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Comments for Minotaur II

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TerryS

Jan. 11, 2009

Under rating threshold (show) To the developer: If you want to make a good "286 era RPG" like this, try playing the Geneforge series to get an idea of what you should be doing. And get someone else to do your graphics. 1/5 Terry S

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Slothrop

Feb. 10, 2016

Under rating threshold (show) mini Ultima IV. Nice.

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cornoth

Jan. 11, 2009

Under rating threshold (show) WAY to laggy to even bother playing. Fix the lag and i'd rate it better.

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Noodlez

Jan. 10, 2009

Under rating threshold (show) its not laggy. its just dun by square. soo its very 1 and should b smooth. 1/5 Honestly i dont like this game much

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ccguy

Jan. 10, 2009

Under rating threshold (show) why so much lag? the graphics aren't that impressive?

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IronGuardian88

Jun. 21, 2009

Under rating threshold (show) I'm really enjoying this game. Played it for a couple of hours now. Took a while to get the hang of initially, but after that it's good fun. Taken out the Harpy so far, and found the Satyr, but not sure how to defeat him. Do I have to first find the person to ask me to kill him?

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walkerz49

Jan. 28, 2009

Under rating threshold (show) sxs

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memme

Jan. 27, 2009

Under rating threshold (show) very big improvement from the first game! 4/5

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Llanos

Jan. 10, 2009

Under rating threshold (show) For some reason, i am hitting real low damage i was hitting like 30's now im hitting like 5-10 even on snakes........

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deepvoid

Jan. 10, 2009

Under rating threshold (show) I fould a huge glitch, when I loaded my game I became invisable and when I finaly found my way to the exit of the town I found myself blocking the exit.

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TOGgames

Jan. 10, 2009

Under rating threshold (show) @benammo: That "tracking cookie" saves all your information in the game (all the maps, monsters, and stats). Furthermore, it is not a tracking cookie, it is a shared object, which is only referenced when playing this game.

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abates98

Jan. 10, 2009

Under rating threshold (show) -1 for equip armor takes a turn...

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cokeman

Jan. 10, 2009

Under rating threshold (show) first 10 seconds and i dont like it, try animating the sprites

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TOGgames

Jan. 10, 2009

Under rating threshold (show) @Havv: An exit scroll brings you out of a dungeon immediately.

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orion8er

Jan. 10, 2009

Under rating threshold (show) it took me like 20 secends to load

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orion8er

Jan. 10, 2009

Under rating threshold (show) it freezes to much :(

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TOGgames

Jan. 10, 2009

Under rating threshold (show) @McArrowni: You can use a hammer to break through walls. It is a little costly, but it can save a lot of time.

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Havv

Jan. 10, 2009

Under rating threshold (show) There needs be an auto-escape button that leads you out of a dungeon manually, stopping if a monster attacks.

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orion8er

Jan. 10, 2009

Under rating threshold (show) im last on 1st page :(:(:(:(

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orion8er

Jan. 10, 2009

Under rating threshold (show) yay! 1st on 2nsd page

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McArrowni

Jan. 10, 2009

Under rating threshold (show) The biggest problem I have is returning to a dungeon in which I've emptied the first floor and have already found the stairs. It's very long to go back anywhere in a dungeon in this game.

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Havv

Jan. 10, 2009

Under rating threshold (show) Nice hack n slash, but too easy to win. As long as you can do damage, putting every point into defense is the best option.

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suvius4

Jan. 10, 2009

Under rating threshold (show) sweet 5/5

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McArrowni

Jan. 10, 2009

Under rating threshold (show) Great game, but the music gets old fast.

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UnknownGuardian

Jan. 10, 2009

Under rating threshold (show) Took me only 1 minute to load

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RetroTV

Jan. 10, 2009

Under rating threshold (show) Definatly a good game. :3 5 from me!

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golumciano

Jan. 10, 2009

Under rating threshold (show) I can't get it loaded... I'll try tomorrow

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lamamuffin

Jan. 10, 2009

Under rating threshold (show) agree

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BonezE4

Jan. 10, 2009

Under rating threshold (show) long load time but worth it

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GlitterMermaid

May. 12, 2016

Under rating threshold (show) festerblats, thats the point

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orion8er

Jan. 19, 2009

Under rating threshold (show) good game but it freezez my vote4/5

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321f

Jan. 18, 2009

Under rating threshold (show) I like this and want to see it get better. Here are some 5-minute thoughts: * The art is working against playability because all the tiles are "noisy" with very contrasting brightness so you can't tell apart foreground and background elements. This could be fixed by giving different classes of tiles different brightness and keeping contrast within a tile more subtle. * I'm not getting enough feedback in combat. I didn't take the effort to look carefully at my hitpoint counter or the messages so I didn't even notice I was hurt until I was already dead. More sound and some kind of animation or procedural effect(a glow on changing text for example) would help this. * I wish I was able to compare my equipment in ways besides dropping them onto my character. A "tooltip" style description of the item's name and status effects is what I'm thinking of.

