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when you pay for premium, will it give you premium for all future new games or only for that single game you bought premium for? *Whispers work best
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(Im using Firefox and the game works fine)I liked this at first...but really, they need to stop just putting a different name and skin over Necronator and calling it something new. They have made the same exact game now multiple times. And the last mission...the difficulty just skyrockets. It's 10 times harder than the last. You just get swarmed by multiple squads, 2 hero's and mechs right as it all starts.
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To those of you who cannot get the game to load I suggest first playing it on Armor Games I'm not sure why but when I played it for a bit there and then just tried loading it here it now works for me...
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What the? I've done easy, middle and hard on all locations with both campaigns and I still don't have all the badges. What gives???
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Still nothing, AND NO answer from the developer as to WHY this game is NOT working, even after multiple bug reports sent.
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Suggestions; When i tell my units to retreat, i want them to stay by the base. Add a command that makes so that units wont destroy the enemy base but everything els (for certain medals). If i choose to mark all units, i'll also want to mark the newly made ones. And last but not least, make it possible to beat the last stage on hard without paying... You deserved to be payed for what you have created, it's a great game, but i'm annoyed that ive played for 3 hours to get a badge and find that it's just about impossible to get.
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A swarm of soldier can be killed instantly against units which throw grenade. A group of snipers can kill most units before being touched.
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After completing the first campaign, starting the other one gave me 20 medals to start with - that made it much easier to get the 105 medals needed for the hard badge on the second run-through.
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While playing the Axis campaign, in Rome (where no hard side-challenge is presented) there is an extra objective that is not on display. Play on hard and if you play long enough you will receive a notification for achieving surviving for a set period of time. This invisible challenge is an extra medal too. I will be on the lookout for more.
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Playing with the Axis sucks, the Allies in the Axis campaign need to be nerfed... I mean, one Ally mecha can take down about three Axis mechas... Bias much?
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There is some serious balancing issues here or somethin when my enemies can spawn 3 mechs in 30 seconds and 3 squads of maxed ZZ Kommandos and a lvl 2 Helga altogether focused on one of them can't take it out.
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Nice game, but WAY too hard.. I mean, bro.. One level, a Hero with spammed units? All dead within seconds..Two Allie Heros vs a single Axis hero and a few soldiers? There all dead. =L
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This game is in dire need of a replay-button.
One should also be able to hover over the main aereas to see if one has medals left to earn. Also, names, letters, numbers on the main areas so it would be easier to remember those one has finished/has left would help a lot and be an improvement. Otherwise a great game. I Really like the fact that one can reset and redeploy the upgrade points so one can test out different strategies, weapon abilities etc.
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The final levels of the axis and allied campaigns are both ridiculously hard. They are much much harder than any levels before.
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For the last Axis mission, I've found you can't beat it on hard with anything but summoning the hero to rush the south camp before their heroes are spawned, then nothing but uber-soldats afterward. Their chain lightning is the only reliable way to mow down the masses. It's still all luck in getting just the right opening sequence to build up a decent army.