Comments for Super Defence

avatar for Maharal
Maharal

Feb. 15, 2012

Under rating threshold (show) What!? No victory screen?

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(4)

avatar for Blazedm
Blazedm

Feb. 15, 2012

Under rating threshold (show) Id also like to see personal customization for the ship itself. Not many developers do that. Possibly introduce 2 different currency systems. Keep the exp currency for the upgrades of the ship itself. But have a gold (Or whatever precious metal/gem that suits you) Drop rate from killing enemies To buy custom parts for the ship. The customized parts can either be for show, or you can somehow integrate the parts to increse ship qualities such as speed. Perhaps during gameplay you could have random drops the give a temporary boost to (bullet speed, damage ect.) These are just suggestions of ideas that bounce around in my head. Pls comment back with your opinion on my opinion. Oh and i give this a 4/5 only because its brand new and has a few things to work out. Also. Sometimes the sound from the explosions from the ships cut out.

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(1)

avatar for Blazedm
Blazedm

Feb. 15, 2012

Under rating threshold (show) To the Developer: Overall i believe this to be a great game and i believe you have great potential to making it high in the ranks of best developer. I will enjoy following you. A few suggestions for updating this game for improvement. I would personally like to see an definite seperation between the 2 different types of upgrades. Make it so that when a player selects the upgrade menu, make it so there are 2 tabs for starters. One for the ship upgrades, the other for the base/tower upgrades.

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(4)

Developer response from toonz2play

Thanks for your review. I will follow it.

avatar for Devilspank
Devilspank

Feb. 15, 2012

Under rating threshold (show) On levels you have difficulty with I found it best to focus on the highest HP ship and let the turrets and what not take care of the weaker ships.

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(1)

avatar for dfc0972
dfc0972

Feb. 15, 2012

Under rating threshold (show) the final level is exactly like the rest. Not even a boss or anything. No strategy or skill needed at all through the entire game.

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(-1)

avatar for SadOne
SadOne

Feb. 15, 2012

Under rating threshold (show) WELL FUK YEAH! simple, enjoyable, good uprade system, nice graphic, kick-ass music. the only flaw is that the enemies could be a bit more aggressive, maybe move in some patterns or shoot back. other than that, it's a great game :)

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(0)

avatar for DangerousDetlef
DangerousDetlef

Feb. 15, 2012

Under rating threshold (show) Here are some tips to complete the game (pretty) fast: - buy the Reward and Luck Upgrades as soon as you've got enough money - buy the additional turrets as soon as you've got the money - always buy the most expensive upgrade - Last mission: Shoot the closest enemy until he's got like 15-20% HP left, then move on to the next target and let your turrets/lightning/rockets do the rest Great game btw, a 4/5 from me

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(1)

avatar for Nestrala
Nestrala

Feb. 15, 2012

Under rating threshold (show) I love game would love too see if you made a Sequel a separate ship upgrade system and stage so you could hybridize ship stage or go Pure ship or Pure stage would really stand alone in terms of game play of the space shooter and TD mixture it would be unique but 5/5 great game

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(0)

avatar for Galterinone
Galterinone

Feb. 15, 2012

Under rating threshold (show) Fun game but i would prefer if the upgrades were all on one page as i didnt notice the clear scroll button until i was halfway done the game!

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(46)

avatar for dennieblaauw
dennieblaauw

Feb. 15, 2012

Under rating threshold (show) this game is Straightforward and that also means for ships. just flying forward doing nothing else. not fighting back or what so ever. basicly you need all upgrades to finish last level. so a lil skill and no brains required. Compare this for example with bullet heaven. and this game isnt verry good. for a average 3.7 That's really high. there better shooter games and bette time waisters

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(-1)

avatar for wrobell
wrobell

Feb. 15, 2012

Under rating threshold (show) Nice graphics, but gameplay is a bit repetitive + way too much grinding involved. And last level is perfectly beatable - just focus on toughest enemies and let turrets kill weaker ones and you should do fine (provided you have all the upgrades). 3/5.

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(2)

Developer response from toonz2play

Though it is our first game. I am not saying that this is our best..improvements are applicable. I hope with your support we will do more better.

avatar for BitTheif
BitTheif

Feb. 15, 2012

Under rating threshold (show) A perfect little casual game. Would be nice if we could use wsda to move around though.

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(2)

avatar for Ramos_emanuel
Ramos_emanuel

Feb. 15, 2012

Under rating threshold (show) Looking nice, love the soundtark and the grapichs are nice to. 5/5

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(0)

avatar for Nikla
Nikla

Feb. 15, 2012

Under rating threshold (show) I don't get the fuss about this game, its medicore at best. The graphics are nice, but thats all. The whole game needs balancing.

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(-2)

avatar for SavageProness98
SavageProness98

Feb. 15, 2012

Under rating threshold (show) i rock

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(-2)

avatar for cadaverescu
cadaverescu

Feb. 15, 2012

Under rating threshold (show) nice combination of a tower defence and shoot`em up game... needs a little adjustment on the dificulty settings as farming is the only way to finish... also the last mision with full upgrades can not be finished coz u don`t have enough damage... maybe u get lucky on spawn rate and finish it but there is no other way...

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(1)

Developer response from toonz2play

Yes there is a strategy, which one need to find to finish up the last level. It’s our first game, and we hope we will do better and better. Your support is necessary :)

avatar for AimsBond
AimsBond

Feb. 15, 2012

Under rating threshold (show) nice game! addictive!!!

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(-1)

avatar for omkara
omkara

Feb. 15, 2012

Under rating threshold (show) A super fun game with awesome graphics. 5/5

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(0)

avatar for VinWij
VinWij

Feb. 15, 2012

Under rating threshold (show) Gameplay is rather bland, with enemies just flying forward. What about them fighting back, using elaborate attack patterns and formations? Right now it feels like a random number generator throwing stuff at us at randomly generated y-coordinates... You did a fine job on the upgrades, though, but the turrets should be fixed to the ship, not to the screen edge...

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(2)

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