Under rating threshold (hideshow)
The badge of the day is not worth it. Takes forever, is tedious and if you return to menu you have to start all over again. The game simply is not fun.
Under rating threshold (hideshow)
I feel like it could be a good game, given that things were more clear: we never know what we can interract with -wich can lead to some frustration (like the volcano level and the whale level), we don't really know where we can put our corals and where we can't, and we don't know wich fish are "nice and decorative" and wich are "mean"...
So, put some explanations in the start if you can't find a way to do it in-game and it should already feel better.
Under rating threshold (hideshow)
okay who care about dum fish teir only mean to evrywan all te time i wana drink water and ting but ten tey say no we gona drink water all te time now and ten tey jump in water and drink all te time and i cant drink noting nomore and i cry :( so i dont wana be dum fish
Under rating threshold (hideshow)
WORST controls ever! also who needs a tut, right? I seriously dunno what are some people thinking when they call themselves "game devs", it's not just about fancy colours and moving pictures.
Under rating threshold (hideshow)
Pretty easy game, went to aquarium mode and come on, could there not be a 'no enemy' code or something. Repetitive clicking on fat fish is annoying
Under rating threshold (hideshow)
A little tedious, so here are some tips (possible SPOILERS)
In general, if fish give you a hard time, click on them. For the level that needs you to click oysters to generate planktons, it is easier if you place the coral in the positions where the same coloured plaktons will go to later. Place similarly coloured corals together, and all corals as close as possible together
Under rating threshold (hideshow)
Nice game concept, and it was rather fun in the first level or two, but after that point, the levels begin to get really tedious to the point where it almost feels like a grind. 3/5 stars.
Under rating threshold (hideshow)
smaller plants need less foods. sometimes stick some food together is also a good idea, even before "the plant" is born.
Under rating threshold (hideshow)
avoid lag? : make this game the only browser tab open. and for those that think the game is too tough: avoid oil hit all the nasty enemies of your reef building , get the right sort of bacteria colour to match. on the last level: even oil shot directly at your plant can be intercepted and hitting the coral eating creature here is more important: he eats finished plants.
Under rating threshold (hideshow)
Got to the 4th or 5th screen, it when moving between levels it didn't scroll far enough for me to actually do anything.
I hit quit to reload the reef, and was happy to learn this completely restarted my progress. Glad to know quit restarts the entire game not just your current reef .... :(
Under rating threshold (hideshow)
Sheesh, all of you whining about the game lagging and having no save : get a computer from this century, it take barely half an hour to finish. I just did, was surprised to already be at the end, and it never slowed down.
Under rating threshold (hideshow)
Tried the game on my low-end laptop for the badge, saw the comments here and started using my medium-end PC, game wasn't so laggy anymore.
Under rating threshold (hideshow)
Very little enjoyment behind this one trick pony. The art style is nice but the game play is shallow and one dimensional
Under rating threshold (hideshow)
OK. I don't have a problem with slow. I even had fun figuring out the tricks of each level. But I can't beat this game because of it doesn't save and becomes more and more laggy, by the (I think) last level even I think it's unplayable.
Under rating threshold (hideshow)
great. while i won't deny the fact that it's a fun game (honestly it is, i can't just give it one star), it's as good a game now as it was to me when it first came out: worthless, as it is infuriatingly laggy and completely unbeatable. literally. i mean i literally cannot finish this #%*$ game. pick something that works, dammit.
Under rating threshold (hideshow)
This game became a lot easier to manage once I realized that you could collect a small swarm of plankton just by grabbing one and holding the mouse down while mousing over the others. Many (if not all) threats can be attacked with clicking, too.
Under rating threshold (hideshow)
Boring. Annoyingly repetitive. Difficult to figure out what I need to do and then get it done. My hand is cramping up already and I want to save this and play another time when I don't feel like slamming the mouse down and yelling...HOW DO I FEED THE YELLOW ONES WHEN THE RED POISON THINGS KEEP EATING ALL THE DAMN FOOD!!! But sadly I can't save and try again when I am calmer and by the third level I am in fact this frustrated. Might be worth the frustration if there was any fun to it. 1 star is generous.
Under rating threshold (hideshow)
I remember trying to get the badge a few years ago but ultimately giving up. I remember the game to be much much longer then. Am I just getting old or were there changes?
Under rating threshold (hideshow)
The reg levels were fun to play, but what´s the point of the aquarium mode? Only the whales and "bad" fish coming, and you have to defend from them, but there´s no progress, no new levels, is that just an infinity mode? It gets tedious after a few minutes of playing:(
Under rating threshold (hideshow)
I'm confused. The scene with the anchor. The only color food available is blue...but they won't grow from it. I ended up just smacking the squids for ever hoping new food would come.
Under rating threshold (hideshow)
couldn't finish the game yesterday because there's no save feature and the bloody thing keeps crashing. thanks a lot for a BotD i literally cannot get, Kong. interesting game, but deduction since i literally cannot play to completion. wise up, Kong.
Under rating threshold (hideshow)
It's rate gets a deduction for the feeling of being addressed as an infantile the game gave, the rate increases due to the game being quite unusualish. 3/5
Under rating threshold (hideshow)
This game needs two things: 1) a mute or no music option and 2) a save feature. I had to start the game many times because I could not finish at one sitting and because flash crashed a few times.
Under rating threshold (hideshow)
Grab a dozen at once and push them towards the corresponding colors, voila the whole game gets pretty easy. Like placing the correct colored coral nearest the production zones for those made the slanted rock a breeze. Kudos to you sir, amazing and fun game. Took a little bit of problem solving which helps us all in the realm of mental plasticity. It's great for us to try new things, and make some mistakes, and get the endorphin rush of figuring it all out.
Under rating threshold (hideshow)
I am going to allow my children to enjoy the game. We've been studying the coral connections, to the oceanic web of life. This will be a fun little adventure, to get personal with the coral, feasting on different bacteria, and the connections with life, feeding on life. I loved the parrot fish eating a massive amount. Because by that level you should have realized ways to deal with the fish. (Holding poison and force feeding them the 'red skulls' upset them enough to buy a little time.)
Under rating threshold (hideshow)
Simply put, Amazing concept, nice graphics... Perfect level of challenge and we all can accept the frustration felt, like a hot coal before bliss one encounters when you pass light on your ignorance... finally realize the volcanic vent exists, or the oyster opens up...
Under rating threshold (hideshow)
The whale can recover 4-5 times before the next polyp appears. Terrible, awful level, super tedious, bad timing+pacing, requires way too much fine motion w/ inaccurate and/or small hitboxes.
Under rating threshold (hideshow)
Took me a painfully long time to realize you're supposed to drag the white jelly things onto the rocks. Also, while it's nice to show the fish reappearing as a sign of progress, it makes the screen way too busy.
Under rating threshold (hideshow)
Very bad game. Interesting idea to start with, badly executed; little to no explanation, bad balancing, becomes very difficult and/or tedious very quickly.