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What a sweet, wonderful game this is! It perfectly captures the vivid imagination of a young child sent to perform a mundane task and the places her mind might wander along the way.
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Is it just me or was the boulder that got the goat extra large compared to the other rocks that came out before it? It's not just me who noticed that, right?
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Art is great, but too many puzzles are of that subpar old style of "guess what the developer was thinking", including some mechanics which po out of nowhere and weren't shared before.
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Strange game, wasn't too difficult. The giant goat scared me a little. I'm not sure if Anika has the greatest morals, tricking those owl creatures into looking into a hole and then shoveling it into the hole and rolling a rock towards a giant ram.
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I really dislike games like this, but as a part of the 2007 quest I'm forced to play it. No directions, no hints, no clue what you're supposed to do beyond randomly click everything in sight for 20 minutes trying to get through it with my sanity...
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This game is really frustrating. There's not enough to interact with and no way to guess what you are supposed to do.
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This game is extremely awesome, the graphics are beautiful for an old game and the music, the art. Even the story is just beautiful. I'm not really a fan of these types of games, but this one really sparked this genre and I'm glad I stumbled apon this.
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Fantastic game. Being 6+ years since this game was created, thank you for such a great experience. In my opinion it rates higher than similar games to this day. Very underrated game. I needed a relaxing game after today, and that's exactly what I got.
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I thought this game was super charming. Love games like this where you need to get clever with things that seamlessly blend into your surroundings in order to progress. For a while I was thinking that I needed to give the giant/ hairy troll a back scratch in order to build up a static electricity charge in order to fix the machine but in the end I'm not even upset that there wasn't /really/ a reason to scratch his back other than to make him feel good and happy. I adored that ending too, what a great game. It filled me with warm and fuzzy feelings 5/5 (P.S. *Spoiler warning* Only thing that I think could make this game better would be if there was a way we could make up for standing on the water monster's head :) )
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At first, I cringed at the 'amazing' parenting skill, the 'wise' decision to bring along a toy for a simple chore and putting it down, and the three critters being jerks. But then things took a turn and become a lot cuter.
Apparently, apart from a misguided eagle, every living creature out there is more helpful and caring than the Anika's parents. Makes me feel like the electric fence is to keep her IN rather than to keep monsters OUT. Which, come to think about it, gives her showing her new-found wings at the very end an entirely new meaning. Meh, I'm probably overthinking again.
Entertaining and cute little game with a lovely atmosphere.
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Favorite things to do in the game include: Touching the fence, scratching the giant's back, pushing the goat, kissing the rock-giant-thing, and completing the game. :3
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What the heck did I just play??? Not sure if I was on shrooms or if Alice In Wonderland just mashed up with The Never Ending Story. Either way, was mildly enjoyable.