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Whoever coded this game wasn't too smart about saving processing power.
Looks like they tried to load all 5 vertical levels of the game all at once instead of just the one you were in.
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I GOT THE SHINY KOMPANION. After talking badly about this game, although it's a ridiculous grind, it's possible and oh-so-satisfying. Glad I'll never have to play this game EVER again. -sigh of relief-
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I personally enjoyed playing this for a little over 20 minutes and getting the badge of the day before going to bed. It didn't take that long.
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Would have loved to try this game more but it's not very friendly on lowerend PCs even on the lowest quality. The controls aren't the easiest to understand and I had to mash the keys around to work out the gameplay. A key combination explanation page would be nice.
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After a number of runs, try to remember the placement of multiplier balls in the first ten seconds of play - it'll help you build your multiplier stack before things escalate. Killing enemies is also a good way to get points, and once you unlock Superman, that gets a lot easier.
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This is a massive, massive grind, made worse for those of us without much platforming experience/skills. It also seems to rely on luck for placement of items/score, which makes the long grind that much less appealing. Most frustrating was that often my longer runs would give me fewer points than my shorter ones, simply because I'd missed multipliers.
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So many things are wrong for a game that takes so much time to get 1 badge. And it's really annoying to get some good speed to hit a jump-pad to only lose it because I wasn't holding up to kill them because I didn't want to use my glide.
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This game is not broken(except for the mouse controls), but that is literally the only good thing I have to say about it. 2/5
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I missed a BOTD earlier this week, luckily I already have tomorrows so I can still get my shiny. Now way in duck am I going to get this one.
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This game is great. While it has combos that up your score, it actually produces combos that can knock you out in a matter of minutes 4/5
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Played for about an hour and got BOTD at level 19. It's a medium because it takes a while, but honestly, had I hit the right circumstances, I could have had it by level 15. Make sure to grab the yellow multipliers.
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Ok, the instructions don't mention this, so I'll say it: The farther you run, the more points you get. Collect the yellow coins to increase your multiplier. Kill enemies to get bonus points (you can kill them by pressing up or down just as you touch them. This should make getting the BotD MUCH easier for people.
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They're right in the comments below. It's a complete grinding game. It took me several hours to get this badge, and I am no better at this game now than I was before. The only difference is that I played the game 49 times (which is ridiculous) and suddenly my character was unstoppable, allowing me to get a score 6 times higher than my previous score by holding the up arrow the entire time.
Terrible game. Terrible badge.
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So... my first two tries I didn't make it to 10,000. my third try made it to 94,875. The difficulty curve seems kinda messed up.
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@Kinz I got the medium badge at level 5 so while I agree this game is a bit grindy I think that was also down to your ability/luck.
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Will be one badge and one kongpanion I refuse to get. A game is called a game, because it's suppose to be a fun. That's the idea behind games. This game isn't. It shouldn't even be considered a game. It should be advertised as 'complete this CHORE for this week's kongpanion and the badge of the day!', because that's what it felt like.
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I spent an hour leveling up (collecting yellow badges) to level 15, so it's possible to get the medium badge. 2/5 would not play again.
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You can adjust quality to the right on the main menu screen. It hasn't helped with lag on Firefox, however, for me. Hang in there unskilled players of this game type -- I'm horrible at this game and so far I'm just over 5,000 of the 10,000 needed (at level 14 of 30). Some of this game seems to be luck-based on what you can pick up along the way. I'm using the lag to my advantage -- it slows things up enough so I can better see what's going on and respond (believe it or not) to what's coming.....but that's probably me just wanting to learn a little bit more about how to do platform games better......happen to have a little time on my hands this morning to grind it out for as long as I can stand it too.