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CluelessWonder

Jan. 14, 2009

Under rating threshold (show) Well, if it was called the sacred sword at the beginning then I guess I just missed that. You'll have to excuse me for not wanting to restart the whole game, at this point, just to look at initial message. Heh. Finally found the Sphinx's town, & got the list of answers, only to be asked the classic riddle (for which I didn't need hints). Such is life. *Goes back to sword hunting in cleared caves...*

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BrianBoitano

Jan. 14, 2009

Under rating threshold (show) The game doesn't load after the page is reloaded? Oh, no :-(((

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TOGgames

Jan. 14, 2009

Under rating threshold (show) Get hints for it by talking to the crazy townspeople (they will say all the answers in one go) at the nearest town (or wherever the NPC who asked you to kill the Sphinx is).

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ajman444

Jan. 13, 2009

Under rating threshold (show) how does the sphinx work, i can't understand the riddles

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CluelessWonder

Jan. 13, 2009

Under rating threshold (show) While it's nice to know (now) that I started with the relic weapon, it is stated repeatedly in game that there are *5* relics, and when you get all 5 of the sacred armor, you get a message to go to the Minotaur. When starting the game, is the player told that their starting weapon is *the* sacred weapon they'll need to fight the Minotaur? I obviously don't remember. I dropped it pretty quickly as even the maces were better. I hope I can refind it soon... the snakes & wolves are doing 5dmg/attack. Current Stats: 1064 XP 43HP 61ATK 70DEF. *Which cave did I drop that sword in anyway...?*

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CluelessWonder

Jan. 13, 2009

Under rating threshold (show) Not bad, I kinda like it. However, I have a few questions: 1. Where is the indestructible weapon? Currently I am buying out entire towns of gladiuses/weapons just to make it through a dungeon w/o running out of weapons. It takes me 4-8 gladiuses to clear a dungeon. 2. Why if a dungeon is filled with 'lesser monsters' and a Harpy/Satyr/etc. do these 'lesser monsters' average 4-6 per hit on me, while the dungeon boss does 1 per hit on me? For the record that was with full sacred armor and 64 Def. 3. Zeus tells me to help kill the Chimera to receive a sacred item, but by the time I do, I have the 5 *already* from elsewhere, and get a mere 500gold. Er, what? 4. Are there any clues ingame to the Sphinx's riddle? 5. I have (and am wearing) all the sacred armor, yet am still not allowed inside the Minotaur's cave. I have also defeated 7 of the 8 Monsters in the 8 dungeons, and the Sphinx's dungeon is clear except for the Sphinx. What do I need to do to enter the Minotaur's cave?

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TOGgames

Jan. 13, 2009

Under rating threshold (show) @Faux: Torches are used by being put in the offhand (where the shield goes). Equip the bow and press the direction of the enemy to fire arrows at it.

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Faux4761

Jan. 13, 2009

Under rating threshold (show) also how do I use projectiles?

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ForeverSeth

Jan. 13, 2009

Under rating threshold (show) I've always loved these types of games. This one is no different, even with it's flaws I had fun playing it. My suggestion is to put in a way to examine items and objects. It wouldn't even have to tell you what the stats of the item or enemy was, just what it was. More than once I had no idea what I was looking at bought a piece of armour thinking it belongs in a different slot than it actually did.

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TOGgames

Jan. 12, 2009

Under rating threshold (show) Its not lag, that's the way you moved in the old RPGs (Ultima 4, etc.), one tile at a time.

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Godeke

Jan. 11, 2009

Under rating threshold (show) Good ideas, but the lag when moving is a killer.

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serkzerk

Jan. 11, 2009

Under rating threshold (show) For some reason I move 2 spaces instead of 1 soooo... it is difficult to get anywhere. I cannot seem to find the monster and I am getting tired of looking.

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Jarty

Jan. 11, 2009

Under rating threshold (show) setting the quality to low got rid of the lag for me. This game might not be perfect but it uses up more time with less mouse mashing than others. *rated up* because i want to see it improved.

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Barnec

Jan. 11, 2009

Under rating threshold (show) All that and insta death when the sphinx asked me a riddle... gg.

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Singspike

Jan. 11, 2009

Under rating threshold (show) XD at the "This took six months and 13,000 lines of code! Be grateful!" villager girl.

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benammo

Jan. 10, 2009

Under rating threshold (show) i keep getting this dumbass chat.kongregate.com thing NFTY I DONT WANT A F*CKING TRACKING COOKIE!!

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TOGgames

Jan. 13, 2009

Under rating threshold (show) Well, I didn't exactly tell the user you needed the sword to kill the Minotaur, but it is called "the sacred sword." Sorry.

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RetroTV

Jan. 12, 2009

Under rating threshold (show) I love how ignorant some people are. Barnec: The spinx thing is modeled on an old story. :)

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