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Arh well, played for a little while but quite a few things started to nag me rather much... I would prefer some global but expensive upgrade in-combat to expend resources when I get to amass them through my units not dying for long periods of time. I would love a global upgrade tree, or levelling tree of sorts where I could choose between certain upgrades, remember to keep giving the players a choice instead of giving them access to it all at once since that usually gets boring. You can restart the tutorial, but it works rather silly (and there is no warning that is the tutorial mission), you cannot exit the tutorial once you mistakenly restarted it, and the description doesn't change if you chose another hero for that mission. Seeing the enemy mana would help me make tactical decisions since I would know when he would be able to cast that area damage spell.
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The spelling should be checked in these kind of games, I mean it can't be too hard for you to find a grammar nazi on the internet ;).
Also I would prefer if I could zoom in or out to make the game window larger, I have a rather large screen so the game seems rather small... (I know that might be hard, don't worry too much about all the details if I zoom, it would just be an amazing feature).
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The people that jump at the end of the level aren't necessarily/completely naked - their *****/***** and ******* aren't showing.
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I love these kind of games but I can't stand developers who are too lazy to proofread everything before they release their game. I really tried to enjoy this game but the horrible English is unbearable. "This is YOUR CASTLE ZONE, where are your allies." I also noticed that the description of the first skill of all the "heroes" are outside the text area and I really dislike when the dialogue disappear before I had the time to finish reading it. This could have been a 4/5 but I am rating it 1/5 for all the sloppy work.
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Pretty fun game actually. Would be better if there was a difficulty setting though because it seems a bit to easy after you get a good strategy.
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@SlutForBrains: You need to upgrade your castle to level 2 in order to build the stable. Why your stuff doesn't STAY upgraded from one battle to another, that's a different issue altogether.
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Anybody else not get the stable when they were supposed to? It's still all greyed out but I already finished the wealthy guy level...
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It's cheap how enemies are able to spawn several units of the same type instantly.
The only difficulty in this game is the fact that enemies have all their buildings upgraded and the player has to build it up slowly.
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The strategy for this game is really easy.
I used the first hero for all the way up to the pirate - just build up resources and buildings while leaving some resources to build some defensive units and spam your skills to defend.
After you get the pirate hero, it gets even easier. Use your starting resources to build three towers, then max out food and metal production. Only train < 10 beginning soldiers and warriors; time the cannonball correctly so that you hit twice and let your towers defend for you, using the fodder soldiers to distract. Slowly build up your castle and wood production while stealing resources whenever you can. Then after you upgrade crossbowmen, warriors, ballistas fully and have resources to spare, make about 5 ballistas, ~10 warrios, and max out crossbowmen. Wait for the boss to attack you with another wave and then push forward when you clear out his monsters. Easy win.
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Last level is easy. Use the Pirate and steal his resources every chance you get. Use defend until you can get full army of elephants, archers and healers. I beat it first try! :)
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OMG I finally did it. Just with the hero who can make a Titan : Magnus.
Begin by building a Golem and some priest.
Use the Defending skill Iron Skin to survive first wave.
Then :
-Make a lot of Priest to heal.
-Make at leat 3 Titan Golem
-Make some crossbowman to survive from ballista.
It was easy as f*ck !
And IM-PO-SSIBLE with the others heros ...
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How can you seriously beat the last boss "Faust the fallen" ? That's f*ckin' impossible, his spells are cheated like hell and he gets 30 units in just one second. I tried all characters, i can endure the first meteor with Anais the Healer but after that, that's f*ckin impossible to handle ... Did anyone beat him ?
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It would be nice if there was a way to force attack the main camp sitting here for ten minutes cause the enemy is peasent spamming to district my units is kinda annoying
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Even the concept is not bad, it has some major flaws. The quality of the game is very low, some text are out of the box (using Chrome), and usually you end the battles with thousands of wood and no Food nor Iron.
The resources management should be improved.
3/5
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that time when you have the enemy right where you want them... and he keeps on and keeps on spawning units... AND HIS CASTLE NEVER DIES!
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I think there is something wrong with the vertical movement.Units move vertically very slowly.Sometimes bowmen kill my warriors because they can't reach them in time.
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Zanhoshi, ctrl+scroll up to zoom in. Right click on the flash game, hit Show All.
Problem solved, now run along, child.