three times as strong as the normal ones?
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There is simply too much premium content in this game. I don't object to premium content, I understand that developers want money, but things like units and upgrades should not be premium exclusive. Kreds should speed up the unlock process, by allowing you to purchase medals. Instead they just removed the best units in the game and asked for money if you want to see them. The vast majority of users won't pay for content, so they're just handicapping their own game. Kreds should be for optional game enhancements, not integral content.
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Well... I loved this game, but it has some errors as the other players are saying! If the Producer work harder, the game will be perfect! Ignoring those affirmations, the game is good, good story and good idea =D. I want to see a new version of the game!
P.S.: I am not an English Speaker, so... Please, ignore the possible mistakes in your language. I don't want to "offend" your language =D
Thanks.
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on the axis campaign, the difficulty on "hard" is álmost a nice curve... and then you get to the Bordeaux Level.
And just when you think you finally managed everything hard, Raseborg Castle is just the same that too, except the enemy has 3 times as much everything and spawns multiple heroes to attack you at once. have fun.
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Brosa i can see your Point. And it would also be nice to see either a Japanese or Soviet campaign added as well. And tank units would make the game quite interesting.
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I downloaded unlocked Relic of War, there are all units and upgrades but no "special maps". Anybody play them or there is no maps at all?
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I heard of "christmas edition" and "halloween edition", but "nazi edition"? Since this is basically the same as Necronator 2 but with a different coat of paint...
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Not too hard of a game, but I honestly used one group for either side and spammed them over the course of the battle.
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The "Destroy all levels" achievement is unobtainable. After beating both campaigns one has only 50%. Fix it. I do understand the point of making 3 games with the very same engine - Necronator, Relic of War, Infectonator - PROFIT, but in the long term it's better to make 1 game, but a good one, without bugs and imbalanced units...
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Col pierce of the 'red devils'.. that's the british parachute division's display team. Badass fighter, perhaps not, but if you want someone to parachute into a football stadium with pretty coloured smoke and a flag attached to him, he's your man.
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You are sent on a mission to find pieces of extremely important object to conquer world. And while finding it, you conquer most resistance, in lead of a unit smaller than a division. Not bad.
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My biggest complaint is that the beginning units (cheap and fast to produce) end up leveling up before the more expensive and slow units, so when you want to level up the later units it gets really tedious because they're actually much worse than the early units at the time.
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Pretty fun for a few minutes, pretty graphics and good sound. Gets boring fast though, and there's premium content whereever you look. Heck, the first premium offer popped up before I even knew wtf this game was about.
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There is potential, but too much premium content. It's also infuriating to have units freeze up because they don't know where to go next.
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Soldiers are going to war without armour? Maybe research unit could search something like Kevlar vest and other armors. We have units level up but it should tell whats the change in stats when units updates. As mentioned by others theres no tank and yet we have anti tank units. Support can drop some soldiers for helps . Research should be more expensive and effective. Need troop balance as suggested by members and the guys chasing after artifacts, shouldn't we get one for enhancing the power ? It could be great, The game is good but could be great