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Comments for Nano Kingdoms 2 - Joker's Revenge

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yonathaniel

Feb. 01, 2013

Under rating threshold (show) Fun game, love the spell animations. Loki's deception makes this game though.

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(6)

jonhybd

Jan. 24, 2013

Under rating threshold (show) double attack speed, halve the damage. it's super annoying having like 20archers near the enemy's castle and almost never attacking the castle itself because they all shoot at the same time and overkill a single spawned unit, and by the time they they're ready to attack again, another weak unit has spawned and it takes forever to destroy the castle.. either that or just make units smart target so that they don't overdamage wasting attacks on 'killed' units..

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(9)

Deathbeard

Feb. 04, 2013

Under rating threshold (show) resource gathering is painfully slow...

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(8)

xExcaliburX

Dec. 20, 2012

Under rating threshold (show) It needs a LOT of balancing but once it is it will be great like the first one. Can't wait for it to be done.

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(17)

ishu_bagaria

May. 22, 2013

Under rating threshold (show) This game is much longer than part 1, thankfully!

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(3)

AsSto

Feb. 02, 2013

Under rating threshold (show) very nice game. Throught the scrolldown/up button are a pain in the upgrade menu.

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(5)

gameinsky

Feb. 10, 2013

Under rating threshold (show) basic strategy for every fight that starts you out with resources maxed out: buy all towers, max lvl farm, steel mine and wood cutting. Get all your basic 3 buildings and a level 2 castle, play defencive untill you have everything fully upgraded and then charge all at once. Never let me down.

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(5)

AshkeHeron

Jan. 28, 2013

Under rating threshold (show) My scroll bar in the upgrades menu is screwy. Otherwise I like it, liked the first one too.

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(5)

Jade_E

Jan. 24, 2013

Under rating threshold (show) "General, we have won the day!" "Excellent, load the peasants into the catapult and we'll celebrate!"

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(7)

tama99

Feb. 07, 2013

Under rating threshold (show) when the archers are made it sounds like theyre saying "sephiroth!" with a spanish accent

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(2)

NNinja

Jan. 26, 2013

Under rating threshold (show) All right, can ANYONE explain to me how the HELL oversized elephant can dodge crossbow bolt?

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(2)

SunTzoo

Jan. 25, 2013

Under rating threshold (show) titan Golem for the win.

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(2)

edmond321

Jan. 24, 2013

Under rating threshold (show) Need a way to count the number of each individual type of troop that you have (# of healers, # or soldiers, etc.) So I can plan how many healers to recruit strategically instead of spamming the "Healer" button every time I don't see green numbers. Also, it'd be nice if you could see the number of the enemy's troops, too.

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(2)

Dunctonsteel

Feb. 02, 2013

Under rating threshold (show) Fastforward button?

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(2)

haybale0

Feb. 02, 2013

Under rating threshold (show) Zanhoshi, your monitor sizes up almost everything

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(2)

SuperJK47

Jan. 27, 2013

Under rating threshold (show) not bad, cool naked people :p

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(2)

burningwings136

Jan. 24, 2013

Under rating threshold (show) Really, really needs to allow us to queue our unit builds. Clicking one unit at a time and waiting... and waiting.. for them to restock is tedious. That having been said, awesome game

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(2)

KIMBLIN

Jan. 25, 2013

Under rating threshold (show) scroller has bug

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(2)

Sleepingpill

Feb. 07, 2013

Under rating threshold (show) Arh well, played for a little while but quite a few things started to nag me rather much... I would prefer some global but expensive upgrade in-combat to expend resources when I get to amass them through my units not dying for long periods of time. I would love a global upgrade tree, or levelling tree of sorts where I could choose between certain upgrades, remember to keep giving the players a choice instead of giving them access to it all at once since that usually gets boring. You can restart the tutorial, but it works rather silly (and there is no warning that is the tutorial mission), you cannot exit the tutorial once you mistakenly restarted it, and the description doesn't change if you chose another hero for that mission. Seeing the enemy mana would help me make tactical decisions since I would know when he would be able to cast that area damage spell.

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(2)

jiuribu

Feb. 07, 2013

Under rating threshold (show) w.e. game

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(2)

jtc1997

Jan. 26, 2013

Under rating threshold (show) It takes way to long to break the other castle. The enemy can just build 1 unit consistently to delay breaking down the wall, and use their super duper power or something.

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(2)

xco3000

Jan. 26, 2013

Under rating threshold (show) I don't want to be "that guy", but kidnapped in the game description is spelled wrong.

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(2)

xxxCass

Jan. 25, 2013

Under rating threshold (show) Chose the titanic skilled guy. Whait for mana, upgrade the horse-man and healers, rush with the giant horseman and healers and the useless minios gg

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(2)

Colonel_Panic

Jan. 28, 2013

Under rating threshold (show) Anyone a strategy against the blue wizard guy please? He comes with a bunch of riders and wizards right in the beginning, when I only have my first buildings

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(2)

shadowlepord

Jan. 29, 2013

Under rating threshold (show) i never beat the first one this should be fun

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(2)

Rhinogamer

Jan. 26, 2013

Under rating threshold (show) Not bad, but just seems lacking anything that makes you feel invested in it as a player. Each level is just essentially a repeat of every other level from a player standpoint. Sure the special abilities change, but that's all...it would be much better if you could customize your playing experience through upgrade, or something of that nature. As it is right now, the first part of each level is identical as you repeat all of the building of your 'base' every single time; which gets tedious & monotonous. That being said, it's still fun-ish, but just lacking that special something to keep me interested in the long term. About 3/5.

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(7)

bonzo_wrong

Jan. 30, 2013

Under rating threshold (show) I don't see any progress from the last game :(

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(2)

jjtechera

Feb. 15, 2013

Under rating threshold (show) Badges! Badges!

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(2)

ShaunD20

Jun. 22, 2013

Under rating threshold (show) this game is awsome

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(2)

iggyvolz

Jan. 21, 2013

Under rating threshold (show) Playing against Slash gets THe

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(2)

CobaltBlueDW

Feb. 17, 2013

Under rating threshold (show) Titan Growth -> Golems + lots of healers = win.

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(2)

RandaxKull

Mar. 17, 2013

Under rating threshold (show) ...the fu...?

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(2)

2noob4u

Feb. 07, 2013

Under rating threshold (show) These peasants REALLY don't like Eddie...

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(2)

ghamwielmichv

Apr. 22, 2013

Under rating threshold (show) heros or leaders should fight too

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(2)

yoshicool123

Apr. 20, 2013

Under rating threshold (show) nice game

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(2)

rayanaahmeda

Apr. 14, 2015

Under rating threshold (show) the best game

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(6)

brendoom

Jan. 24, 2013

Under rating threshold (show) I found later levels to be really difficult, not because it was hard to get large armies, but because I would get a large army, basically won, but not be able to do any damage to the enemy castle because soldiers would be coming up right in between when all my guys shot and when we killed the last guy, and because they all attack at the same time. This makes it nearly impossible for me to win, aside from the rare shot I get off after using an ability. If you could fix this somehow, that would be great. Other than that, a great game so far.

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(8)

wattro

Dec. 24, 2012

Under rating threshold (show) someone probably already mentioned, but crossbowmen show incorrect resource type requirements. should be metal instead of wood

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(5)

3Nails4Us

Jan. 19, 2013

Under rating threshold (show) Beat the last level and it freezes on the "You Win!"

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(2)

HasanDon

Jan. 25, 2013

Under rating threshold (show) why the hell everyone become good after getting ass beat

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(4)

adrin

Jan. 25, 2013

Under rating threshold (show) 5/5 favorite right off the bat. My only complaint is that I'd like to see the accurate stats of units so I know what I'm getting off my upgrades or exactly how much 15 damage means.

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(4)

kaiwoklaw

Jan. 25, 2013

Under rating threshold (show) Akatash is correct, i have been assaulting a castle for 4 minutes and because i have too many healers i have not lost a unit nor dealt any damage to the castle.

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(4)

jedi15

Jan. 25, 2013

Under rating threshold (show) No! the villagers' war cry is "SPAGHETTI!!" Must be hungry?

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(4)

Thanatoic_Dreams

Jan. 29, 2013

Under rating threshold (show) How to win any map: First always get every income upgrade and as many towers as you can afford. Then save your money and get all castle upgrades also. Then save your money and unlock your strongest units and upgrades. After everything is maxed spend all of your money on building strong units and take the enemy base all at once. The key is until the end do not build anything but 1 villager at a time when being attacked. As long as there's 1 unit up the enemy will only attack him and not your castle. While they're focusing on him the towers will take them out. If they send units with a higher range than your towers like balistas get a knoight or 2 and go into attack mode til its dead. + this if it works for you!

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(7)

Anatol

Jan. 28, 2013

Under rating threshold (show) For the love of gods, a button to increase the speed

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(7)

Darvious

Jan. 24, 2013

Under rating threshold (show) Eh, 23 mins on the last level, and I quit out of boredom. If 38 healers can't support a giant elephant, then you obviously don't know what a healer is.

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(4)

SweetieBelleCMC

Jan. 25, 2013

Under rating threshold (show) I keep ending up with max upgrades, max units, just sitting on the enemy castle, killing his units 1 by 1 by 1 by 1 by 1, never getting a hit off on the castle. The enemy sustains this forever, and the round never ends.

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(4)

JackVermicelli

Feb. 02, 2013

Under rating threshold (show) The poor English bugs me.

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(5)

LuigiFans

Mar. 01, 2016

Under rating threshold (show) OMG thay made a number 2! gods save me!!!!!

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(5)

WesShengH

Jul. 15, 2013

Under rating threshold (show) F**k Eddie!

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(7)

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